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NY Times on Development of 3-D Versions of "Toy Story"

by on October 3, 2009

The New York Times has taken a look at the development of the 3-D versions of Toy Story and Toy Story 2 (free registration required). Disney Chief Creative Officer and director of both movies John Lasseter again described the process as “digital archaeology” to get the older movies running on the studio’s current hardware. The article also quotes lead stereographer Bob Whitehill, who describes how he used 3-D strategically to advance story points rather than just use it as a gimmick, such as how he “blew out the 3-D to make (the human world) feel dangerous and deep and overwhelming.”

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