Posts Tagged ‘dragon age’
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dragon-age-inquisition

SDCC2014: Dragon Age Inquisition Updates

by Eileen Cruzon July 29, 2014
Dragon Age Inquisition is coming to consoles and PCs later this year. Videos of gameplay footage from the San Diego Comic-Con have made their way online. In addition to the above video, another 30 minutes of gameplay footage may be found here. The game is said to take place in Thedas, the same continent as previous […]
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PR: Guests, Games & Good Times: What's On at Midlands Comic Con

by Grant Whiteon February 11, 2013
MIDLANDS COMIC CON – INTERNATIONAL CENTRE, TELFORD – 16 FEB. From the galaxy’s most baddass bounty hunter to two of the best new games to come out of Japan, this Saturday’s MCM Midlands Comic Con at Telford International Centre comes jam-packed with geeky goodness. Here are a few highlights: Star Wars fan favourite Boba Fett […]

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Voice Actor Panel At MCM Expo London October 2012

by Grant Whiteon November 19, 2012
On Sunday 28th October, MCM Expo London held host to a quintet of voice acting talent-  Liam O’Brien (Gaarra in Naruto, Jushiro Ukitake in Bleach), Adam Howden (Dragon Age II, Fable III, Star Wars: The Old Republic, The Adventures of Tintin: The Secret of the Unicorn game), Courtenay Taylor (Resident Evil, Mass Effect 3, Saints […]
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SDCC2012: Panel Report for Racebending.com: Creating Spaces for Diverse Characters and Representations

by Eileen Cruzon July 30, 2012
Racebending, just in case you’re unfamiliar with the term, is the act of casting a live-action actor of a different ethnicity or race than the character he or she is portraying. The act itself has been prevalent in media for many years, though the specific instance that gave life to the term was the live-action movie of Avatar: […]

"Dragon Age: Dawn of the Seeker": Seek, But Don't Expect to Find

by Ed Liuon May 29, 2012
I can understand (if not entirely agree with) the continuing fascination with turning video games into movies even though the hit-to-miss ratio is so abysmally bad. In theory, at least, such adaptations can springboard off the characters, settings, and stories of a game, filling in blanks or expanding on aspects left underdeveloped, in addition to […]