Community Login: (Create an Account)
Search the Site:
Loading...
Follow Us:
Results 1 to 12 of 12
  1. #1
    Joe Tully's Avatar
    Joe Tully is offline I want the toilet seat.
    Join Date
    May 2001
    Location
    Massachusetts
    Posts
    4,211

    USA Today on Lilo & Stitch: Where's the CGI?

    Like This Thread!
    http://www.usatoday.com/life/enter/m...06-18-lilo.htm

    Disney chooses paper over pixels

    By Susan Wloszczyna, USA TODAY



    Stitch, left, and Lilo in a scene from the lively animated film.


    Sigh. Yet another Disney animated movie about a misfit orphan and an animal sidekick whose emotional tugs take cues from the dustiest of fairy tales — in this case, The Ugly Duckling. Not exactly. This is an odd duck that could prove to be a box office swan, one that could make traditional cartoon features soar once more after a three-year slump. Lilo & Stitch, a campy collage of animé rocket ships and Tiki-hut decor that surfs into theaters Friday, is as different from the rest of the studio's hand-drawn classics as Pat Boone is from Elvis — especially since six hits crooned by the King himself, including Hound Dog, just happen to shake Lilo's hula-hip world.


    The rest of this Hawaiian punch of a kiddie cocktail, about a lonely island girl who adopts a foul-tempered galactic runaway as her pet, may be intoxicating enough to get family audiences as shook up about old-style animation as they are about the way-out plots of computerized concoctions such as Disney-Pixar's Monsters, Inc.

    "It's interesting that Disney's big pitch for 2-D has a humorous story as wacky as recent 3-D hits, but with enough heart to capture the attention of people who like Pixar movies, Shrek and Ice Age," says Robert Bucksbaum of box office trackers Reel Source Inc.

    He predicts that Lilo (pronounced LEE-lo) will have to reach at least $150 million to silence those suspicious minds who predict the doom of traditional 'toons. Blocking the way is such stiff summer competition as the just-opened Scooby-Doo and the upcoming Like Mike, Stuart Little 2 and Spy Kids 2.

    Disney's last 2-D smash was 1999's Tarzan, which swung to $171 million. Since then, the popularity of conventional animation has all too literally fallen flat. The studio's most recent traditional release, the action adventure Atlantis: The Lost Empire, was considered a washout at $84 million.

    Other studios have tossed the pencil for the pixel. Twentieth Century Fox, which shuttered its traditional animation facility in 2000, is concentrating solely on CGI features after Ice Age scored a cool $173.8 million earlier this year.

    Former Disney exec Jeffrey Katzenberg, the animation honcho at rival DreamWorks, whose computerized comedy Shrek grossed $267 million in 2001, is focusing his attention on digital cartoons or, at the very least, a blend of 2-D and 3-D, as in the current Spirit: Stallion of the Cimarron.

    "Traditional animation as it existed in the 20th century is in the 20th century," he says. "We're in the 21st century, and we're going to continue to push it into being competitive in today's world. I'm not holding onto something for emotional reasons. What happens with Lilo & Stitch is not relevant to me. We don't make those anymore."

    But ever since Snow White trilled her first note onscreen, the very foundation of the Magic Kingdom has been built upon hand-drawn features. And Disney isn't ready to do any major demolition work yet. Animation chief Thomas Schumacher puts the 2-D vs. 3-D debate in perspective: "Yes, the future has a great deal of dimensionality to it, but beautiful movies with stories well told and characters you love will always work."

    Adds Andreas Deja, a veteran Disney artist and steadfast traditionalist whose creations include Gaston from Beauty and the Beast, Scar from The Lion King and, now, Lilo: "Sometimes, with a computer, the expressions look downloaded. I invent an expression for each feeling. There's an honesty in drawing, an artistry. It's almost as if traditional is the novelty now. I really hope that people rediscover the magic of moving drawings."

    That is what Lilo's makers are counting on as they feel the pressure of being painted as possible rescuers of an art form. With an original tale that has its own brand of visual dazzle, they believe they've got the goods to fight back.

    "It's an interesting summer for this film to come out," says co-director and co-writer Chris Sanders about suddenly being seen as a test case. When he and partner Dean DeBlois began in earnest on Lilo after both toiled on 1998's Mulan, which grossed $120.6 million, "there was no general awareness of 2-D vs. 3-D and the difference between them. What we set off to do was to make a story that was a departure from the Disney norm."

    Lilo's drawing style may be traditional, with hints of CGI employed for props such as surfboards. But its hunk-a-burning attitude is anything but. When was the last time a Disney moppet asked a tattoo-knuckled social worker who threatens to take her away from her guardian teen sister, "Did you ever kill anyone?" Besides plot elements, here's how Lilo repaves the much-traveled Disney path:

    Make a splash the old way. Lilo is the first Disney cartoon feature to have its backgrounds drenched in watercolor since the era of Pinocchio and Dumbo 60 years ago. While Lilo may not possess the pop-out pizazz of 3-D animation, it offers an opulent alternative that complements its lush tropical landscapes.
    Maurice Noble, a famed cartoonist (Snow White and the Seven Dwarfs) who spent decades at Warner Bros. before his death last year, tutored animators in the technique. "There are 1,200 paintings," producer Clark Spencer says, "and all are breathtaking."

    Savvy move, says animation historian Jerry Beck. "My advice to Hollywood cartoon features is look to your history. There's so much wonderful visual material that can be brought back and rethought."

    Create a Stitch of a hero. Stitch, a blueberry-hued fugitive from outer space who is taken in by 6-year-old Lilo after she mistakes him for a dog, looks like a mutant koala and acts like John Belushi on a Twinkie bender (down to the crush-the-can-on-your-head trick from Animal House).

    If early toy sales and belly-laugh reactions to the long-running trailers, in which Stitch runs rampant through older Disney cartoons, are any gauge, the studio has launched its newest 'toon superstar. As Paul Dergarabedian of box office stats gatherer Exhibitor Relations Co. Inc. observes, "There's not a kid in America who doesn't know the film is coming out."

    Lilo also reclaims a quality, lost in the underwater morass of Atlantis, that used to be second nature to Disney back in the days of Dumbo and Bambi: unabashed warmth.

    Stitch and soul mate Lilo, who housebreaks her pal through the power of ohana, the Hawaiian concept of family and unity, carry a message about extended clans that any therapist would embrace. "A divorced man who saw it with his 9-year-old daughter told us it was the first time she talked about how she fit into their family," Sanders says. "That was a neat moment of great confirmation."

    Discover the secrets of the aloha sisterhood. With their healthy physiques and Hawaiian features, Lilo (Daveigh Chase, now 11) and her 19-year-old sister, Nani (Tia Carrere of Wayne's World babedom), don't just look like real girls. They also fight like real girls. Nani even threatens to put the misbehaving half-pint in a blender and replace her with a rabbit. Lilo sadly notes that Nani is a better sister than she is a substitute mother.
    Carrere, who saw only her portion of the script, was worried it was too much. "I felt like, 'Oh, God, I only yell at her.' "

    As Deja animated his half of the sibling spats, however, he found they rang all too true. "Even though they are loving sisters, they can lose patience with each other. I had younger and older sisters, and the arguments felt like real life."

    As for Lilo, she's not a sugar-and-spice confection like many 'toon tykes, but an eccentric misfit infused with a world-weary melancholia that's worthy of a Peanuts comic-strip kid.

    "There's a fun, dark side to Lilo's belief system, like thinking that a fish can control the weather," Sanders says. "Her bookshelf contains a volume on fire-eating and road maps of Iowa. She lashes out, too, just like Stitch."

    Honolulu-born Carrere lent cultural authenticity to her dialogue. "We know pidgin English, an inflection common on plantations. 'Hey, ah, what you like do? Go grind?' Grind is eat. Or when I call the social worker who almost hits Nani with his car 'Stoooopidhead.'

    Whether or not audiences can't help falling in love with Lilo, the studio plans to return to the traditional drawing board for more features. They include the musical Western Home on the Range (fall 2003) and Bears (summer 2004). "It's like the 3-D movie fad of the '50s," Beck says. "Computer animation is big now. But I believe traditional style will not die. It may be languishing, but it ain't out."
    I thought that it was amusing how someone called it as wacky and humorous as recent 3D toons. Like wacky and funny cartoons were invented with Shrek.

    Any comments on this?

  2. #2
    Christopher N. Denner's Avatar
    Christopher N. Denner is offline Defender of WTC film stock
    Join Date
    Feb 2002
    Location
    Upstate NY
    Posts
    923
    I don't quite get Katzenberg's response about not making traditional cell animated movies anymore, since that was a 20th century thing.

    That's like saying Dimension Films will ONLY create Horror Movies, or Warners will ONLY make Black and White Buddy-Cop flicks, or Dreamworks will make ONLY Big Budget Flashy Eye Candy features.

    O_o

  3. #3
    Ed Liu's Avatar
    Ed Liu is offline G.I. Joe Week is Done!
    Join Date
    Sep 2001
    Location
    Princeton Jct, NJ
    Posts
    5,662
    Blog Entries
    1
    Howdy,

    I don't quite get how a movie that makes $84 million (Atlantis, which I thought was terrific) can be deemed a "failure." No accounting for inflation, I guess.

    <BEGIN RANT>
    I also detest critics and studio heads that are falling all over themselves to sound the death knell for hand-drawn animation, when EVERY SINGLE REVIEW of EVERY SINGLE hit CGI movie has ALWAYS ALWAYS ALWAYS made a point of stating how good the WRITING was. Recent hand-drawn animated movies didn't fail because they were hand-drawn-- they failed because they SUCKED (The Iron Giant and Atlantis being the two most notable exceptions I can think of in recent memory). It's like looking at the numbers for Windtalkers and Hart's War and deciding that the World War II Movie as a genre is dead.

    It's almost enough for me to buy a ticket for Lilo & Stitch just to thumb my nose at the naysayers, or hope that Dreamworks puts out the CGI Turkey to End All Turkeys.
    </END RANT>

    I know I'm preaching to the choir here, but it still bugs me. A lot.

    -- Ed/Ace
    Edward Liu | Disney Forum moderator | Toon Zone News Interviews Editor

    "What I believe is that all clear-minded people should remain two things throughout their lifetimes: Curious and teachable."
    -- Roger Ebert, 1942 - 2013

  4. #4
    Joe Wagner's Avatar
    Joe Wagner is offline The one, true Scarlet Spider!
    Join Date
    Jan 2002
    Location
    Beacon of Freedom
    Posts
    3,103
    I agree with your rant Ace - for the most part a lot of the studios have opted to ignore the hand-drawn animation field because it's considered "childish" and "unprofitable". While Atlantis (a great movie IMO) only made $84 million at the box office 1) it was up against some very stiff competition last summer and 2) the film made a ton in video sales - still ranking in the top 100 for most weeks. Just because a film dies at the box office doesn't mean it sucks - usually it means they didn't market the film correctly. Three animated features come to mind with this - Iron Giant (I think I saw maybe one ad for the film), Titan AE (they marketed this movie completely wrong - never delving into what the story actually was - offering up CGI clips that didn't give the movie a good feel) and Emperors New Groove (once again the marketing sucked). Atlantis was the only one that really got any type of boost from the marketing although I think they should have focused it a little better.

    I can understand why Dreamworks wants to blend 2D and 3D (the pics from Sinbad look great) and why they are moving away from complete hand-drawn features. I really hope Lilo and Stitch is a major success and brings back the hand-drawn animated feature with new, invigorated ideas. The industry needs it and could make other studios (like WB and Fox) re-think their animation studios.

    -Joe!
    "Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy."
    - Prime Minister Winston Churchill

    "Si vis pacem, para bellum."

  5. #5
    Craig Marinaro's Avatar
    Craig Marinaro is offline The Feast of 1,000 Beasts
    Join Date
    Apr 2001
    Location
    Limbo. (Limbo!)
    Posts
    369
    I don't quite get Katzenberg's response about not making traditional cell animated movies anymore, since that was a 20th century thing.
    I'd imagine it's just sour grapes from his split with Disney. I didn't realize he was so bitter, though. Yeesh.

  6. #6
    Singin' Stray Cat's Avatar
    Singin' Stray Cat is offline Still Alive Somewhere
    Join Date
    Aug 2001
    Location
    Hmm. I wonder.
    Posts
    1,347
    I hope drawn animation is never completely replaced with the computer - there's something unique about a person's drawing that computers just can't simulate. At least, not yet. Don't get me wrong, computers can do awesome stuff that was next to impossible years ago. But they're just no substitute for an artist's style.

    Ace, I second your rant...I mean, what made CGI movies like Shrek and Toy Story great wasn't necessarily the animation - that was just the icing on a well-made cake of a story. How can people, especially critics, overlook that?
    "Pinky, my parents...they're driving me insane!"
    "Egad Brain, really? Ooh, well that kinda leaves me without much to do..."

  7. #7
    RogueMartian's Avatar
    RogueMartian is offline Cogito Ergo Sum
    Join Date
    Jan 2002
    Location
    China
    Posts
    3,060
    Geeze, that quote about "traditional animation" being in the past only was quite disturbing.
    Adds Andreas Deja, a veteran Disney artist and steadfast traditionalist whose creations include Gaston from Beauty and the Beast, Scar from The Lion King and, now, Lilo: "Sometimes, with a computer, the expressions look downloaded. I invent an expression for each feeling. There's an honesty in drawing, an artistry. It's almost as if traditional is the novelty now. I really hope that people rediscover the magic of moving drawings."
    I agree with that quote. CGI animation, good stories or not, never connects with me the way that 2D animation does. I'd take Beauty and the Beast, Mulan, or Tarzan over Shrek and Monsters Inc. any day of the week.

    I think its really sad that Disney's recent 2D animation is probably going to be a trite story that will not call people in as much as Scooby Doo will. I see Disney as a dying giant, trying to do animation cheaply to make more profit rather than telling a good story. Sadly, there aren't really many animation studios that could take Disney's place. I really think that animation in the U.S. may not have a bright future.
    RogueMartian, Prisoner of Circumstance

    I'm gonna sleep this off like a baaad hangover

    "Cuz, y'know, nothing says stealth like neon-friggin'-orange." -Conekiller

  8. #8
    Dub
    Dub is offline BOB-OMB!
    Join Date
    May 2001
    Location
    Savannah, GA (SCAD)
    Posts
    1,085
    "We're in the 21st century, and we're going to continue to push it into being competitive in today's world. I'm not holding onto something for emotional reasons. What happens with Lilo & Stitch is not relevant to me. We don't make those anymore."

    I really don't like Jeffrey Katzenberg....

    I MEAN I REALLY DO NOT LIKE HIM....

    Bitter old man...

    Dub's Not-So-Sexy Signature: Version 2.0!


    http://chipandwalter.cartoonsdammit.com - Comics and blogs and artwork: OH MY!

  9. #9
    Auggie Doggie's Avatar
    Auggie Doggie is offline Timmy Turner
    Join Date
    Jan 2002
    Location
    Long Island, NY
    Posts
    829
    In my personal opinion, the movie studios are acting like a bunch of morons.

    I mean, last year Shrek scored big because people thought it was funny and amusing. The fact that it was CGI and done in 3-d was just a non-issue.

    Just because a Traditionally-Done animated movie bombed in comparison to a 3-d Computer Generated does not mean 2-d Drawings all of a sudden "suck" in comparison to 3-d in cartoons. Technically...

    WHAT DEFINES A CARTOON IS ITS QUALITY AND STANDARD, NOT WETHEAR OR NOT IT IS DONE IN "3-D" or "2-D" AND THE STUDIO FATCATS, LIKE FOX, THINK PEOPLE ALL OF A SUDDEN HATE 2-D!!!!!!!!!!!!!



    Seriously, more people saw films like Ice Age or Shrek than Titan A.E. or Atlantis simply because the former is funnier and some found the latter weird and disturbing, but some thought it was pretty action-packed and fun. The Movie Studio Fratheads have to get that through their freaken thick skulls!!!!!!!!!!!

    If they release more action-packed, while disturbing, 2-d films and 3-d films full of wit and humor, you know what I'll do?

    (I'm sorry, but that cannot be posted...it is too inappropriate and sick)
    I think Scooby-Doo is knida over-rated and all of the HB Dogs should be praised.
    Wouldn't it be great if their could be more Peanuts specials on DVD?
    It was just what my career needed - I was at the top and now I'm at the bottom.
    -Halle Berry, after "winning" the Razzie Award for Worst Actress

  10. #10
    Xevo's Avatar
    Xevo is offline I don't post here anymore...
    Join Date
    Jun 2002
    Location
    Atlanta, GA
    Posts
    1,022
    Originally posted by Ace the Bathound
    Howdy,

    I don't quite get how a movie that makes $84 million (Atlantis, which I thought was terrific) can be deemed a "failure." No accounting for inflation, I guess.
    Ummm because it cost roughly $100 million to make?

  11. #11
    Dub
    Dub is offline BOB-OMB!
    Join Date
    May 2001
    Location
    Savannah, GA (SCAD)
    Posts
    1,085
    Yup...

    Unfortunately, if a movie makes less than the amount it took to make it, its usually deemed a failure no matter how good people may think the movie actually IS -___-

    Myself, I loved Atlantis, but the studios and beancounters see differently, which is the sad thing about it -___-


    Whatever happened to movies being entertaining and being shown for thier qquality over flashy effects? maybe its just me -__-

    Dub's Not-So-Sexy Signature: Version 2.0!


    http://chipandwalter.cartoonsdammit.com - Comics and blogs and artwork: OH MY!

  12. #12
    mbaker is offline Banned
    Join Date
    Nov 2001
    Location
    Washington, PA.
    Posts
    2,531
    I agree with you on how most people seem to judge an animated movie over it's flashyness rether than it's quality. When people say that CGI films are the future, just remind them of these two bombs. "Dinsouar", and "Final Fantasy" I've seen planty of box office failures that are actually not that bad. "Mask Of The Phantasm," didn't make alot of money, and It was the best Batman adaptaion made at that time. It's great if A movie you like is sucessful, but don't let that cloud the true reason why you like the movie. There are plenty of box office hits that I think are awful, and don't understand how they caught on. Hydrogen & Stupidity I guess.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

 
toonzone quick jump
This community is listed in
the mega forums index project
Single Sign On provided by vBSSO