I just picked it up. Here are my thoughts after the initial levels. The graphics are much nicer than the first game (something the reviewers didnt' seem to notice) and there are even some nice lighting effects. It alreadly feels like a fuller game but it looks to be just about as stagering as the first. Not because of a lot of enemies though. Far from it... There's a bunch of little puzzles and platform elements that feel incredibly out of place. The turtles have a changed a bit. It takes considerable more effort to pull off combos in this game unless you are Mikey and it's dang near impossible to do with Donatello. The hard strike is pretty useless unfortunately and thats the casef or all the turtles. The jumping timing is dreadful and the added platform elements make these very troublesome. There is wall jumping but the physics aren't very good and the delayed reaction could be the death of you. The camera is possibly a little better but still down right awful. This game will probably be frustraiting with four people given you share a life bar as well as lives. Weaker players will without a doubt be the death of the whole team... and the camera angles don't help in that right much either. I hear once you unlock some better combos you can manuver better and I hope that's the case because this game plays really clunky at the moment. Not enough to make it a bad game but certainly enough to make it less desirable to play for long periods of time. I know how to get the arcade game so that's my first goal and it'll take me a little while but probably less time than it took to beat the first GCN game. The two draw backs to the arcade game is the music and sound bytes are replaced (as mentioned before) and unless you can change the controls they have B and Y and Jump and A as attack. Dang it... why do all these companies have to screw up the control scheme on the GCN. A is always jump (or I make it that way if I can - and I had to for the regular story mode in Battle Nexus as well as the original GCN game). I'm guessing once you get into the game more the controls loosen up (or you'll at least get used to them) and things will get more interesting. I got the players guide because I had a discount for buying the game and it looks like there's not only plenty to unlock in this game but plenty of levels to play as well. It's rated "T" for some reason... but its still as innocent as any other TMNT game. But here's something I really didn't expect... It's 2 discs long. Looks like I'm in for a long ride... My ratings is pending for now. I'll wait until things get more interesting (or don't change) before I label this one. At least there isn't an endless slew of redudant bad guys though... I hated that in the first game.