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View Full Version : The Drawing Board Workshop Number 3 - SEQUENTIAL ART!



Outlander00
06-11-2003, 09:56 PM
Hey everyone! Welcome to another installment of the revamped Workshops, where those who want to learn to be an artist can and those who are artists can get better. This will be an ongoing series of various topics put out 1 – 3 times per month where various issues in art can be covered. Critiques and comments are welcomed and encouraged around here… It is part of the process of how artists get better.

However, there is a certain amount of expectation when it comes to critiques. When making comments like “cool” and “awesome” by themselves are great and all, but doesn’t forward the critique process that much nor helps the artist. We are looking for comments that’ll help the artists progress, like “That's great, but I think you should re-do his leg” or “Nice pencils, but your proportions are a bit weird”… Stuff like that.

Not only do we want to see critiques, we'd like to see answers and tips too in here. Having problems with a pose that you can get just right? Drop a line and someone will get back to you. This place is yours to get feedback, tips, and info to help you become that much better in your art! J

Enough of the small talk… Lets get to the Workshop, shall we? J

This installment is on Sequential art!


Sequential art is, quite possibly, the most crucial aspect of all the graphic arts… Yet, it is the least respected in the art community. It is important because, otherwise, your favorite TV shows, movies, and animated series would not be successful as they are. Also, we would not have certain things such as comic books, graphic novels, and cartoon strips. Sequential art is an important aspect when it comes to media because it directs how a scene is shot, very similar to how comic artists tell the written word visually.

However, it is not an aspect that is easy. It can be honestly said that Sequential Art is the hardest of all of the graphic arts out there today, but is also the most fun and rewarding. It is fun to tell a story your way despite the process behind it. Not only do you need to draw in a way that communicates, but also have the ability to tell a story, page design, and do it all in a way that is eye catching and that makes sense.

Whether doing a story board or a comic page, one must need to keep few of these points in mind:

Planning
ANY page of comic art or a scene for a movie needs to have a good amount of planning behind it for it to work at all. It is quintessential for any part of sequential art work.

Script –
Page 1:

Setting: There's a thunderstorm hammering Gotham, and it's generally a dismal, crappy night. Always a perfect night for **** to go wrong.

There's a shot of lightning; that may travel behind the other panels. Think The Dark Knight Returns. Maybe a gradual close of a Gotham church, or something with a sort of gothic ambience about it. Then, there's a close up of a slanted roof, the dome of a church or a bell-tower, preferably.

Lightning then flashes, illuminating a large, freakish creature with wings and a tail. Its angles are very sharp and jagged, small barbs sticking off its tail. It's clawing up the side of the building. Seconds later, the light diminishes, and you only see the end of the tail going off screen.

http://drawingboard.toonzone.net/images/pagemaster/dka1_1.jpg

http://drawingboard.toonzone.net/images/pagemaster/dka2.jpg

http://drawingboard.toonzone.net/images/pagemaster/dka3.jpg

http://drawingboard.toonzone.net/images/pagemaster/dka4_1.jpg

As you can see, SJJ did some planning plotting out the first page of the DKA issue 1 until he got to the final image of pencils. He sketched it out first until there was something agreed upon between him and the editor of the book (Which is TheFlash [a thank you for both of them and SilverKnight, the writer, to use this material btw :D]).

Design
Design plays a big part in any layout of a comic page or a panel in story boards. It helps add a pace to the art work when you properly design it out. It also helps the eye follow easier when going through the panels.

http://drawingboard.toonzone.net/images/pagemaster/dka5.jpg

Another example from DKA issue 1 which shows an inked version of the page. Here you can get a better sense on how the page was designed to flow in an eerie fashion… almost mysterious.

Mood
Mood can play a big part as to how a scene will be shot or what the tone is in a part of a comic book. This technique can be achieved by using contrast or use of certain colors in either characters or surroundings.

http://drawingboard.toonzone.net/images/pagemaster/dkafinal.jpg


Expression
Expression is another device to show a characters mood or part of their actions. It is vital to show how the character feels (or suppose to feel).

http://drawingboard.toonzone.net/images/pagemaster/115a.jpg
http://drawingboard.toonzone.net/images/pagemaster/115b.jpg
http://drawingboard.toonzone.net/images/pagemaster/115c.jpg
Copyright, 1999: Warner Brothers Film – AOL/Time Warner

Perspective (Camera angle))
Perspective (or camera angles) is crucial to the process of sequential art because it is how you set up the story or scene, tell it, and pace it. This is important because there is several factors to take under consideration.

Action or dramatic scenes tend to use more drastic angles and perspectives to show energy and spontaneity. More simple shots (such as dialogs, monologues, naration, etc.) require only simplistic renderings.

http://drawingboard.toonzone.net/images/pagemaster/115aa.jpg
Copyright, 1999: Warner Brothers Film – AOL/Time Warner

Referring to the sample above, notice that the perspectives are simpler than these…

http://drawingboard.toonzone.net/images/pagemaster/168a.jpg
http://drawingboard.toonzone.net/images/pagemaster/168b.jpg

http://drawingboard.toonzone.net/images/pagemaster/169a.jpg
http://drawingboard.toonzone.net/images/pagemaster/169b.jpg
http://drawingboard.toonzone.net/images/pagemaster/169c.jpg

http://drawingboard.toonzone.net/images/pagemaster/170a.jpg
http://drawingboard.toonzone.net/images/pagemaster/170b.jpg
Copyright, 1999: Warner Brothers Film – AOL/Time Warner

Notice the use of more dynamic perspectives in these panels and how it brings out the energy of the scene.


Any questions?


I have an exercise for you guys and gals… With a little help from our friendly resident TZ’er, Calico, I have come up with something you will like to do!

I have a 4 page script for a comic book. I will break them down page by page so we are able to do them and critique each.


Two figures flew across the murky Gotham sky. The first was clad in shadows, barely visible against the black sky, but it moved swiftly allowing the large heavy cape to billow out behind, almost in the shape of batwings to match the dark symbol on his chest. He was zigzagging relentlessly, and stopping only briefly to reshoot a line or change course. The figure’s movements were precisely timed, economical, and powerful. It was as though the dark man were chasing a demon – or being chased by one – as he raced from building to building at breakneck speed.
Behind him was a smaller more colorful figure, dressed in a red costume with black cape and domino mask, who desperately tried to keep up with the first. He moved quickly enough, but was still unable to maintain the pace. Frustration and fatigue threatened the young boy, until he finally saw his mentor waiting patiently ahead atop a building, rewinding the jumpline.

Robin landed with a dull thud, breathing heavily and looking slightly aggravated. “What’s the rush, Batman?” the boy more familiarly known as Tim Drake complained as he reeled in his own line. “We’re just out on a regular patrol, not like there’s anything urgent going on.”

“You needed the practice,” Batman replied simply while surveying the city below.

“Practice?” Robin repeated. “Don’t you think I get enough of that at the cave?” He moved over next to Batman, looking up with a goading expression.

“You have to push yourself all the time, everyday. Never allow yourself to settle. You always need to strive for improvement,” the man under the black cowl explained like a schoolteacher admonishing a student for a less than stellar test score.

Robin snorted. “What if you’re already perfect?” he asked sarcastically.

Batman turned to look at his partner with a stern expression. “Nobody’s perfect,” he rebuked grimly.

Robin turned away and covered his mouth with his hand as if to cough, muttering, “Could have fooled me.”

“Excuse me?”

“Nothing,” Robin replied with an innocent smile. “So where to now?”

Before Batman could reply, the communicator in his cowl came to life with a police band broadcast,

“Attention all units, possible jumper at the Harcourt Building on East Avenue. Repeat, possible jumper at the Harcourt Building on East Avenue. All units please respond…”

“Let’s go,” Batman commanded and was gone before the words had even dispersed into the night air.

With a shrug of the shoulders, Robin said, “Here we go again,” and then followed.

Dee
06-13-2003, 07:22 PM
ooo i like this. Will that quoted text be broken up? I wouldnt mind giving it a try (if I have time).

Outlander00
06-13-2003, 08:06 PM
ooo i like this. Will that quoted text be broken up? I wouldnt mind giving it a try (if I have time).

It is pretty much broken up, so run with it as how you see fit :)

Dee
06-13-2003, 08:59 PM
It is pretty much broken up, so run with it as how you see fit :)


I just realized... I dont know how to draw batman OR robin.... D-OH!

James
06-13-2003, 09:18 PM
One of the problems with sequential art is sometimes you need to break it up yourself and you aren't given it frame by frame.

The way Silverknight and I work now is she just pretty much gives the script and aside from some comments and art directions, she leaves it up to me. Others will give a more defined and specific layout plan. Good to try both.

Outlander00
06-14-2003, 02:38 PM
One of the problems with sequential art is sometimes you need to break it up yourself and you aren't given it frame by frame.

The way Silverknight and I work now is she just pretty much gives the script and aside from some comments and art directions, she leaves it up to me. Others will give a more defined and specific layout plan. Good to try both.


Exactly... Some editors and writers want to give you exactly how they saw it, where as some tend to let the artist use their imagination. It just comes down to how much are they willing to compromise with or how much they'll let you go with.

Calico left it a open to interpretation, only giving key settings.

The Detective
06-30-2003, 03:58 PM
Ooo this looks like loads of fun I'll have to give this a shot! Should we include voice ballons?

Outlander00
07-04-2003, 02:53 PM
You dont have to include text balloons... But if you want to try it out, be my guest :)

Anyone got anything yet?

The Detective
07-15-2003, 05:28 PM
I was going to do it, but life got in the way. Then there's the DKA cover contest which I'm doing so I won't be able to do this until August at least. I do hope to get this done though.

comixboy
08-02-2003, 08:35 PM
Hey this is my first time visiting these workshops, this idea sounds great, maybe ill try to do it, key word: TRY:p

Outlander00
08-02-2003, 09:14 PM
Hey this is my first time visiting these workshops, this idea sounds great, maybe ill try to do it, key word: TRY:p

Please do! :) I will be posting the other three pages soon...

comixboy
08-03-2003, 03:45 PM
ok guys heres my layout, pleaselend me help it is very much needed as you can see.

http://images.deviantart.com/large/indyart/indymisc/batman_workshop_layout.jpg
http://images.deviantart.com/large/indyart/indymisc/layout_2.jpg
http://images.deviantart.com/large/indyart/indymisc/page_3_layout_bat.jpg

Outlander00
08-05-2003, 08:43 AM
A brave soul has begun... and I have been to busy to respond sooner! damn! :(

A great start so far, comix!

I like the direction you are going with so far... Very moody and energetic. You have deffinately set a pace with what you have so keep going with that aspect.

Some of the panels are a little clunky and/or not needed (remember this is one page of text so breking it down to 1 - 2 drawn pages are the key). Like in any piece of book art, you have to think what information is/is not integral to the final drawn story and it is a fine line really. It all comes down to "what needs to be illustrated and what can be insinuated"... And this could be by text, coloring, placement of characters, etc.

Try refining it down to 2 pages at most, if you could, for your final pages... that is all I can suggest.

anyone else have any encouraging words

comixboy
08-05-2003, 11:09 AM
hey thanx for replying, ill work on it more today, maybe get it scanned in by this afternoon, thanx again:D

comixboy
08-05-2003, 03:03 PM
Alright i worked on this this morning after soccer conditioning so i was sorta tired but it turned out ok i guess, there is some problems with anatomy and pespective but it is just a rough layout so here it is, sry for the biggness


http://images.deviantart.com/large/indyart/indymisc/batlayout11.jpg



http://images.deviantart.com/large/indyart/indymisc/batlayout12.jpg

Outlander00
08-07-2003, 12:26 AM
Much better this time around comix boy... you took my advice and adapted it well.

I also noticed you used more dynamic perspectives as well.

I cant wait to see this inked and colored :)

Calico
08-08-2003, 09:57 AM
(Hope you don't mind, Outlander :) If you do, feel free to delete!)

Hey comixboy! That looks really great. Excellent interpretation of the scene. Not being an artist myself I don't have much in the way of constructive critiquing, but I really like what you've done, putting a lot of energy into a small space :) Can't wait to see what you do with the next part.

Outlander00
08-09-2003, 11:33 AM
(Hope you don't mind, Outlander :) If you do, feel free to delete!)

Hey comixboy! That looks really great. Excellent interpretation of the scene. Not being an artist myself I don't have much in the way of constructive critiquing, but I really like what you've done, putting a lot of energy into a small space :) Can't wait to see what you do with the next part.

I dont mind at all, Calico... Especially since your the author :) Personally, theres no better praise than from the author.


I think it is a good time to post the rest of the text. :)

Page 2:


The dynamic duo landed on top of the building just as several police vehicles screeched to a halt on the street below, bathing the surrounding area with red and blue strobe lights. Looking down they could see the man standing on a ledge three stories beneath them.

“Wait here,” Batman instructed and then hooked his grapnel on the building’s edge and rappelled down like an expert mountain climber.

He landed quietly several feet away from the man and walked very slowly towards him. The man, wearing a rumpled business suit, was anxiously looking over the edge, murmuring unintelligible words and weeping softly. Noticing the dark figure moving towards him from the left, he called out desperately, “Don’t come any closer!”

“I’m not going to hurt you,” Batman said soothingly. “Why don’t you tell me what the problem is.”

“It doesn’t matter. You can’t help me.”

“Maybe not, but it might make you feel better to get it out in the open.”

The man shook his head sadly. “I lost everything. Invested all my money in a sure-fire plan that went south. Now I’m flat broke. I can’t face my family. I’m a complete failure,” he moaned and ran a hand through his hair making it stick up even more wildly than before.

“You made a mistake. It’s not worth dying for.”

The man turned his large frightened eyes on the Batman. “There’s a life insurance policy. It’ll take care of my wife and kids…”

“Life insurance policies have suicide exclusion clauses. They won’t get a cent,” Batman informed him.

Surreptitiously he moved his hand to a hidden pocket in the cape and started to remove a bolo, in case he had to act fast.

The man’s head drooped in dejection. “I still can’t go back to them, not after this.”
“You have to learn from your mistakes, grow from them. Nobody’s perfect, but that doesn’t mean you have to stop trying.”

Looking unconvinced, the man shook his head. “I’m sure they’ll be better off this way.”

“Do you love your wife and children?” He nodded vehemently. “And you’re willing to make the ultimate sacrifice for them?”

“Yes.”

“Then live, work at rebuilding your life. Don’t take the coward’s way out.”

Batman replaced the bolo in its hidden compartment and then reached out the empty hand. “Take my hand. Give yourself another chance.”

The man hesitated for only a second before grasping Batman’s hand with both of his.

“What’s your name?” Batman asked before raising them back to the roof.

“Arthur. Artie. Lavigne.”

“Well, Artie, I have a feeling your luck is going to take a turn for the better.”



Page 3:

Batman and Robin melted into the shadows as a Gotham patrolman helped Artie into his cruiser and drove away.

The Boy Wonder looked up and smiled. “You did a really good thing tonight.”

Batman frowned slightly. “I just did my job.” He started walking away.

“You’re going to do something for him, aren’t you?” Robin asked as he caught up with the older man, who barely glanced down at him. “Get him a job or something?”

Batman fired a line and pulled himself up to the rooftop; Robin followed still waiting for an answer to his question. Batman looked thoughtful for a moment. “I think there is an opening in the accounting department,” he said finally.

Laughing, Robin replied, “I knew it!”

The two crime fighters locked eyes, the corner of Batman’s lip rising almost into a ghost of a smile before he turned away dismissively.

“We need to continue patrolling…” Batman started to say, but was cut off by a shrill scream in an alley below. “Let’s go.”

Robin shook his head in exasperation as the Dark Knight took off again. ‘Maybe nobody’s perfect,’ he thought, ‘but some are a lot closer than others.’

comixboy
08-09-2003, 03:42 PM
Hey thanx Calico thanx for the good script/story too:cool: I see the next few pages are up, ireally dont know when ill start on those but in the meantime do you want me too ink the pages i did already?

Outlander00
08-09-2003, 04:07 PM
Hey thanx Calico thanx for the good script/story too:cool: I see the next few pages are up, ireally dont know when ill start on those but in the meantime do you want me too ink the pages i did already?

Hell yes! :D

Deffinately... I want to see the process from start to finish... Deffinately helps you.

comixboy
08-15-2003, 01:50 PM
UPDATE: Sorry everyone whos following this thread, I've been having having soccer try-outs/ conditioning these past two weeks didnt have time to work on inking these yet. I will start today however on inking and maybe by Monday ill have them complete, thanx:D

Bubblegum Girl
08-20-2003, 01:33 PM
I drew a comic once at Art class, but the problem for me is: Drawing the background and furniture, trees and other realistic stuff Putting the words in the dialogue ballons And making sure I'm able to draw the story in

screw on head
08-23-2003, 11:18 PM
can i still get in on this workshop? i'll be a little while but i'll do a play by play of the steps i take. first week of school is busy...

Outlander00
08-30-2003, 10:29 AM
I drew a comic once at Art class, but the problem for me is: Drawing the background and furniture, trees and other realistic stuff Putting the words in the dialogue ballons And making sure I'm able to draw the story in

Background stuff is part of designing, really. Some panels you may need it, some you may not and it really depends on what the focal point is (characters as oppose to scene type of panels). With balloons, again, involves a little thought as well because you have to put them in such a way that they do not clutter the page.

Like I said, designing a page will take much of the work out of drawing.



can i still get in on this workshop? i'll be a little while but i'll do a play by play of the steps i take. first week of school is busy...


Of course it is, screw! The workshops are open ended :)

Bubblegum Girl
09-28-2003, 11:15 AM
Hey, can I post up my comics so you can critique them?

Outlander00
09-28-2003, 12:53 PM
Hey, can I post up my comics so you can critique them?

Sure... you dont have to do the activity in order to post your own stuff for critique... So sure :)

Bubblegum Girl
09-28-2003, 01:51 PM
Well here are some of my comics I did :D :

Too Much Sugar! (http://www.deviantart.com/deviation/3078073/)-I did this comic years back. So it's not as good as the others.
Pizza Squad! (http://www.deviantart.com/deviation/3114085/)-This idea just came to me.
Toxic Ozone Experiments (http://www.deviantart.com/deviation/2460363/)-This was my first spirte comic and my first comic that I posted on the internet.
Random Playtapus Adventure (http://www.deviantart.com/deviation/3114163/)-I did this during Hurricane Isabel.
Robot & Waffles (http://www.deviantart.com/deviation/3162343/)-This is my latest comic creation.

Znath
09-29-2003, 04:53 PM
What wierd timing :D

It's kinda interesting that this should be posted at this time.
Mainly because I was planning on making a page of a comic i was
thinking about making myself. The idea was that to enter an
"anime drawing contest" it'd be a good idea to make my own manga
so I'll see how it turns out.
I was kinda wondering on how to go about doing it until now. So actualy
this thing helped me quite a bit.

The only difference being that in manga form comics read right to left
but that's the only real difference.

Something also to consider is thinking of the scenes before you lay
out the comics. It's better to crop an image down than cram too much
into a space it wasn't meant for. Pre planning and several sheets of paper
are probably the best ideas for making your own comics by hand.

Outlander00
09-29-2003, 07:43 PM
LOL... Most of those are pretty funny, BG! :D

You seem to have a natural talent for pacing and design that is brought out in most of the strips. Your style works for that type of strip or for other things like childrens books.

The skill is a little crude however (like the cramming too much into one frame point that Znath made), but with practice and studying others work, you would do very well. Just remember when you are laying panels out, that you dont need every single piece of information in order for people to understand the story. You just need enough to have people associate certain actions within the frame.
Good work, BG :)

Salvor
05-05-2004, 04:10 AM
Having worked quite intensively on sequentials for the past few weeks, I'd like to add a few more comments.

First, I strongly advise you to draw all the panels on the same page in order to make the page flow. When you seperate each panel, even though you laid out the whole thing on another page, you don't necessarily have a clear vision of the whole piece. Thus if the pose of a character does not flow well to his pose in the next panel, OR if the balance of blacks does not work in the page, you'll never see it on seperated panels. I've experienced both ways and believe me, doing on one page worked a lot better for me.

I think what really matters about sequentials is storytelling. I mean, sure, you gotta master perspective, anatomy, you gotta have style etc. But without a good sense of storytelling you're simply doomed. When I see pages from different young artists in different drawing boards, even though they have a VERY good knowledge of anatomy and perspective, you'd be amazed how poor their work sometimes looks because of the lack of good storytelling. Good storytelling means not only don't you get the reader lost but you also make him go wherever you need him go. You must have control over his eyes, what he sees.

It reminds me of an X-Men page I saw recently on a drawing board. The art was quite impressive, anatomy was almost perfect, there was a lot of detail to the backgrounds etc. YET the pages didn't work well at all. Because the artist preferred to draw stuff that seemed fun for him to draw instead of stuff that the reader needed to see. For instance one big splash page to introduce the characters. Looked snazzy, but it took up too much space and prevented him from adding more information to the later pages. As a general rule I don't like splash pages all that much, they're often either used to make up for the lack of plot twists or stall for time... either way I'm against it, except when they have a real purpose. 2nd problem: there was no establishing shot of the villain and the group facing the villain. That was an obvious mistake, all we saw was the head/torso area of the bad guy, and it prevented the reader from having a clear vision of the scene.

Anyway enough rambling... I'll be back later with the making of a page so you can see the way i work.


EDIT
By the way... not that I'm one for shameless plugs but Ronnie del Carmen's Batman storyboards (Ronnie was one of the story supervisers on Nemo :cool: ) on my website are VERY useful for any aspiring artist who wants to learn how to draw storyboards. I suggest you check them out.

http://dcanimated.toonzone.net/Storyboards/sbmain.htm

Easily Amewsed
05-05-2004, 11:11 AM
Not to knock the 'doing' part of this thread...but you guys might also try some light reading inbetween if you have the time. ;)
For the thinking part of behind your mark making try:
Understanding Comics by Scott McCloud ( I truly think this should be required reading for anyone interested in comics.)
Reinventing Comics by Scott McCloud ( updated to include digital media considerations )
Comics and Sequential Art by Wil Eisner (Before there was Scott, there was Eisner)
Toon Art by Steven Withrow ( more of a showcase, but has tutorials and commentary by many current online comikers with a broad variety of styles)

EA :)

MonkeyFunk
07-02-2004, 06:09 AM
Yeah, I read Toon Art and Reinvneting, much reccommended.


Here's one of my comics, posted it at the regular drawing board a while back:

http://geocities.com/sentientrewind/rosga.htm

I sould warn you, I only started using actual structure on chapter 3, you can skip to that if you want. The first two chapters were pretty much made up as I went along - hey, I was just starting out, and not taking it all that seriously...