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View Full Version : What games were huge dissapointments to you?



Eddy
06-04-2003, 03:02 PM
I'm sure this has happened to all of us. We buy a game and expect it to be good and then when we sit down to play we relize just how much the game sucks.

Here are a few games that really dissapointed me...

#1 Turok Evolution

I loved Turok on the Nintendo 64, and I own both Turoik and Turok 2. When I heard it was coming out for GameCube, I figured "Turok on the GameCube will be fun!"

Boy I was wrong. This game was terrible...

#2 Bomberman 64

I was expecting a really cool and exciting game, but to be blunt Bomberman 64 really bored me. To be honest I find Bomberman Hero to be much better.

#3 Rampage World Tour

I loved playing Rampage in the arcade and was happy to hear a home console version was coming to N64. My brother and I got the game from our Grandma... It got boring in five minutes...

Hmm... that is all I can think of for now. What games let you down?

*sits back and wait knowing Super Mario Sunshine will come up soon* :rolleyes:

JohnCrichton
06-04-2003, 03:35 PM
Broken Record Says:

Final Fantasy VIII. I ate all the media and trailers for this game like there was no tomarrow. Even bought an action figure.

Got the game, played it and... bleh... into the second disc I was feeling more like the game sucked more than being something fun to play. :p

Think I even bought a PS just so I could play it.

JDuncan
06-04-2003, 03:49 PM
Evil Dead: Hail to the King. I expected a great game, what with all the hype, Bruce Campbell, and how it work into the movies. Then when I finally play it... its horrible. The control was basically RE controll, but less intuitive and responsive. The graphics were horrible, and the story was bad. One of the wost games I've ever played, and it had so much potential.

ohmrbill
06-04-2003, 04:15 PM
Chrono Cross: Maybe I wouldn't have been so disappointed with this one if I wasn't expecting a sequel to Chrono Trigger, because outside of a few references thrown in, it had absolutely nothing to do with it, all the way down to gameplay and character designs. One of the defining element of the previous game (the unite attacks) was almost completely done away with, the aspect of jumping to different eras was reduced to a single "parallel dimension," and instead of being able to explore the whole globe, you get one, small, very boring group of islands. Not to mention, the story felt disjointed and the characters very distant. By the end of the game, I just couldn't wait to get it over with.

Beat
06-04-2003, 04:39 PM
Enter the Matrix- I was expecting a truly great game, and got a last-gen Max Payne wannabe that was only average.

Final Fantasy VIII- I don't know what it was, but I was bored.

Killtacular
06-04-2003, 04:45 PM
May as well say it.

Super Mario Sunshine. Easiest, shortest next-gen Mario game ever (that includes Paper Mario).

Aaaaaandddddd.............. Escape from Monkey Island. Yep.

Behonkiss
06-04-2003, 04:53 PM
Mario Sunshine....easier than Paper Mario? Wha?

My list:

Luigi's Mansion: Who wasn't let down by this game? It was repetitive, didn't play anything like a Mario game, and could be fully beaten in two hours! The epitome of "rushed".

Star Fox Adventures: I don't care about the pretty graphics. The revamping to make it a Star Fox game screwed things up, and they had to rush this, too. We ended up with a bland, easy dud. Sigh....This could've been a great game with the original design on N64...

Donkey Kong 64: Mainly because the Super NES games are some of my favorites of all times, and I expected this to play something like them. Instead I got a subpar Banjo-Kazooie.

Parappa the Rapper 2: Pathetically easy(Didn't lose a song once. ONCE!), no playable Lammy or unlockable secrets...Sigh. I hope the third one is better.

Final Fantasy VII: You read that right. I don't see why so many people bash FFVIII, which is an OK game, and hail this boring piece of trash as the greatest RPG ever. The graphics are horrendous, the music is grating and depressing, the battles are tedious, and the story and characters SUCK.

The Bouncer, Devil May Cry 2, and the new Spyro and Crash games: Do I really need to say why?

Mynd Hed
06-04-2003, 07:39 PM
Final Fantasy VII: You read that right. I don't see why so many people bash FFVII, which is an OK game, and hail this boring piece of trash as the greatest RPG ever. The graphics are horrendous, the music is grating and depressing, the battles are tedious, and the story and characters SUCK.

So FFVII is an OK game, but FFVII is a boring piece of trash? Okay, thanks for clearing that up.


Chrono Cross: Maybe I wouldn't have been so disappointed with this one if I wasn't expecting a sequel to Chrono Trigger, because outside of a few references thrown in, it had absolutely nothing to do with it, all the way down to gameplay and character designs. One of the defining element of the previous game (the unite attacks) was almost completely done away with, the aspect of jumping to different eras was reduced to a single "parallel dimension," and instead of being able to explore the whole globe, you get one, small, very boring group of islands. Not to mention, the story felt disjointed and the characters very distant. By the end of the game, I just couldn't wait to get it over with.

What he said.


Broken Record Says:

Final Fantasy VIII

Ditto. I didn't think FFVII was the greatest RPG ever or even the greatest Final Fantasy ever, but it was at least playable, which is more than I can say for number 8.

FFIX: Not quite as bad as the abysmal FFVIII, but still way worse than FFVII, VI(III), and IV(II). It had JUUUUUST enough redeeming qualities to keep me through until the end while actually enjoying very little of it. Then the ending came. Worst. Ending. Ever. In a Final Fantasy game, anyway.

Tanooki
06-04-2003, 08:05 PM
luigi's mansion: i'm sure you can find earlier rants i've done about this game. i guess i just didn't like the shortness of it and that it cost me $50

pikmin: man, don't ask me why. i just flat out hated this game

final fantasy tactics: just a little TOO complicated for my tastes

final fantasy VIII: one word...boring

and i just purchased "enter the matrix" so i hope it isn't too horrible. i kind of like shoot-em ups mixed together with some hand to hand combat...BOO-YEAH!!!

KoD

SNS
06-04-2003, 09:12 PM
Super Mario Sunshine. Easiest, shortest next-gen Mario game ever (that includes Paper Mario).

I don't understand how you can find Super Mario Sunshine easier then Super Mario 64 & Paper Mario. As for the length, did you beat those games 100%? Because if you didn't, it doesn't count as beating the games.


Luigi's Mansion: Who wasn't let down by this game?

I wasn't.


It was repetitive, didn't play anything like a Mario game,

Why should it play like a Mario game? It's the second game starring Luigi, of course it should have original game play. Did you complain about the Wario Land games because they didn't play like Mario games?


and could be fully beaten in two hours! The epitome of "rushed".

I doubt that the first time you played the game you got all the gold paintings in two hours.


new Spyro and Crash games: Do I really need to say why?

Yeah, you do. I found nothing wrong with the new Crash games (except for the loading time in the PS2 version of Wrath of Cortex).

randomguy
06-04-2003, 09:31 PM
Super Mario Sunshine, Luigi's Mansion, Metal Gear Solid 2, Parappa 2.

Sandro
06-04-2003, 09:36 PM
Banjo-Kazooie -- Why did I buy this game?

Donkey Kong 64 -- See Banjo-Kazooie.

Behonkiss
06-04-2003, 09:38 PM
Ugh. Apologies. I screwed up the FF names. They're fixed now.

NachoHat
06-04-2003, 10:18 PM
Most of mine don't classify as "huge" disappointments but they were disappointing in one way or another.

SaGa Frontier 2-I'm one of the five or so people on Earth who really liked the first one. This one, on the other hand, was just boring and slow. The Wil Knights part piss me off to no end.

Donkey Kong 64-There's a fine line between fun collecting and overkill. This game runs straight across the overkill line and dances about it.

Pokemon Ruby/Sapphire-I actually love this game. What I don't love is the point that Flash still exists. God, I hate Flash.

PSO Ver.2-The US release was delayed about three months. It really wasn't all that worth the delay. Ep.1 and 2 is what this should have been.

Bomberman Online-Just for the point that Sega made all their DC online games Seganet only. I REALLY wanted to play this online but I never got my chance. I hope they re-release this on the Xbox or PS2.

Golden Sun-I like it but I didn't like it as much as I thought I was going to. Camelot's learned a lot about making a traditional RPG since Beyond the Beyond but they didn't learn as much as they should have.

FF8-Same reason as almost everyone else. Loved FF6, liked FF7, hated this.

DCU Bat
06-04-2003, 11:52 PM
Here's mine :

Devil May Cry 2 : Capcom has this tendancy of screwing up sequels. There was hardly any motivation in the game, The graphics seemed awful compared to the first game, There no reasonable upgrades, No sword moves, and the bosses aren't such an eye candy.

Primal : I was really hyped up about this game when it first came out and only recently started playing it. The characters, storyline and dialouge are excellent but the gameplay is awful! The game was LOADED with so much graphical bugs that it's enough to fill the ocean! and the puzzles aren't that challenging. But despite that I'm still playing it.

Resident Evil (gc) : Basically a carbon copy of it's psx counterpart, so much so that my friend who already finished the psx version finished the Japanese version since the puzzles are exactly the same (And none of us know japanese)

Spinter Cell : Despite how revolutionary the graphics are I expected something more, it could've been done better.

Eternal Darkness : Sanity's Requim : So far I'm enjoying this game but it seems that I can't fight at all in narrow areas and and the spells are a bit bothersome. The puzzles don't seem to be very chalenging at all.

Baltofan
06-05-2003, 04:28 AM
Aquatic Games
Bomber Man
Circus Charlie
Super Mario Bros 2 (DOS version)
Zool

Dark Spider
06-05-2003, 08:42 AM
Here are my disappointments...

Final Fantasy VIII- Don't get me wrong, I love this game and I'm about to buy a second copy of this game because I lost the 1st disc to my first copy....but the game just lacks the adventurous atmosphere. I always loved the Final Fantasy series because it seemed like I was going on an adventure just like the main characters. But with FFVIII, it just didn't feel like that. Maybe because I was seeing the game through Squall's eyes and he doesn't find anything interesting.... @_@;

Iron and Blood- This was my very first PS1 (I miss saying PSX) game, and I didn't feel it was a great introduction for me into that generation. The game didn't have an inspiring story, the characters sucked, and the fighting was half decent at best. I haven't played the game in 5 years...

...more to come later

Conekiller
06-05-2003, 11:58 AM
Luigi's Mansion: I had fun playing it, but I dread even putting it back in the GC. just not worth it

DBZ Legends: ( raise your hand if you've heard this rant befoe) I don't understand how people can play a game that has 6 on-screen "characters" made up of like 5 pixels each bop each other. it was like wathcing a pixel bop fest from realy far away. that and the totaly unresponsive controls (either that or the ammount of time between giving the command and the command actually going thru was like 3 seconds) give me a real fighting game any day. I'd rather play Tekken (which I also loathe)

Game gear Sonic 2 : do you have any IDEA how hard the first boss was!? I've probably only beatten it 3 times to this day. I guess I'll give it another show whne Sonic: DX comes out

Shnay
06-05-2003, 02:39 PM
Metal Gear Solid 2: Sons of Liberty. I consciously lowered my expectations because of all the hype the game was receiving. But this game didn't even meet those. It took away nearly everything that made the first interesting.

Chrono Cross. If you're going to try and make a beloved game into a series, it would be best to have some level of consistancy.

Super Mario Sunshine. Had it been available at launch, I probably wouldn't have been as dissapointed. Too easy, too much of the same (even with the water cannon), not enough to keep me as interested as past games.

EA Bond games Agent Under Fire and Nightfire. Both of these were called very solid first person shooters by critics, while one review said AUF had surpassed Goldeneye. Both of these were incredibly bland, clunky, and derivitive. I couldn't stand more than two levels. The Bond licence gives a lot to work with, but EA doesn't deliver.

State of Emergency. I never played this, and don't have a desire to. I did at one time, though. Before the game came out, I had read a lot about it. The concept sounded awesome, and the technology boasting a hundred people onscreen without slow down was very intriguing. But then the game turned out to be crap.

Super Monkey Ball 2. Took away all the fun out of the single player game, and messed with the fun formula of the multiplayer game Monkey Target. The additional multiplayer games weren't nearly as fun as I'd hoped they'd be.

Eddy
06-05-2003, 03:00 PM
Haha, I knew someone would bring up Sunshine. I liked it, but it definatly wasn't the greatest Mario game ever made and it was a bit easy (the final fight with Bowser was a joke... I beat it on my first try...). Though I liked it, I respect other people's opinions. I have almost all Shine Sprites, except for the 100-coin Shines and I really don't care to get them knowing you don't get anything special if you collect all 120. In 64 you got to meet Yoshi and race the penquin again and stuff.

Luigi's Mansion - First "Mario is Missing" and now THIS. Poor, poor Luigi. Don't get me wrong, I did like playing this game but I ended up beating it in no time. After you play trhough it once you don't want to play it again. Luigi is near the bottom on my GCN library and it remains there today.

Resident Evil 2 - I'm just dissapointed that Capcom remade Resident Evil (which was awesome, by the way) but just ported Resident Evil 2 and 3. I still like this game, but it just dissapointed me that it was a mere port.

Conekiller
06-05-2003, 03:00 PM
EA Bond games Agent Under Fire and Nightfire. Both of these were called very solid first person shooters by critics, while one review said AUF had surpassed Goldeneye. Both of these were incredibly bland, clunky, and derivitive . I couldn't stand more than two levels. The Bond licence gives a lot to work with, but EA doesn't deliver.


are you trying out for a job at EGM?

ohmrbill
06-05-2003, 03:11 PM
DBZ Legends: ( raise your hand if you've heard this rant befoe) I don't understand how people can play a game that has 6 on-screen "characters" made up of like 5 pixels each bop each other. it was like wathcing a pixel bop fest from realy far away.

I think I know your problem now; you're playing it multiplayer, aren't you? Because yes, I agree that the 2 player mode is completely unplayable. Single player, however, focuses just on the character you’re controlling, making it possible to actually see what you’re doing.

Nin-Nin69
06-05-2003, 03:31 PM
Dead to Rights: They said that this was the game that would be better than Max Payne. How? Throw in a dog that can find bombs that are just 4 feet away from you? Lots of pointless minigames? That horrible bullet time? 26 AI that does the same damage of one AI from Max Payne? And don't forget the storyline. Oh the drama! I'll see this game in Hell, Slate. :rolleyes:

Enter the Matrix: Honestly I wasn't supprised since I saw ATARI in big bold letters under the logo the first I heard of this. So the outcome wasn't a total supprise. Just the fact that they threw in driving was.

FFVII: Not the best FF guys. Get over it. Yes when Areis died it was depressing, but I got over it 6 minutes afterwards. Why are you still blubbering every time I mention her name?

*someone stands up and runs out crying :( *

I also hated the fact that it got too much hype here in the states. People liked it because it was their 1st RPG and it got them hooked onto modern consoles like the PSX.

FFVIII: Great eye candy, horrible battle setups, boring story and cheap enemies.

Donkey Kong 64: And people are still wondering why its not fair that Rare doesn't keep the licence to the DK universe after this load of crap. Did I mention that catchy rap song. Its right up there with "WELCOME TO THE GRAND TOUR YEA YEA YEA!!"

The Bouncer: More eye candy, too short, and too many "tsk" that we never heard.

Tactical Ops: Assault on Terror: This game at the time look just as cool as CS, but playing this online was a big hassle. Never mind the stupid AI in singleplayer, I want to complain about these up tight people that played it online. There were 3 problems to this.

1) Everyone but you was speaking German. They could understand you because they told you stuff in english every now and then, but it had something to do with your mother.

2) Every room wasn't full and if you joined this ruined their whole gameplan. There would be about 80 rooms that say (2 Players) (18 Slots Left) So you join. As you as you join they start screaming at you in German, "OMFG WHAT ARE YOU DOING!! THERE ARE TOO MANY PEOPLE HERE!! THIS IS A PRIVATE GAME!!" And this happened on all of those 80 rooms that had 1 vs 1. or uneven teams. Yet for somereason they never tried clicking on the "passsword" or "hide server" buttons before they made the game. These situations could've been easily avoided with some commom sense.

3) After getting over the different cultures and finding a server that doesn't complain about being a "private game", you get kicked for playing the objecting right after your teammate purposly kills you. And I allways though that the cry babies were bad in CS, but this was some tedious **** right here.

After encountering this problem for a week,I sent a very nasty letter to Microprose explaining to them about how I could never play your game because every other customer that bought this were just a bunch of rude *******s that never gone far away from their small hillside villages than that forest that their parents forbided them to go in or else they might find civilization on the otherside that teaches them some manners and some common sense about online gaming.

Shnay
06-05-2003, 03:40 PM
are you trying out for a job at EGM?

I don't read EGM, so I don't get the joke. Sorry.

If it's about the spelling error, I'd like to say in my defense that I don't have a professional proofreader reading over my work.

However, I'm guessing, that EGM uses the word "derivative" a lot, and that's the joke. If that's the case, I don't use the word "derivative" often. Almost all games can be considered derivative. Agent Under Fire, however, seemed to have a "checklist" for first person shooter games. There were awkwardly placed cameras you had to shoot, annoying stealth levels, explosive barrels placed next to big groups of enemies (they even zoomed in on the barrel to say "Hey! Shoot this!"). All FPS games have a lot in common, but Agent Under Fire was just plain cliche. It was derivative of every game before it.

painaxl
06-05-2003, 04:07 PM
Disappointments:

WWF Smackdown! Just Bring It! (PS2): Uggh, do I really need to explain? KYR on the PS1 was close to being great, but this one just stunk...

Rygar (PS2): After getting months of positive hype, this game bored the hell out of me. It's beautiful to be sure (Tecmo seems good at that), but it has no story and the game play is repetitive (why learn the flashy diskarmor moves when you can win quite easily without them). There's gotta be 6 enemies (aside from bosses) in that whole game.

Escape From Monkey Island (PS2): Man did I want to love this one! I love the series, but it just didn't work on a console (those load times just stunk).

Final Fantasy VIII (PS1): Ah, it's been covered before.

World Series Baseball 2k1 (DC): Again beauty with an almost unbelieveable lack of gameplay. Yeesh. How can you have auto-fielding as the only option in the year 2000?

Leaping Larry Jojo
06-05-2003, 04:39 PM
Haven't had any HUGE disappointments--pretty much every game I bought I knew I would like a little.

There have been minor disappointments, though.

I thought *gasp* Chrono Trigger was a little bit disappointing. Don't get me wrong, I really like the game, and I think it's a cream of the crop calibur SNES RPG, but it's...too short. I had spent about 25-30 hours on Final Fantasy VI my first time through and imagine my disappointment when I beat Chrono Trigger in under 13 hours my first time through. Plus, I spent about $100 cdn on it and bought it the first day it came out, so you can imagine how I felt when I concluded it was not worth $100, especially since I bought FFVI for about $30.

Shnay
06-05-2003, 05:56 PM
Chrono Trigger is one of the few RPGs that you're supposed to play through multiple times, since there are a number of different endings. Whether or not you have any desire to do that, however, is another matter.

James
06-05-2003, 05:59 PM
Mario Kart - I KNOW it's a good game, but I was very disappointed when I bought it... I returned it...!

Star Fleet Academy - Could have been so much better. Ships moved like star fighters not cruisers.

Final Fantasy VIII - loved this game! Haha! And you thought it was another 'disappointment' comment for FF8! :p Not as good as VII by a long shot, but still a fine game in it's own rights!

Epic - Came out on the Amiga. A long wait for this Battlestar Galactica clone was followed up by the release of a game in which if you failed lavel 3, you went straight to the final level. Go figure.

Outlander00
06-05-2003, 06:13 PM
I am another FFVIII fan... Liked it better than VII actually, except the story didnt come close to VII

Lets see...

Enter the Matrix - Yeah, its a great game and cool... but I was a bit disappointed because of its bugginess.

Spyhunter - i am wishing I had got another game for my birthday... :p

Mortal Kombat: Deadly Alliance - Im sorry, all the hype behind it and I was a bit let down by it because of its slowness and the moves were just... bleh.

X-Wing vs. TIE Fighter - Just sucked... Im sorry.

Dues Ex - I just couldnt get into it... Especially with all my friends telling me how cool the game was.


There are more to come, Im sure :D

Conekiller
06-05-2003, 06:42 PM
I don't read EGM, so I don't get the joke. Sorry.

If it's about the spelling error, I'd like to say in my defense that I don't have a professional proofreader reading over my work.


no you used the word "Derivitive" (I undelined and bolded it in the quote) their reviewers use that word ALOT


alot is an understatement actually.

Ohmrbill: yes the only time I've seen Legends was in multiplayer. seeing as it was a friend's system and the room was full of people wanting to play. But still I was severyl disappointed with the overall presentation. aving lots of characters was a plus tho, I'll give it that

randomguy
06-05-2003, 07:38 PM
More...

Bushido Blade 2- After the incredibly refreshing first game, this series stumbled in a major way. The loss of the cripple feature was a real shame, and while the character count was increased, most were dull and uninteresting. The arenas, too, lost much of their detail and charm.

The Bouncer- A very promising game, The Bouncer turned out to be one of the most notable creative failures of this generation of hardware. Oh well. You can't win 'em all.

Megaman X6- Easily the worst Megaman game I've ever played. Cheap, frustrating deaths, stupid bosses, and poor level design complemented a badly translated and nearly incomprehensible storyline.

Batman: Vengeance- All of the pre-release info looked good, and this title seemed like it would be to its character what Spider-Man (PSX) was to his. The final product, while still decent, was marred by all sorts of kooky problems.

SlyBoy
06-05-2003, 07:51 PM
Megaman X6- Easily the worst Megaman game I've ever played. Cheap, frustrating deaths, stupid bosses, and poor level design complemented a badly translated and nearly incomprehensible storyline.

Oh yes! How could I forget about Mega Man X6, the worst game I ever played?

Shnay
06-05-2003, 09:16 PM
no you used the word "Derivitive" (I undelined and bolded it in the quote) their reviewers use that word ALOT


alot is an understatement actually.

That's what I figured. If you check out the rest of that post, I talk about why I chose that word.

The other game that I was a bit dissapointed in was Vice City. I thought GTA3 was a lot better, but I seem to be the only one who thinks so.

B.W.H.
06-05-2003, 10:23 PM
Robotech Battlecry; Extremly hard levels and terrible escort missions looked pretty cool though.

NachoHat
06-05-2003, 11:32 PM
Oh, ya know, I forgot about quite possibly my biggest disappointment ever...

Hoshigami:Ruining Blue Earth-I think it wasn't Blue Earth that was ruined! HAHAHAHAHA</lame>
Err, sorry. Really, this was a game that looked to have a 100% chance of being amazing. It was made by the FF Tactics team, it had some fairly innovative stuff for a TRPG, it had good character designs, and the whole game practically looked like an FF Tactics 2. And then what happened...

THEY MADE IT WHERE ONCE YOUR CHARACTERS DIED IN BATTLE, THEY DIED FOREVER.

Thanks to this little mistake, one would have to fight every battle in an already hard game perfectly. One misstep and you could lose the character you'd been working on for hours. If you're the patient type, you'd lunge for the reset button. The rest of us probably aimed straight for the power button.

SpotLane
06-06-2003, 08:25 AM
Final Fantasy Seven- It was very overhyped people made it sound like the single best game of all time.

Sonic Shuffle- I got this hoping it would be a new Sonic game instead it was a very bad rip off of Mario Party and I hate rip off games. Plus the CPU cheats too much.

SNS
06-06-2003, 10:29 AM
Sonic Shuffle - The loading times were so long, it made the game a chore to play. If Sega ever ports this game to another system, they better fix the loading times.

EinBebop
06-06-2003, 11:48 AM
Not much mention of PC games around here. That's where I've found many of my disappointments. But the biggest of all time?

Pool of Radiance: Ruins of Myth Drannor

I had such high, high hopes that they were going to either meet or exceed what was Baldur's Gate, and instead I got a huge, steaming pile of crap. What a letdown.

John Miles
06-06-2003, 05:46 PM
I'll give it a shot:

Banjo-Tooie - Just didn't pull me in like the original did. Too much item collection, and the addition of new moves made the control setup too complex. The framerate was also something that bothered me, and it ticked me off how Rare didn't really follow through with the whole connection bonus stuff between the original and Tooie.

Paper Mario - Great as a game on its own; not so great when compared to its prequel, Mario RPG. Too short, too easy, a less memorable soundtrack, a worse storyline, and oversimplified in every way. I had fun with Paper Mario, but as a sequel to Mario RPG, I expected it to surpass the original in quality, and this game falls way short.

Yoshi's Story - One of the most disappointing games EVER. I still hold Yoshi's Island as one of the greatest 2-D platformers of all time, but this was nowhere near as good as Yoshi's Island was. Way too easy, and the way it was set up made it possible to beat in less than 30 minutes. And they got rid of all the nifty moves from Yoshi's Island, like being able to morph into tanks and helicopters and stuff. This game was crap.

Leaping Larry Jojo
06-06-2003, 07:43 PM
Chrono Trigger is one of the few RPGs that you're supposed to play through multiple times, since there are a number of different endings. Whether or not you have any desire to do that, however, is another matter.

I felt the initial journey through should have been longer, at least maybe 18-20 hours. I did play through it a couple of times for the different endings, but quite a bunch of the endings weren't worth it or were just variations of some of the other endings.

Not worth $100 either way.

Morac
06-07-2003, 01:02 AM
Mortal Kombat: Deadly Alliance - Im sorry, all the hype behind it and I was a bit let down by it because of its slowness and the moves were just... bleh.I have to agree with you on this one. I was so excited that a new MK game was coming out and while it was OK, it was a major disappointment since it seemed like they rushed it out before it was done. The best thing about this game is the intro.


Now a days I read up on a game before I buy it. That's one of the reasons I didn't rush out and get Enter The Matrix, because of all the bad reviews.

Matthew Williams
06-07-2003, 01:26 AM
Sonic Adventure 2-- I loved the first one, and I was hoping they'd have fixed the flaws of the first. Well,they made them worse. They MINIMIZED the amount of Sonic stages, turned Tails' stages into robot shooting stages, which was fun but not as good as Sonic's gameplay, and then they KEPT THE ****ING KNUCKLES "SEARCH FOR THE EMERALD" STAGES. I'm sorry, but look up the words "gaming hell" and you'll find those stages in there. Horrible.

Mario Sunshine-- same as stated before, but I felt that it just wasn't as... fluid as the other games. It didn't click as well as the other games did to me.

Ocarina of Time: DON'T KILL ME! The graphics ruined it for me. It was slow and plodding and took forever to get anywhere, something that can't be said for Wind Waker. I always quickly grow bored of this game.

blee337
06-07-2003, 08:27 AM
Here's mine :


Resident Evil (gc) : Basically a carbon copy of it's psx counterpart, so much so that my friend who already finished the psx version finished the Japanese version since the puzzles are exactly the same (And none of us know japanese)


.


RE for the gamecube is hardly a carbon copy of the original. In addition to roughly 50% more areas to explore, hardly any of the puzzles are the same as the psx. There are a couple, but nearly all of them are different.


My biggest disappointment in recent memory has got to be Devil May Cry 2.

The Jinjo
06-07-2003, 10:28 AM
Probably Burnout. It was supposed to be a "thrillng racer", while all I got was a graphic show.

Eddy
06-07-2003, 11:39 AM
Ah yes, Donkey Kong 64 was an utter dissapointment...

Tiny Kong?

Oh my God...

Tiny Kong...?

Chunky Kong...?

Where the hell is Dixie Kong?

Nin-Nin69
06-07-2003, 12:41 PM
Sonic Adventure 2-- I loved the first one, and I was hoping they'd have fixed the flaws of the first. Well,they made them worse. They MINIMIZED the amount of Sonic stages, turned Tails' stages into robot shooting stages, which was fun but not as good as Sonic's gameplay, and then they KEPT THE ****ING KNUCKLES "SEARCH FOR THE EMERALD" STAGES. I'm sorry, but look up the words "gaming hell" and you'll find those stages in there. Horrible.

I couldn't deside what was worse. The setup between the 3 characters levels and gameplay on each side, or the crappy rap/pop music playing in the background.

Mynd Hed
06-07-2003, 01:26 PM
I couldn't deside what was worse. The setup between the 3 characters levels and gameplay on each side, or the crappy rap/pop music playing in the background.

I thought that the music was so bad it was funny, and thus good in an Evil Dead sort of way. (-:

Nin-Nin69
06-07-2003, 01:56 PM
Sonic 2 soundtrack compared to Evil Dead! Say what?! :eek:

The Landstander
06-07-2003, 02:49 PM
A few that pop to mind...

Donkey Kong 64 - Ugh. After the 3 SNES games, all of which I considered excellent (The 3rd one being the worst, but still very good), this game was crapola.

The Getaway - I must've fell for the advertising...I was thinking this would be a GTA style game with a great storyline...instead I got a mediocre storyline and gameplay that turned out to be a Max Payne clone.

That seems to be all I can think of.

Animation Otaku
06-07-2003, 02:54 PM
Donkey Kong 64
The SNES trilogy got me into gaming(I went back and played older games after words, don't shoot me). I loved those games, and when I found out they were making a N64 game I was ecstatic. It was my most highly anticipated video game of all time. How could you go wrong, Donkey Kong on the 64? Then the game came out. The new characters sucked and were just copies of older characters with new names. The music was horrible compared to the SNES games. And they for some reason felt the need to include a multiplayer mode. Why, god, why?

Conekiller
06-07-2003, 03:59 PM
I couldn't deside what was worse. The setup between the 3 characters levels and gameplay on each side, or the crappy rap/pop music playing in the background.

the only thing that really bothered me aobut that was the music was luder than the dialogue

Conan-san
06-07-2003, 04:15 PM
Game gear Sonic 2 : do you have any IDEA how hard the first boss was!? I've probably only beatten it 3 times to this day. I guess I'll give it another show whne Sonic: DX comes out

I only beat it once. and that was using save states.

Jaguar
06-07-2003, 04:16 PM
Super Monkey Ball, Super Monkey Ball 2, Smackdown: JBI (Though I love SYM and play it every chance I get.)

And some people believe the Bouncer was a bit of a disappointment, but I like it.

Nick Biped
06-07-2003, 05:19 PM
Final Fantasy VIII: Whereas I've enjoyed pretty much all the other FF games, I found this one to be rather dull and unexciting.

Donkey Kong 64: After the high standards set by the SNES DK games, this one just felt bloated and just plain unfun.

The Legend of Zelda: Majora's Mask: Don't get me wrong, I've seriously enjoyed most other LoZ games, but I just found this one too similar to Ocarina of Time. Also, I really disliked the aspect where the world constantly reset itself after three days. I didn't get the sense of being able to explore the world at your leisure as I did for the other LoZ games.

ClockStomper
06-07-2003, 05:20 PM
Sunshine: After 50 tries at getting across that damned lake of lava, I beat Bowser in 30 seconds with no health loss. True story. Plus the plot sucked. What the hell was with Bowser's voice? Where's the wicked ass '64 laugh?

Banjo-Tooie: I feel ripped off. After Mumbo Jumbo showed those pictures for getting the eggs, I was so psyched for the next game...and then none of that happened, and the items were useless. Plus codes appeared on the net for getting those items within the first game anyway. The least you could have done is given us the codes, Rare! :mad:

Any Duke Nukem game: stupid.

Minority Report: Instead of a movie adaption, it's kill as many cops as possible.

And the worst game I ever played award goes to:

Batman Dark Tomarrow. What were they thinking? I move to steps and then the camera angle switches and I'm walking the opposite way. The hell?

SNS
06-07-2003, 05:54 PM
Banjo-Tooie: I feel ripped off. After Mumbo Jumbo showed those pictures for getting the eggs, I was so psyched for the next game...and then none of that happened, and the items were useless. Plus codes appeared on the net for getting those items within the first game anyway. The least you could have done is given us the codes, Rare! :mad:

Well I don't think you were meant to used those sandcastle codes (for instance there is a code to unlocking the level the sandcastle is in). Also, when you get the secret items there is nothing you can do with them. Since you were originally supposed to transfer them back to Banjo-Tooie somehow. Some people say that what Rare had in mind was swapping the carts while the system was on, but Nintendo didn't like the idea.

John Miles
06-07-2003, 06:25 PM
Well I don't think you were meant to used those sandcastle codes (for instance there is a code to unlocking the level the sandcastle is in). Also, when you get the secret items there is nothing you can do with them. Since you were originally supposed to transfer them back to Banjo-Tooie somehow. Some people say that what Rare had in mind was swapping the carts while the system was on, but Nintendo didn't like the idea.

From what I've been able to gather, Tooie was supposed to ship with a sort of cartridge "placeholder." The placeholder was put into the cartridge slot of the N64, and Banjo-Kazooie or Tooie locked into the placeholder. That way, when it came time to swap cartridges to transfer data, that placeholder held the place in the N64 cartridge slot, swapping data between the carts and thus preventing any damage that might normally occur from ripping out a game when the N64 is still powered up.

Apparently, Nintendo wasn't too kean on the idea, and since they were the ones publishing Tooie, they had the final say. But Rare shouldn't have gone and made promises that they couldn't nessicarily live up to.

Npxmen2k
06-07-2003, 07:05 PM
The Bouncer. Can you say...repetitive, bland gameplay?
I was UNBELIEVEABLY psyched about this game and it sucked. I want my $50 and hours of my life back.

pabcool
06-07-2003, 07:34 PM
I'll give it a shot:

Banjo-Tooie - Just didn't pull me in like the original did. Too much item collection, and the addition of new moves made the control setup too complex. The framerate was also something that bothered me, and it ticked me off how Rare didn't really follow through with the whole connection bonus stuff between the original and Tooie.

Paper Mario - Great as a game on its own; not so great when compared to its prequel, Mario RPG. Too short, too easy, a less memorable soundtrack, a worse storyline, and oversimplified in every way. I had fun with Paper Mario, but as a sequel to Mario RPG, I expected it to surpass the original in quality, and this game falls way short.

Yoshi's Story - One of the most disappointing games EVER. I still hold Yoshi's Island as one of the greatest 2-D platformers of all time, but this was nowhere near as good as Yoshi's Island was. Way too easy, and the way it was set up made it possible to beat in less than 30 minutes. And they got rid of all the nifty moves from Yoshi's Island, like being able to morph into tanks and helicopters and stuff. This game was crap.

Holy friggin' crap! That was EXACTLY what I was going to say. (Though I still like Tooie, despite all its flaws)


Also...

Legend Of Zelda: Majora's Mask: The time limit completely and utterly ruined any fun that was in this game. It's not a steaming pile of trash, but the time limit just completely ruined it for me.

Donkey Kong 64: I remember how badly I wanted this game. I bookmarked any DK site with 64 news. I thought about the day DK64 would come out. I read every possible gaming mag, every bit of information, waiting for this game. It was hell having to wait. After the delays, my anticipation kept building. And, then, I got the game. And it was bloated mediocrity. I did, in fact, enjoy this game somewhat, but to this day I still feel like setting Rare headquarters on fire for messing up the game I had been wanting so badly for 3 years.

Nin-Nin69
06-07-2003, 07:49 PM
The Getaway - I must've fell for the advertising...I was thinking this would be a GTA style game with a great storyline...instead I got a mediocre storyline and gameplay that turned out to be a Max Payne clone.

How could it be if:

1) There was no bullet time
2) You can drive a Tank
3) They're speaking bloody english!

My favorite complaint about that game is "When I get hit by a car, I die! Thats bs!" Nope thats life. :p

They all think the characters in this "realistic action game" can easily jump off the roof of tall skyscrapers and just dust themselves off when they hit the ground and they will be ok like in the cartoonish world of GTA. Oh and I allready know when you get shot, you can't feel better in real life in you lean up against a wall. ;)

The Dork Knight
06-07-2003, 09:31 PM
FFVIII - I don't know really.. I could'nt really get into it. I got into FFVII, and FFIX, but not this.

WWF Smackdown! Just Bring It - Too buggy. Took forever to save to the memory card. Took too much space on the memory card. Crappy story mode. Annoying commentary. Having people like Mick Foley, Raven, Stevie Richards, and Jerry Lynn were the reason I played this. Other than having those guys in it, the game (To paraphrase Edge & Christian) totally reeked of crappyness.

- The Dork Knight

JTurner954
06-08-2003, 01:26 AM
I don't usually go to this forum since I don't have any of the latest systems, but I noticed this thread and it interested me. My list is "old school":

NES:

SuperHero games like Superman, Spider-man: Return of the Sinister Six, and Batman Returns: If it wasn't bad graphics (Superman), it was bad control (Spider-man) or repeated gameplay (Batman Returns).

BattleToads: I liked the first level, but then there was that dreaded racing area I could never beat.

Strider: It felt like I was nearly breaking my controller just to get that diagonal jump.

Wizardry: It would be a miracle if gameplay lasted over 2 minutes. It took longer to choose people and equip them.

Indiana Jones and the Temple of Doom: Bad graphics, gameplay, and control.

SNES:

Populous: Couldn't figure out what to do at the time.

Mighty Morphin Power Rangers: Too easy except for the last stage(looked good graphicswise though).

The Avengers: Bad control, and a big step down from the arcade version.

Ultraman: Also bad controls, but felt cheap after a while replaywise.


Playstation:

Fighting Force: I liked the demo, but then when I borrowed the actual game from a friend it felt like the same gameplay.

Pitfall 3-D: Same problems as above but not as bad. I'm thinking of trading it in or getting cash for it.

Driver: Even with a invincibility code activated, it was near impossible to be when all those cars are banging into you.



That's all I can think of for now.

Red
06-08-2003, 01:44 AM
Pac-Man Fever

Mario Sunshine

ProdigyCube
06-08-2003, 02:30 AM
Super Man 64. Ire member renting it when I was 9 & it was and still is, the worst game I have ever played.

What's wrong with SMS?
It was the most fun I've had playing a game probably ever! The physics are incredible!
It was short. But I rent anyways, so I didn't mind.

The Landstander
06-08-2003, 02:52 AM
How could it be if:

1) There was no bullet time
2) You can drive a Tank
3) They're speaking bloody english!

My favorite complaint about that game is "When I get hit by a car, I die! Thats bs!" Nope thats life. :p

They all think the characters in this "realistic action game" can easily jump off the roof of tall skyscrapers and just dust themselves off when they hit the ground and they will be ok like in the cartoonish world of GTA. Oh and I allready know when you get shot, you can't feel better in real life in you lean up against a wall. ;)

Well, maybe I didn't explain why I didn't like the game well enough. I actually liked the realistic aspects of it (well, except for the wall thing, but you mentioned that already). What I didn't like was how just about every single board was shoot the bad guys. While this style of gameplay worked in Max Payne, it just felt flat here to me.

Maybe I shouldn't have said GTA style...

Mynd Hed
06-08-2003, 03:09 PM
Sonic 2 soundtrack compared to Evil Dead! Say what?! :eek:

In the sense that it's so bad it's good, yes. Not in the sense that the soundtracks to the Evil Dead movies were anything like the Sonic Adventure 2 soundtrack, hope I didn't give that impression.

SNS
06-08-2003, 03:21 PM
I disagree, I think the SA2 songs are really good especially Live & Learn.

The Jinjo
06-08-2003, 03:36 PM
I disagree, I think the SA2 songs are really good especially Live & Learn.

you're the first I've ever heard say that. I'm not trying to be mean, but really, it's just horrible music to me.

Nin-Nin69
06-08-2003, 04:36 PM
These 2 songs got on my nerves the most from Sonic Adventure 2. :rolleyes:

"Follow me, set me free,
Trust me and we will escape from the city.
I'll make it through, follow me."

"I'm just gonna creep,
Down in Pumpkin Hill I gotz to find my lost piece.
I know that it's here, I can sense it in my feet,
The great Emerald's power allows me to feel.
I can't see a thing but it's around somewhere,
I'm gonna hold my head 'cause I have no fear.
This probably seems crazy, crazy, or graveyard eerie,
A ghost tried to approach me, and got leary."

Ugh I just had to play with the volume off because I couldn't shut off the music. :p

Lucky Bob
06-09-2003, 12:07 AM
These 2 songs got on my nerves the most from Sonic Adventure 2. :rolleyes:

"Follow me, set me free,
Trust me and we will escape from the city.
I'll make it through, follow me."

"I'm just gonna creep,
Down in Pumpkin Hill I gotz to find my lost piece.
I know that it's here, I can sense it in my feet,
The great Emerald's power allows me to feel.
I can't see a thing but it's around somewhere,
I'm gonna hold my head 'cause I have no fear.
This probably seems crazy, crazy, or graveyard eerie,
A ghost tried to approach me, and got leary."

Ugh I just had to play with the volume off because I couldn't shut off the music. :p

I shall now cleanse your mind with this MUCH better N64 hit...

"They're finally here, performing for you...."

Mynd Hed
06-09-2003, 04:08 AM
I shall now cleanse your mind with this MUCH better N64 hit...

"They're finally here, performing for you...."

Is that originally from Donkey Kong 64? Okay, that makes sense. The first place I'd heard it was Super Smash Bros. Melee.

Anyway, I'm embarassed to say it, but I really like the song from the Escape from the City level in Sonic Adventure 2. I just have this thing for songs that are horribly cheesy and overdone and remarkably unashamed of it. I also really like the Transformers: The Movie soundtrack. (-:

YOU'VE GOT THE TOUCH!

YOU'VE GOT THE POWEEEERRRRRRR... YEAH!!!

SNS
06-09-2003, 11:48 AM
Anyway, I'm embarassed to say it, but I really like the song from the Escape from the City level in Sonic Adventure 2.

You shouldn't be, that song is great. Sadly, all that people care about nowadays is rap.

Eddy
06-09-2003, 03:07 PM
I like the SA2 soundtrack. I pretty much like all of Sonic music and Sonic's theme too. However, I HATE the music for Knuckles' levels and his theme I hate as well. It's funny because Knuckles is my favorite character.

James
06-09-2003, 03:13 PM
Final Fantasy Seven- It was very overhyped people made it sound like the single best game of all time.


Well it is, is it not? :D

Kingdom Hearts. Not gripped me in the slightest. Not a massive Disney fan (so Donald and Goofy annoy me something rotten), but the poorly used FF characters, dodgy ship levels and pitiful area design has so far left me cold!

Lucky Bob
06-10-2003, 02:03 PM
Is that originally from Donkey Kong 64? Okay, that makes sense. The first place I'd heard it was Super Smash Bros. Melee.


Yeah. I'd always heard that it was generally considered to be the worst rap in the history of games (http://www.game-revolution.com/games/n64/action/donkey_kong.htm), though. Not that I care, though. I think rap in general is kinda pointless, but that's just me.

As to the most disappointing game ever, though. Hmmm, that would have to be The Rocketeer for the SNES. Man, that game had so much potential...

Samurai Karasu
06-10-2003, 06:45 PM
Possibly Ultimate Battle 22 and Spyro Legend Of The Dragonfly

The Landstander
06-10-2003, 07:23 PM
Yeah. I'd always heard that it was generally considered to be the worst rap in the history of games (http://www.game-revolution.com/games/n64/action/donkey_kong.htm), though.

That seems like an understatement....I'd say the song was more the worst thing in the history of...ever. :shake:

Conekiller
06-10-2003, 07:56 PM
"E-KI-DO-NA that's whut I'm representin!" I hated the Knuckles stage raps, but I love the rest of the SA2 soundtrack to death, and for the record I can't stand ANYTHING that's on the radio on ANY station nowadays.

Another Disappointment: Burnout

I was expecting a cool racing game with neet crashes, what I got was a pretty game with prettier crashes that would COMPLETRLY HALT THE FLOW OF THE GAME every time you crahsed. there should have been an option to turn the slo-mo crashes off. I hope part 2 has that or I will not play it

Eddy
06-10-2003, 11:53 PM
They're finally here,
Preformin' for you!
If you know the words you can join in too!
Put your hands together if you want to clap,
As we take you through this monkey rap!

Boy, after DK64 came out kids in school were singing the DK Rap. Ironically, my intials are DK so kids call me "DK, Donkey Kong" and say it in the tune of the rap song.

Though I do like SSBM's take on the DK Rap. LOL, just earlier today my brother and I were singing the DK Rap just to annoy our dad.

SNS
06-11-2003, 12:04 AM
One odd change in the SSBM version is that they changed the line "One hell of a guy" to "One heck of a guy". This is especially odd when you remember that Donkey Kong 64 is rated E & Super Smash Bros. Melee is rated T.

DarkMaster
06-11-2003, 11:24 AM
MSG2, game glitch that cuts the ending ;_; that count?

Eddy
06-11-2003, 03:13 PM
Ah yes I forget to say another huge dissapointment...

MARIO KART SUPER CIRCUT.

Cyrus
06-12-2003, 03:52 PM
Yo I think stupid ads like wat they say it good the stuff turns out gay and when game cover look hot but is so god damn stupid

James
06-12-2003, 05:59 PM
Yo I think stupid ads like wat they say it good the stuff turns out gay and when game cover look hot but is so god damn stupidWant to give an example? - preferably without using descripts 'god damn' and 'gay'? Thank you. The question asks what specific games disappointed you? And reasons would be appreciated. :)


Final Fantasy IX was a disappointment. It was a good game, but I had hoped the mistakes made in VIII would be rectified. It suffered from being very linear, and having a very dull and non involving battle system.

I agree with the point about Batman: Vengence. Nice looking, close to source, but played like a drunk one legged crab on stilts. Great shame.

a.k.a. Skarr~~
06-14-2003, 07:00 PM
Metroid Prime - I spent 50 bucks and I can't even make it past the Tallon Over-World!

Banjo-Tooie - Not at ALL what I was expecting.

Pokémon Stadium 2 - About 20% of the effort that they put into the first one. However, I've recently been wanting to buy it, but cannot due to the fact that my N64 is currently in Vermont.

randomguy
06-15-2003, 12:05 AM
Metroid Prime - I spent 50 bucks and I can't even make it past the Tallon Over-World!

Then you need some more practice. Seriously, you're gonna have to provide more justification than that to call my favorite game ever "dissapointing". I'm curious to see your reasoning.

Rabbiterose
06-16-2003, 05:06 AM
These 2 songs got on my nerves the most from Sonic Adventure 2. :rolleyes:

"Follow me, set me free,
Trust me and we will escape from the city.
I'll make it through, follow me."

"I'm just gonna creep,
Down in Pumpkin Hill I gotz to find my lost piece.
I know that it's here, I can sense it in my feet,
The great Emerald's power allows me to feel.
I can't see a thing but it's around somewhere,
I'm gonna hold my head 'cause I have no fear.
This probably seems crazy, crazy, or graveyard eerie,
A ghost tried to approach me, and got leary."

Ugh I just had to play with the volume off because I couldn't shut off the music. :p

:moon:

Hey! I actually like "City Escape" and "Pumpkin Hill" *MSG'd*

Eh, Sonic music has always been cool and cheesy, though I have to admit the SA2 version of Tails' "Believe in Myself" was very, very unholy. Especially considering that I thought the SA1 version was very, very good.

And speaking of Sonic Adventure 2, that was a disappointment. I mean, like Gabe said, "I wanted to play Sonic Adventure 2 not Tails and Knuckles s***** Adventure". I despised the slow-paced shooting and the repetetive, head-ache inducing hunting stages(with a crappy, downgraded Emerald radar). Give me the first Sonic Adventure any day.

Final Fantasy VII--the overrated, overhyped FF that seemed more or less like a rehash of FFVI--only with bad characters, terrible dialogue, clone characters--battle-wise, and it's pretty dang easy--too easy for my tastes. Though, I've played easy games before(i.e. Grandia), at least those games had many redeemable qualities. Did I mention that I hate the ending. However, I don't consider it the biggest disappointment in a FF game. That goes to...

Final Fantasy VIII--need I say more?

Yoshi Story--the very disappointing sequel to Yoshi's Island. Too easy and not really all that interesting. I also dislike the singing.

Legend of Mana--Wow! I can't believe no one mentioned this yet. I dunno, something seems just wrong to me about this title after playing Secret of Mana many times. Maybe it was because of the odd battle system. I mean, I'm really not into collecting gems for exprience and preforming certain button combos for new moves--at least in a Seiken Denetsu game. Also, the game seemed pretty random-based with hardly any plot/story or direction. I also, didn't like how the multiplay was set up. I do give it a plus for character designs and graphics though.

BlackCat
06-16-2003, 06:48 AM
Legend of Mana--Wow! I can't believe no one mentioned this yet. I dunno, something seems just wrong to me about this title after playing Secret of Mana many times. Maybe it was because of the odd battle system. I mean, I'm really not into collecting gems for exprience and preforming certain button combos for new moves--at least in a Seiken Denetsu game. Also, the game seemed pretty random-based with hardly any plot/story or direction. I also, didn't like how the multiplay was set up. I do give it a plus for character designs and graphics though.

You're not the only one disappointed in this game. I was expecting at least a storyline, which was really non-existant. The only game I was really familiar with was Secret of Mana, and the game was especially a disappointment since it is apart of the series. Like you said though, I did enjoy the character designs and the graphics were pretty nice. While I was hoping for more of a direction, the open-endness of the game was a little refreshing. It wouldn't have been as big of disappointment if it wasn't apart of the Seiken Denetsu series.