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View Full Version : Sony unveils MOVE: Its own motion controller for the PS3!



Dark Fact
03-11-2010, 01:16 PM
SOURCE (http://www.cnn.com/2010/TECH/03/11/cnet.sony.move/index.html?hpt=T2)

San Francisco, California (CNET) -- On Wednesday, Sony unveiled Move, its motion-sensitive controller.

A small device that looks like a microphone -- but with something on top of it that looks like a ping pong ball with an LED inside -- Move is Sony's bid to gain control over the motion controller wars that are currently led by Nintendo, with its Wii controller, and which many think will be dominated by Microsoft and its Project Natal controller system.

To Sony, releasing the Move is an obvious move for the PlayStation, given it believes it started the motion controller era with its Eye Toy. Sony held its press conference during the Game Developers Conference here.

Now, the Move, which will be available this fall in a starter kit that begins at under $100 for a Move, a PlayStation eye camera and a game, is its attempt to jump ahead of Microsoft's Natal and to begin winning over Wii users.

"We like to think that the migration path between Wii households and PlayStation households is a natural path," said Peter Dille, Sony's senior vice president for marketing and PlayStation.

Shuehei Yoshida, Sony's president for worldwide studios, said Move will "demonstrate that the motion controller for PS3 will be the solution for both casual and hard-core gamers alike" and that the types of games Sony can create with it are "amazingly diverse."

Among the types of games Move will work with include those that involve swords, bows and arrows, guns, punching and much more. The idea is that Move will provide players with a realistic and precise feeling of holding whatever kind of thing the game calls for, be it a sword or a gun.

Sony first talked about its new motion controller at E3 last year but didn't have a name or any kind of timing. Now, by unveiling the device's name it can begin what Dille said will be the company's biggest video game marketing effort of the year.

While Sony is expecting consumers to use Move with a range of brand-new games, the company also clearly thinks that it will enhance game play in existing titles. As such, it showed off how Move can be used to move characters around in its hit title, Little Big Planet.

Further, the controller comes with its own accessory, known as a sub-controller, which will accentuate what's possible with Move. And later this year, the forthcoming game SOCOM 4 will incorporate both Move and the sub-controller.

Well, I guess it was bound to happen. If you can't 1-UP them, copy them.

BigLouMan20
03-11-2010, 01:54 PM
The only thing that Sony 1up on Nintendo is that it has no wires and a built in 1:1 motion other than that yep its the Rumble/Dual pack all over again.

Tommy Lawson
03-11-2010, 02:02 PM
It was supposed to have been called "Playstation Arc" or "Playstation Gem" and if you look at the "Move" button logo, it is clearly a stylized "A" as Joystiq mentions here (http://www.joystiq.com/2010/03/11/arc-lives-on-in-playstation-move-s-logo/). What was the reason for the name change? In an ironic twist, an "Arc" trademark was already made by Microsoft, according to CVG (http://www.computerandvideogames.com/article.php?id=238059).

TacoHunter
03-11-2010, 02:11 PM
Nintendo has a bit of a head start so I don't think Nintendo's really worried.

I remember watching the techdemo at E3 and being pretty impressed by it. Sony might even get a leg up over Microsoft by releasing early.

I honestly think Move here will be better then Natal. To paraphrase Yahtzee, the problem with Natal is there isn't going to be any tactile feedback. There will only be visual queues that you are having any action on the game.

Nintendo put a lot of thought in to the Wii's controls. Rumble, audio feedback from both the TV speakers and the Wii control speakers, and even the weight and shape of the Wii controller. All of this really goes in to helping sell the experience.

As oppose to Microsoft who is pretty much ignoring all human senses but sight and sound.

I think Sony is meeting both Microsoft and Nintendo in the middle. And that's why I think it will be better then both. While being better then both, I actually think the Move won't take off, just because Sony seems to miss a lot with some really new and innovative tech.

What I like about the move, is it offers some sensory feedback, I'm hoping these wands will have some rumble, but at the least being able to hold something will help out. On top of that, using the camera it will have true 1:1 control and even take physical space in to consideration. Nintendo likes to say the Motion Plus has "true 1 to 1" but I think we all know it doesn't REALLY have it after needing to recalibrate a few times after playing Wii Sports Resort.

Anyway, I'm looking forward to see what Sony does with this and am happy it finally has a name.

ShadowGUN
03-11-2010, 02:15 PM
Look like Lord of the Rings: Aragorn's Quest (http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/#comments)will be the first Wii game to be ported to the PS3 Move.

Trevor
03-11-2010, 02:29 PM
Nintendo put a lot of thought in to the Wii's controls. Rumble, audio feedback from both the TV speakers and the Wii control speakers, and even the weight and shape of the Wii controller. All of this really goes in to helping sell the experience.

That's one thing that I like about the Wii's Remote, since even when I've got the TV sound off I still get sound from the Remote.



Nintendo likes to say the Motion Plus has "true 1 to 1" but I think we all know it doesn't REALLY have it after needing to recalibrate a few times after playing Wii Sports Resort.




I've only calibrated the remote once on both my controllers since I bought Wii Sports Resort and Tiger Woods PGA Tour 10. So it is "true 1 to 1" just as Nintendo says.

GWOtaku
03-11-2010, 02:33 PM
Well, they can say that they're hip and current now, but that's all I can really say for it. Ultimately, this is $100 for hardware to play a relative handful of games that will probably never compare to the many A-list titles that are available for the PS3. This is something that could suit the next system to come along, but I won't be wasting my money in the meantime.

Grave
03-11-2010, 02:36 PM
Well, they can say that they're hip and current now, but that's all I can really say for it. Ultimately, this is $100 for hardware to play a relative handful of games that will probably never compare to the many A-list titles that are available for the PS3. This is something that could suit the next system to come along, but I won't be wasting my money in the meantime.

Same here, but then again I've never cared for wireless or motion stuff from the getgo.

Rud
03-11-2010, 03:12 PM
Honestly i laughed when i saw this thing, its just the Wii's controlers only its black and has that ridiculous light bulb thing on it.

Classic Speedy
03-11-2010, 03:16 PM
Forgive the ignorance, but what does 1x1 mean when it comes to motion controls?

GWOtaku
03-11-2010, 03:19 PM
Forgive the ignorance, but what does 1x1 mean when it comes to motion controls?

It's referring to controls that precisely follow your movements, as executed in such games as Wii Sports Resort and the upcoming Red Steel 2.

Classic Speedy
03-11-2010, 03:27 PM
It's referring to controls that precisely follow your movements, as executed in such games as Wii Sports Resort and the upcoming Red Steel 2. Ah. So... what's the ratio with using the regular ol' Wii remote? 1x2, or something?

(and I must confess, I don't really notice a huge difference in how accurately the sensor bar tracks my movements between Wii Sports and Wii Sports Resort. Admittedly, though, I don't play either game a LOT, so that may have something to do with it)

Desensitized
03-11-2010, 03:53 PM
Red Steel 2 isn't true 1:1. They said during development that using true 1:1 makes the game way too hard and tiring for most players, so they used something close to it.


Look like Lord of the Rings: Aragorn's Quest (http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/#comments)will be the first Wii game to be ported to the PS3 Move.It won't be the last, I'm sure.

So looks like all you guys who wanted a Wii HD finally have one! Congrats. ;)

SirLemming
03-11-2010, 04:07 PM
Ah. So... what's the ratio with using the regular ol' Wii remote? 1x2, or something?

(and I must confess, I don't really notice a huge difference in how accurately the sensor bar tracks my movements between Wii Sports and Wii Sports Resort. Admittedly, though, I don't play either game a LOT, so that may have something to do with it)

In theory, "1:1" means wherever your hand goes, the thingy on the screen goes, including both position and rotation. I think MotionPlus is still technically not quite there, but it's close enough to the point where you can do some pretty accurate swordplay. The original Wiimote couldn't do swordplay because even though it tracked your angle and velocity and stuff, it couldn't know where your hand was, so you would just be rotating it on one point. It still doesn't feel completely accurate, but it's definitely "close enough".

Anyway, as for Sony's thing: there's nothing wrong with imitating other developers when they come up with something that works, regardless of whatever hilarious things the PR department is going to come up with to make it sound totally innovative. Of course, the "something that works" part is still a subject of heated debate, but I think it's safe to say motion controls will play some part in gaming from this point forward. Microsoft's idea definitely seems more revolutionary and versatile, though that also means there's more room for it to fail.

Azrayel
03-11-2010, 05:01 PM
I saw this on Attack of the Show last night. I thought it looked real nice and stuff, but its too much like wii and its motion control's and it had some of the same games from Wii Sports and Resort. One of the guys that was demonstrating the street fighting game, kinda messed up how much better its accuracy is with the Move then the wii remotes by trying to execute a spininng back hand. (which didn't work the first time.)

Personally if I had a PS3 I'd get this but I don't think the fun will last long like Wii Sports.

TacoHunter
03-11-2010, 05:15 PM
I've only calibrated the remote once on both my controllers since I bought Wii Sports Resort and Tiger Woods PGA Tour 10. So it is "true 1 to 1" just as Nintendo says.
It is almost always recalibrating before every game you play, actually. You just don't realize it. Nintendo had to set a neutral position and gets you to set it yourself. Its really very ingenious. But it does need constant calibrating whether you know it or not.

Storm Eagle
03-12-2010, 12:32 AM
http://videogames.yahoo.com/events/plugged-in/sony-s-motion-controller-named-playstation-move-priced-under-100/1393386

Hm. First they copy the rumble feature and now this. Interesting.

unknown hero
03-12-2010, 11:23 PM
I'm not really interested in the Move. I foresee a lot of shovelware being brought to the PS3, such as wii sports ripoffs. With NATAL coming out too it reminds me of the virtual reality craze of the 1990s, and that failed miserably. I am just going to stick with games that have more traditional controls.

TKnHappyNess
03-13-2010, 11:23 AM
http://videogames.yahoo.com/events/plugged-in/sony-s-motion-controller-named-playstation-move-priced-under-100/1393386

Hm. First they copy the rumble feature and now this. Interesting.

Name one thing Sony hasn't ripped off from somebody else in one form or another.

Trevor
03-14-2010, 03:34 PM
Ah. So... what's the ratio with using the regular ol' Wii remote? 1x2, or something?

(and I must confess, I don't really notice a huge difference in how accurately the sensor bar tracks my movements between Wii Sports and Wii Sports Resort. Admittedly, though, I don't play either game a LOT, so that may have something to do with it)


When I've played Tiger Woods PGA Tour 10 both with and without the Wii Motion Plus I've noticed that when you don't have the Motion Plus attached then you really don't need to swing the remote that hard in order to drive the golf ball. But with the Motion Plus attached then you really need to swing as if you are swinging a real golf club and not a plastic remote for a video game.



This is something that could suit the next system to come along

Sort of like how Nintendo introduced the Wave Bird for the Gamecube, with no rumble or motion sensor features built in, and then used nearly the same technology for the Wii Remote but they added stuff to it after testing it.

But I'm just thinking about how many times in the past Nintendo has put different types of game control devices into one pad and has revolutinized the industry just to have their competitors do the same thing months or years later. I'm thinking back to the NES controller, the SNES with the left and right "shoulder" buttons, the N64's inclusion of a joystick on its controller (which came out a few months before Sony's updated Dual Analog controller), as mentioned before the Gamecube's Wave Bird, and now the Wii with it's motion sensing. Now then I realize that Nintendo may not have invented the style of the controller but they did popularize it.

Dark Fact
03-14-2010, 06:43 PM
I personally wish the console developers would focus more on coming up with something that can revolutionize gaming rather than letting Nintendo do the work and then copying off of them only to add their own spin on it. Whether the MOVE flies or not, it doesn't really make Sony look any more respectable in the eyes of the gaming industry. If Sony came up with special gloves and leggings that featured precise 1:1 motion control, I could consider that revolutionary.

ShadowGUN
03-17-2010, 07:06 PM
A message from Kevin Butler, VP of Realistic Movement, from the world of tomorrow. (http://www.youtube.com/watch?v=5SwfUrYb7gk) :p

Batmex
03-17-2010, 11:33 PM
Don't see much hope for this gizmo, games on the wii could use the motion features because the wiimote came with the system from the start.

TacoHunter
03-18-2010, 12:34 AM
A message from Kevin Butler, VP of Realistic Movement, from the world of tomorrow. (http://www.youtube.com/watch?v=5SwfUrYb7gk) :p
Ah ha ha, that was kind of cute. He rips on the Wii's—at time questionable—motion inputs, and the over all silliness that is Natal. What a jerk, makes me happy I don't own a PS3.

But I think his points are valid complains about both Microsoft and Nintendo's motion controls. The only problem is I really doubt Sony is going to have any good software for their tech, even though I think it will be better then the competition.

Mynd Hed
03-18-2010, 03:11 AM
A message from Kevin Butler, VP of Realistic Movement, from the world of tomorrow. (http://www.youtube.com/watch?v=5SwfUrYb7gk) :p

What's this? Sony marketing that's entertaining? *head explodes*

Doesn't make me any more interested in the Move, but still fun to watch. I love it when game companies really go for each others' throats. Haven't had this much fun since Sega compared Gameboy owners to color-blind dogs (http://www.youtube.com/watch?v=Wt__zRfNSjM), inbred rednecks wiling away their evenings watching bugs hit the bugzapper (http://www.youtube.com/watch?v=GS2_6mC2Owk), and whatever this guy's supposed to be. (http://www.youtube.com/watch?v=eVL3uW9uV4E)

TacoHunter
03-18-2010, 11:13 AM
What's this? Sony marketing that's entertaining? *head explodes*

Doesn't make me any more interested in the Move, but still fun to watch. I love it when game companies really go for each others' throats. Haven't had this much fun since Sega compared Gameboy owners to color-blind dogs (http://www.youtube.com/watch?v=Wt__zRfNSjM), inbred rednecks wiling away their evenings watching bugs hit the bugzapper (http://www.youtube.com/watch?v=GS2_6mC2Owk), and whatever this guy's supposed to be. (http://www.youtube.com/watch?v=eVL3uW9uV4E)
Oh man, I remember that stuff. That marketing really worked too, 'cause I did buy a Game Gear back in the day.

firefoxprime
03-18-2010, 02:12 PM
I personally wish the console developers would focus more on coming up with something that can revolutionize gaming rather than letting Nintendo do the work and then copying off of them only to add their own spin on it. Whether the MOVE flies or not, it doesn't really make Sony look any more respectable in the eyes of the gaming industry. If Sony came up with special gloves and leggings that featured precise 1:1 motion control, I could consider that revolutionary.

sony's been handling motion sensing technology since the early ps2(1999 release date) its just the next phase or evolution.
when sony came out with the sixaxis controller...ppl were like "omg! they're copyin the wii!"
no.
ps1= first dualshock: dual analog sticks '98
ps2= 2nd dualshock: vibration feedback '00
ps3= 3rd DS controller: motion sensory '07
all about the evolution. sony's just going to the next level.

what about when the iphone was first released? look at all the other phone companies, that have taken that touch screen gimick and tweaked it to their specific brand/device. its competition. for what? our moola...duh hehe so we get better deals, content, savings..etc.

nintendo now has to prove themselves, as to why "their" motion tech is worth our hard earned money. which will push them to create better and more engaging technological gaming experiences.


Ah ha ha, that was kind of cute. He rips on the Wii's—at time questionable—motion inputs, and the over all silliness that is Natal. What a jerk, makes me happy I don't own a PS3.

But I think his points are valid complains about both Microsoft and Nintendo's motion controls. The only problem is I really doubt Sony is going to have any good software for their tech, even though I think it will be better then the competition.

lol...that dude is hilarious. i loved his ratchet&clank commercials. lmoa...he's a jerk why...? companies crack on each other. its called "business".

did you not watch the Sony Press Conf. ? they had 5+ current/upcoming game title to incoporate the Sony Move. and after watching that "Motion Fighters" gameplay, the wii's punch out feels really lame now.


EDIT by SirLemming: Some very valid points, but please condense your thoughts into paragraphs next time.

Desensitized
03-18-2010, 02:33 PM
The complaints are that this whole campaign Sony is pulling is the exact same thing as the one Nintendo made about 3 years ago. It's exactly the same.

I couldn't care less about who invented dual sticks, motion controllers, disc based gaming, dpads, or rhythm games. It's the approach that annoys people. But I guess when you have advertising as bad as Sony's, there's little else you can do.

Andrew T. Hingson
03-18-2010, 05:45 PM
ps1= first dualshock: dual analog sticks '98
ps2= 2nd dualshock: vibration feedback '00
ps3= 3rd DS controller: motion sensory '07
all about the evolution. sony's just going to the next level.


Kind of bad examples though because Nintendo's designs almost always beat them to the punch.

N64 introduced analog sticks. PS2 Dual Shock just added a second stick.

N64 introduced the rumble pak vibration feedback tech before Sony included it into their controllers.

And wireless controllers for Xbox 360 and PS3 didn't come along until well after the Gamecube introduced the Wavebird wireless controllers. Granted many existed before that but I think the Wavebird was the first one to make it work well.

But hey lets go back even further. The PS1 controller has many similarities to the SNES controller. And that's dating back to the 90s.

Sony is a very successful company but being innovative is not one of their strong suits. If nothing else Nintendo is innovative. Sometimes we get something great like the Wii and other times we get the Virtual Boy. But Nintendo is a little too content with how things are now. If they don't up their game they might get behind again in the next generation.

Mynd Hed
03-18-2010, 06:02 PM
Even the PS1 was largely an evolution of a Sega CD-style add-on for the Super Nintendo that they were developing in cooperation with, you guessed it, Ninty.

Not that all this iteration is a problem, mind you: that's how the industry moves forward, by people taking other peoples' ideas and improving on them. The problem with the Move is that thus far Sony has failed to show off the software that would indicate that THEIR implementation of the motion control concept is significantly better than the competition. This year's E3 should be very interesting.

On a tangential note, I think that Nintendo's problem is that they don't copy other people ENOUGH. They've had a bad habit for years of assuming that every idea they didn't come up with is worthless. Gaming on discs? The technology isn't there yet, the mad success of the PS1 is a fluke. HD gaming? Consumers don't care about that. Hard drive? Nah, just delete what you're not using.

And then when they DO finally incorporate features that have become standard in the rest of the industry, they inevitably have to do something stupid to it just so that they can pretend they're not following the leader. Finally put games on discs? Use tiny little proprietary things instead of DVDs. Add a second thumbstick? Make one of them tiny for no damn reason. Put a DVD drive in their system? Don't let it play DVD movies. DLC? Okay, but currency doesn't carry over between platforms, and anything you buy is tied to your physical system. Online multiplayer? Okay, but you can't have voice chat or friends lists. Have these stupid 16-digit codes instead. Kids like inputting long strings of numbers into things, right?

I fully expect that when they do finally make the leap to HD, they'll output at an aspect ratio that's taller than it is wide and explain that it's better for top-down schmups and that nobody will really mind tilting their TVs 90 degrees to the side in order to play.

firefoxprime
03-18-2010, 11:33 PM
Even the PS1 was largely an evolution of a Sega CD-style add-on for the Super Nintendo that they were developing in cooperation with, you guessed it, Ninty.

Not that all this iteration is a problem, mind you: that's how the industry moves forward, by people taking other peoples' ideas and improving on them. The problem with the Move is that thus far Sony has failed to show off the software that would indicate that THEIR implementation of the motion control concept is significantly better than the competition. This year's E3 should be very interesting.

On a tangential note, I think that Nintendo's problem is that they don't copy other people ENOUGH. They've had a bad habit for years of assuming that every idea they didn't come up with is worthless. Gaming on discs? The technology isn't there yet, the mad success of the PS1 is a fluke. HD gaming? Consumers don't care about that. Hard drive? Nah, just delete what you're not using.

And then when they DO finally incorporate features that have become standard in the rest of the industry, they inevitably have to do something stupid to it just so that they can pretend they're not following the leader. Finally put games on discs? Use tiny little proprietary things instead of DVDs. Add a second thumbstick? Make one of them tiny for no damn reason. Put a DVD drive in their system? Don't let it play DVD movies. DLC? Okay, but currency doesn't carry over between platforms, and anything you buy is tied to your physical system. Online multiplayer? Okay, but you can't have voice chat or friends lists. Have these stupid 16-digit codes instead. Kids like inputting long strings of numbers into things, right?

I fully expect that when they do finally make the leap to HD, they'll output at an aspect ratio that's taller than it is wide and explain that it's better for top-down schmups and that nobody will really mind tilting their TVs 90 degrees to the side in order to play.

wow...great points M.Hed. this E3 will truly be interesting indeed. you know the beginning of
this decade is certaintly looking up. alot of tv series are surprisingly becoming more entertaining.
epic movies are being pumped out rapidly this year, and these video game companies are starting
to really wise up(well as you implied earlier, not all:p) reading previews of what sony has instore
this year has blown my mind away. and i dont even have a ps3 yet. *hugs ps2* ps3'll be my next
step though. i always get things late. except my ds lite. :anime:

question: what about the backwards compatibility to ps2 games?? was
that function only with the first launched ps3?:confused:

chalmers
03-18-2010, 11:46 PM
question: what about the backwards compatibility to ps2 games?? was
that function only with the first launched ps3?:confused:

Yep, the current models are not backwards compatible with PS2 games, although they will play some PSX games. It's too bad really, that's the main reason why I'm not likely to get a PS3, unless I buy one of the original models used.

Generator James
03-20-2010, 01:44 PM
You guys wouldn't believe how many trolls there are on IGN comparing the Move to a "woman's item/object":confused::shrug:
BTW, there's an overflow of Haterade in this thread. Love my PS3, can't find a single problem with it.

Azrayel
03-20-2010, 07:34 PM
A message from Kevin Butler, VP of Realistic Movement, from the world of tomorrow. (http://www.youtube.com/watch?v=5SwfUrYb7gk) :p
I think that was the worse Playstation commercial Kevin Butler has done for Playstation. Sure his jokes to Wii and Xbox 360 were funny (escpically the 360 one's) but it kinda made him look like a jerk. It makes me not want to be a Playstation 3 anymore or even consider buying the Move.

Batmex
03-20-2010, 09:32 PM
You guys wouldn't believe how many trolls there are on IGN comparing the Move to a "woman's item/object":confused::shrug:
BTW, there's an overflow of Haterade in this thread. Love my PS3, can't find a single problem with it.

What do you expect? they let the competition take a big risk with new tech and if they succeed they copy it, instead of....you know....take a risk themselves with new tech of their own.:flapjack:

Generator James
03-21-2010, 08:35 AM
What do you expect? they let the competition take a big risk with new tech and if they succeed they copy it, instead of....you know....take a risk themselves with new tech of their own.:flapjack:
So Wii's the only one not copying someone.
Project Natal is a blatant rip-off of the Sony Eye
Move is a rip-off of the Wii-mote(i'll still buy it, since my Wii's been dusty)
& there you have it.
Plus, what if Sony couldn't think of any new tech? If they went sometime without new tech, people would complain about it, Sony gets thinking, Sony can't think of anything, so they copy Wii.

Desensitized
03-21-2010, 06:24 PM
If their games and marketing campaign weren't the exact same thing as the Wii's from like 3 years ago, I think people would be more forgiving.

If they announce a bunch of on rail and party games, it'll prove even further that they don't understand what made the Wii a commercial success. Making this a waste of everyone's time.

ShadowGUN
03-22-2010, 10:49 AM
If they announce a bunch of on rail and party games, it'll prove even further that they don't understand what made the Wii a commercial success. Making this a waste of everyone's time.

Wait, weren't party games the reason the Wii is a success? I mean that what the casuals gamers (people that help Nintendo print money) are interested in. That why there are so many of them on Wii.

Classic Speedy
03-22-2010, 12:42 PM
Does it really matter who comes up with an idea first? All that matters is who executes it the best.

Jave
03-22-2010, 01:02 PM
Does it really matter who comes up with an idea first?Of course it does. Nintendo has already snatched a good portion of the market with its own controller, which was innovative at the time. The Sony MOVE may execute better, but how many Wii-owners are willing to get a PS3 simply because of this controller? Some, but not many. In today's world where most people can't buy more than one console, coming out first is VERY important.

Classic Speedy
03-22-2010, 01:33 PM
Of course it does. Nintendo has already snatched a good portion of the market with its own controller, which was innovative at the time. The Sony MOVE may execute better, but how many Wii-owners are willing to get a PS3 simply because of this controller? Some, but not many. In today's world where most people can't buy more than one console, coming out first is VERY important. Oh, you're speaking from a marketing/profits standpoint. Well I agree- Sony will have their work cut out for them in telling people that MOVE will be different than the Wiimote, and try to convince people it's not an attempt to ape a current technology.

I was merely speaking from an execution standpoint. Being a "copycat" isn't always a bad thing, as competing versions can be just as good, if not better, than the first company to come up with an idea. For instance, the PS1 Dual Analog/Dual Shock may not have been the first analog controller on the market, or even for that generation of gaming, but I always preferred it to the N64's default controller.

I'm not even suggesting MOVE will definitely be better than the Wiimote. For all we know, it could have tons of shovelware or not utilized very well or very often in commercial games. But it's just too soon to tell either way.

SirLemming
03-22-2010, 03:14 PM
If motion control is truly the future of gaming, or at least part of the future of gaming, then everyone should be incorporating it. Doing otherwise would just be stubbornly failing to embrace the inevitable -- like everything else Nintendo does.

Again, that's IF it's the future.

Desensitized
03-22-2010, 04:56 PM
Wait, weren't party games the reason the Wii is a success? I mean that what the casuals gamers (people that help Nintendo print money) are interested in. That why there are so many of them on Wii.Those are not a sure fire formula for success. The reason the Wii hooked people when it came out was because it was new and accessible to people who might not have otherwise been into gaming. Developers made party and on-rail games with little promotion and little else so those are the games people bought. However, recently they haven't been selling nearly as well as they used to, and developers still have no idea what the Wii audience 'wants'. (Hence the large amounts of B-tier titles with no advertising)

If Sony just shovels out the same thing the Wii audience already bought 4 years ago, it isn't going to do anything for anyone.

Especially as an add-on.

ShadowGUN
09-16-2010, 06:07 PM
So the Playstation Move (http://www.youtube.com/watch?v=RiUa6gck4iE) comes out tomorrow ( GameStop having a midnight released for it (http://kotaku.com/5640198/gamestop-is-working-on-its-midnight-moves)) anyone going to pick it up?

I might just get it just for Kung Fu Rider. That game look weird and cool at same time :cool:.