Posts Tagged ‘motion capture animation’

"The Adventures of Tintin": More Tin Than Gold

by Radical Ravenon April 4, 2012
And unfortunately, that’s where my admiration ends. The film sloppily combines the plot of three of the most famous stories from the comic (“The Crab with the Golden Claws,” “The Secret of the Unicorn,” and “Red Rackham’s Treasure”). These stories were originally published over a four-year period with one other, different story coming in between […]

Oscars: "Motion Capture Is Not Animation"

by Maxie Zeuson July 8, 2010
The Academy of Motion Picture Arts and Sciences has ruled that “motion capture,” a technique that can create non-human characters based on the movements of real actors, does not qualify as “animation” for the purposes of Oscar nominations, Deadline Hollywood reports. The ruling was made as part of an edit to the qualifying definition in […]

NY Times Talks to James Cameron on "Avatar"

by Ed Liuon December 11, 2009
The New York Times has profiled James Cameron and his ambitious new movie Avatar, which combines live-action actors, CGI performance-capture animation, and 3-D technology to tell a sprawling tale of a Marine called upon to go to a far-away world in the form of an alien avatar. The article examines some of the technology behind […]

"Appleseed Ex Machina" is Satsifying Sci-Fi Cheese

by Ed Liuon March 16, 2008
It’s no secret by now that computer graphics have changed the way animation is made, from the use of computer effects to enhance hand-drawn animation to the fully CGI-animated movies taking over the multiplexes. CGI has even spawned its own sub-genres, from the fully rendered movies of Pixar and DreamWorks to the Flash animators of […]