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View Full Version : "Resident Evil 5" Talkback (Spoilers)


Captain Highwind
03-12-2009, 11:00 PM
http://i150.photobucket.com/albums/s97/Mr_Highwind/Resident%20Evil/re5360.jpg http://i150.photobucket.com/albums/s97/Mr_Highwind/Resident%20Evil/re5ps3.jpg

"Soon...even you will understand, Chris.
One glimpse of my new world, and it will all make perfect sense..."
The Spencer Mansion. The Destruction of Raccoon City. Rockfort Island. A mysterious village in Southwestern Europe...

10 years have passed since the Mansion Incident, and Chris Redfield now embarks on a mission that will lead him to the birthplace of the Progenitor Virus: Kijuju, Africa.

…The very place where Albert Wesker, the pivotal mastermind behind the outbreak conspiracy so far, holds his thumb over the trigger that will change the face of the planet forever.

Take the mission online or offline with Chris and fellow B.S.A.A. member, Sheva Alomar.
Help keep your partner alive with the new co-op and real-time inventory systems.
Combat new enemies, the Majini, with classic weapons such as the shotgun, or new ones never before seen in the series.You have now entered the next stage of survival horror. Good luck!

SuperPhillip
03-13-2009, 12:32 AM
I'm hoping to pick this up tomorrow afternoon.
Between this and MadWorld, I'll be in heaven. :)

Tenku
03-13-2009, 12:35 AM
I'm gonna put this in vague words, even though I don't have the game, and I spoiled myself -- mainly because I don't have a PS3/360 (didn't I say this before?).

A boss fight was a bit kinky. Maybe it's how my brain works, but when you see for yourself...

There's a good reason why Chris 'roided up.

Two words: Bob. Sapp.

Someone's a wee jealous.

Some of the Majini are Nightmare Fuel.

Zeonic Freak
03-13-2009, 12:39 AM
Yea... its pretty good!!:D

Ive only really completed Chapter 1-1, and i was at GS for like a freaking hour since they couldnt sell the game before midnight, but i got it anyways.

Collectors Edition is pretty sweet, the Tricell bag, patch, figure and Kijuju necklace all fit in that box, with the game of course.

Ah, i wish i didnt have work tommorow, of course i could lay around and play the game. Or i could wake up earlier... maybe...

Christopher Soul
03-13-2009, 02:42 AM
Gonna get it this afternoon.

Mesousa
03-13-2009, 06:34 AM
I played a demo of this a few weeks ago.

Even RE experts may have a hard time playing this, unless they played many other shooting games.

Swordfish_II
03-13-2009, 09:47 AM
And of course my Xbox locks up during the first cutscene. Hooray MS quality control.

EDIT: Works fine from the hard drive. Guess my DVD drive is crapping out.

SuperPhillip
03-13-2009, 01:39 PM
Toys 'R' Us is giving out a $20 gift card today and tomorrow with a purchase of RE5.

Psychopulse
03-13-2009, 08:00 PM
I'm renting it tonight. I don't have the money to buy it right now.

Charlie
03-13-2009, 08:11 PM
And of course my Xbox locks up during the first cutscene. Hooray MS quality control.

EDIT: Works fine from the hard drive. Guess my DVD drive is crapping out.

I know how you feel. I got my first red rings the day I got Bioshock.


I'm interested in the game, but the demo left a sour taste in my mouth. Left 4 Dead a spoiled me when it comes to zombie games. I may just end up waiting for the price to drop.

Goodfellow
03-15-2009, 07:56 AM
Best Game of 2009 hands down!! There is nothing coming out this year that will top this, especially with GoWIII pushed back until next March. The story is great, especially the flashback scene with Wesker, the controls are fluid and easy, plus there are a lot of parts that really keep you on edge, not to mention the boss fights are incredible despite being cheap, frustrating, and ammo wasting (like that giant bat and oily monster thing). I cannot wait to continue playing, as I am currently in 5-1.

Mesousa
03-15-2009, 11:54 AM
Toys 'R' Us is giving out a $20 gift card today and tomorrow with a purchase of RE5.

Toys 'R' Us?

No way. :sweat:

Christopher Soul
03-15-2009, 04:05 PM
Anyone else playing on Veteran?
I seem to be running out of Ammo fast.

Marinite
03-15-2009, 04:29 PM
Beat it today. Controls feel a bit stiff, but maybe it's because I'm used to tighter shooters like FPSs. Sheva loves to stand right behind me and shoot me or right ahead of me and block my shots, but at least she works during boss fights.

Spoilers below, but they're not hard to figure out.

They didn't do much to hide the Jill plot twist at all.. I called it the minute I first saw her. :rolleyes: Giving her a mask just makes it more suspicious, since they're obviously trying to hide her face. And I guess someone at Capcom loved the Liquid Snake boss fight in MGS since thy reinact it for the final boss here.

Wolfie~Giri
03-15-2009, 04:46 PM
Yeah, so I started on easy, thinking the game was going to be difficult no matter what level I chose, but it turned out that easy mode was eaasy so I'm on normal mode now.

--It's a relief knowing you don't have to check your inventory space every twenty seconds. ^^

I still hesitate when I use the real time menu in those tense situations... Thank heavens for the D pad though. It's also funny how you can equip a herb and run around with it. xD

Zeonic Freak
03-15-2009, 06:41 PM
Beat it today. Controls feel a bit stiff, but maybe it's because I'm used to tighter shooters like FPSs. Sheva loves to stand right behind me and shoot me or right ahead of me and block my shots, but at least she works during boss fights.

Spoilers below, but they're not hard to figure out.

They didn't do much to hide the Jill plot twist at all.. I called it the minute I first saw her. :rolleyes: Giving her a mask just makes it more suspicious, since they're obviously trying to hide her face. And I guess someone at Capcom loved the Liquid Snake boss fight in MGS since thy reinact it for the final boss here.

So your not the only person that has a problem "back stabing" you. Its funny, back at like E3 or TGS, they were like "Oh yea, Shiva is the char that wont get in your way, shes very smart!" And i noticed when i point a gun at her in the demo shes like "**** No, im out of here", then i play on easy, and shes like "Hey, that laser sight has a bright light, ... oh, your shooting, ill shot with you" <BANG> <BANG> (Blood is coming from the back of my head).
Way to go:p!

yea, i mean, the minute Chris was like "yea, her body was never recovered" and you see the masked stranger in heels, im like "its jill, there goes that big mystery", and lo and behold, i fight her and win

Yea, im on the last chapter, ill probably play some tonight or tommorow and finish up Chapter 6. Its pretty much going back to the RE basic on the inventory list but fitted with RE4 gameplay, which makes it pretty fun and challenging. I just hope i dont run into any Regenerators (if yes, DONT TELL ME, GOD I HATE REGENERATORS)...

ShadowGUN
03-15-2009, 07:00 PM
At long last
Wesker is dead. And man did he went with a bang. I was surprised by the fact he was made in lab like Alexia (Code Veronica) was. Anyone think we might see one his brothers in sequels? Yeah I know they supposed to be dead but they might pull one over us and use them.

SuperPhillip
03-16-2009, 07:02 PM
Toys 'R' Us?

No way. :sweat:

I picked it up Friday and got a gift card.

http://boards.1up.com/zd/board/message?board.id=games&message.id=1026420

I'm going to hold onto it for now.

Wonderwall
03-16-2009, 07:43 PM
And I guess someone at Capcom loved the Liquid Snake boss fight in MGS since thy reinact it for the final boss here.

I don't see how you make that comparison.

I haven't played it myself but I've been watching my brother play it since Friday. He beat it last night, and it looks like a fun time. Doesn't seem too much different from RE4 so hopefully I'll get sometime to play it soon.

Christopher Soul
03-16-2009, 07:43 PM
I'm halfway through, in the Marshlands.
I'm not rushing through, so yeah.
On Veteran, it's only difference is the enemies just swamp the hell outta've you and their attacks hurt you twice as much.

Captain Highwind
03-16-2009, 10:33 PM
I just got the collector's edition in the mail today, and I'll post a full review sometime later in brackets. I have three good days ahead to barrel through all the spoilers.

But I will say this for now:

Collector's Edition

Truly, the $90 went solely toward buying the game and the DVD extra (and the cosplay BSAA patch). Somehow I had the idea that the Chris figurine would be at least 5 inches tall, and here I am presented with a Christmas ornament version and a broken hilt that I'll have to microsopically-super glue back on later.

Gameplay

I wasn't kidding. Weeks of playing the demo over and over on C-type, and I'm switching between weapons with no issue at all.

In fact, I enjoy it much more than the RE4 attache case set-up.

I've only died a few times now, and I think the Executioner's HP has been upped considerably or my weapons weren't leveled enough, but I'll have to collect his jewelery on the next playthrough. Hopefully this game lets you keep saved data. Speaking of which, also like the new save system, but it might have its downfall if it won't let me save multiple files after I beat the game.

Not sure if I'm supposed to be combining treasures, but I need the money so I'm selling jewels left and right.

Psychopulse
03-17-2009, 09:47 AM
Now for my 2 (And possibly three) cents...

I recently beat it last night with my brother on offline split screen on Normal. It was good, but nowhere near as good as 4 IMO. Truth be told, I think that RE4 set the bar so high that this game just could not top it.

You're pretty much encouraged to play co-op with someone unless you want to have problems with the buddy AI. I also did not like the fact that you had to go back to those inventory boxes. I loved the attache case from the last game because it made me feel prepared. Now it's like I only carry maybe two weapons, 2 healing items, and the rest are for ammo. At least you could store stuff in a separate shop inventory, and you could swap ammo and recovery items between your partner. I'm sure they had their reasons, but it was annoying regardless.

The shop system is still good. However, you can't combine treasures, they have to be sold individually. At least you could still upgrade/sell your weapons, but I haven't fully upgraded any of them let (A few are near there, though). Oh wait, I forgot you can't swap weapons. :sweat:

Also, for a survival horror game, it's not even that scary...A few disturbing moments here and there, but not once did I even get scared. That's probably because most of the enemies were recycled from RE4. We mostly blazed through this with ease, save for a few parts through all of Chapter 6.

Really this is a good game, but I'm glad I rented it instead of buying it.

WrenchNinja
03-17-2009, 10:21 AM
Also, for a survival horror game, it's not even that scary...A few disturbing moments here and there, but not once did I even get scared.
When has the RE series ever been scary? They've solely relied on cheap thrills at most.

Zeonic Freak
03-17-2009, 10:38 AM
Collector's Edition

Truly, the $90 went solely toward buying the game and the DVD extra (and the cosplay BSAA patch). Somehow I had the idea that the Chris figurine would be at least 5 inches tall, and here I am presented with a Christmas ornament version and a broken hilt that I'll have to microsopically-super glue back on later.



Did you get the Tricell bag at least? My only complaint is it could have been longer in strap and a big bigger, but its still pretty cool. And yea, the knife handle broke off in my box as well, so i just left it in the box.

Also, for a survival horror game, it's not even that scary...A few disturbing moments here and there, but not once did I even get scared. That's probably because most of the enemies were recycled from RE4. We mostly blazed through this with ease, save for a few parts through all of Chapter 6.

I got freaked out a few times, but it was more of a "...WTF?" moments than freaked out moments, especially in RE4 where you gotta fight the invisabo monsters in the lower part of the castle. God, i hated those things. Id figure in this game there could have been a type of Regenerator (hated those things too), but not really. I really didnt want them too, but having them in this game would have been great.

Yea, i beat it yesterday, so now i wanna try getting the rest of the achivements and to get more weapons when i can...

Psychopulse
03-17-2009, 11:57 AM
When has the RE series ever been scary? They've solely relied on cheap thrills at most.

True, someone told me the horror of the Resident Evil was pretty cheesy.

Eddy
03-17-2009, 11:59 AM
When has the RE series ever been scary? They've solely relied on cheap thrills at most.
What about REmake? The atmosphere alone was enough to give you the creeps.

Anyway, I just picked up RE5 last night. I haven't gotten far yet (just killed the first boss in the furnace room) but I'm enjoying it so far. I'm using the RE4 controller set up. The game may not be too scary, but I'm finding it pretty intense. I keep running out of ammo trying to split it between Sheva and myself. In fact, I've had to run away a few times already because of lack of ammo...

Like the girl whose head explodes and that huge parasite comes out. All I had was my handgun and I ran out of ammo. I had not choice but to make a run for it!

Christopher Soul
03-17-2009, 04:18 PM
Yeah, a lot of reviews deny that this game ISN'T intense but when you are swarmed with enemies? FEARING for your life and LOW on ammo?
I'd still call it survival horror.
People just don't see it like I do though I guess, yet like in the Pre-Release game, I'd still call it "Survival Action Horror"

Oh and Eddy, all the plaga can still be killed with flash grenades instantly, saves ammo if you have any.

Eddy
03-17-2009, 05:39 PM
Oh and Eddy, all the plaga can still be killed with flash grenades instantly, saves ammo if you have any.
I had a feeling flash grenades still had the same effect, but it's nice to know for sure. Thanks!

tb4000
03-17-2009, 06:14 PM
Honestly, the game takes place in Africa during the day....it ain't gonna be that scary. The only thing it is is suspenseful....when you're kinda cornered and infected people are doing everything in their power to get to you. In that sense, it's scary.

Zeonic Freak
03-17-2009, 06:22 PM
Yeah, a lot of reviews deny that this game ISN'T intense but when you are swarmed with enemies? FEARING for your life and LOW on ammo?
I'd still call it survival horror.
People just don't see it like I do though I guess, yet like in the Pre-Release game, I'd still call it "Survival Action Horror"

Oh and Eddy, all the plaga can still be killed with flash grenades instantly, saves ammo if you have any.

The beginning was good with the Executioner trying to get you. You literally are running for you life to stay alive for your partner to come.

The only Fear is fearing for your life, against a whole swarm of people. But its still very action based. I mean, if they give you 1 bullet against a 100 manji, then... you should start to fear....

Christopher Soul
03-17-2009, 06:54 PM
The beginning was good with the Executioner trying to get you. You literally are running for you life to stay alive for your partner to come.

The only Fear is fearing for your life, against a whole swarm of people. But its still very action based. I mean, if they give you 1 bullet against a 100 majinii, then... you should start to fear....
And it's all in all in that sense, that it's still a SURVIVAL HORROR game. :evil:

Zeonic Freak
03-17-2009, 09:14 PM
And it's all in all in that sense, that it's still a SURVIVAL HORROR game. :evil:

I should have rephrased that, if they give you 1 bullet against 100 manji and YOU CAN HAVE THE OPTION OF KILLING YOURSELF, that... would be awesome.

They should have a timer, how long you can go before saying "**** this" and blow your head off...

Christopher Soul
03-17-2009, 09:49 PM
There were a few times now that I've died because Sheva couldn't get to me. :sad:
Oh what difficulty is everyone playing on and have your ranks been?

Invidente 7
03-18-2009, 10:11 AM
Just what happened to her? Claire DID promise that she come back for her...but she just plain forgot about her?

She couldn't just leave her to be Wesker's guinea pig right? because if that's true that would make Claire the ultimate stone cold ***** :crying:

Forgive me about insisting on this, but as Resident Evil 2 fan I would like to see this sub-plot resolved :ack:

Eddy
03-18-2009, 11:51 AM
Just what happened to her? Claire DID promise that she come back for her...but she just plain forgot about her?

She couldn't just leave her to be Wesker's guinea pig right? because if that's true that would make Claire the ultimate stone cold ***** :crying:

Forgive me about insisting on this, but as Resident Evil 2 fan I would like to see this sub-plot resolved :ack:
That could potentially be resolved in the upcoming Darkside Chronicles.

Anyway, I played up to the marshlands. I am loving this game.

Christopher Soul
03-18-2009, 05:28 PM
OKAY!
I'm stuck in the Umbrella Lab, about to find Jill's Pod and I'm stuck fighting that frigging Spider/Bug/Etc B.O.W.
The thing looks like a Godzilla Monster.]

Note: Licker's are still scary.

Captain Highwind
03-18-2009, 08:43 PM
And. FINISHED!

Your spoilers can't hurt me anymore, Internet!

Review, major spoilers, and thoughts of what's next in the series bracketed below. Do not read unless you've beaten the game.

First things first, did Chris kill Zombie Sherry Birkin in the first levels? Claire's gonna be PISSED.

Next, Jill. Granted, the creators made no mystery out of something so obvious, and it was deduced by message boards a year before anyways. Still, Wesker buying a 10-dollar mind control device from Radioshack doesn't really fit his M.O. at all.

But I suppose turning her into a super-zombie, pigeon-holing her into an eternal villain (let's face it, characters die after zombification, they don't get cured), or forcing Chris to take her out would hinder any future sequels.

Finally, Wesker and his fellow corn children. I'm not sure what to make of this, other than we're probably going to get another Wesker(s). Personally, I'm okay with the series continuing, and with all series that revolve around X-Files conspiracy, there will always be a bigger picture that hasn't been solved yet. The rest of the fans, however...I can see them finding the series stale because of this. But who knows, it may yield some interesting head cases like Alexia and Alfred.

It felt shorter than previous games, but Resident Evil 5 was necessary for so many reasons. It finally put an end to the Umbrella saga, both Spencer and Wesker.

(And for god's sake, Chris, stop getting funded by large chemical corporations if you don't want to be used as a training dummy for BOWs. The "CELL" in the name didn't tip you off?)

I thought Spencer would have put up more of a fight though. As much of an eye as he was keeping on Wesker and Birkin, I was expecting him to know more about Wesker's super virus, and how to use it on himself. Would have been nice to have something unexpected come up, like an "insolent pup, how dare you try to betray me" moment from Spencer as he takes back his throne and becomes the next major villain.

But no, Wesker screws everybody over. Poor Excela, and probably poor Ada too.

Haven't tried Mercenaries yet, but I spy Krauser and Ada-like silhouettes...

And that's my piece.

THE MERCHANT WAS SORELY MISSED. Now he knew how to sell weapons right.

I guess the most trouble I had was when Sheva and I would go off to a corner to organize our inventory, she kept filling up my slots when I was trying to make room so I could go get herbs. I wish there was a command to send her off somewhere for a while...

Wind of Madness = best song ever in game

Zeonic Freak
03-18-2009, 09:33 PM
First things first, did Chris kill Zombie Sherry Birkin in the first levels? Claire's gonna be PISSED.

Next, Jill. Granted, the creators made no mystery out of something so obvious, and it was deduced by message boards a year before anyways. Still, Wesker buying a 10-dollar mind control device from Radioshack doesn't really fit his M.O. at all.

But I suppose turning her into a super-zombie, pigeon-holing her into an eternal villain (let's face it, characters die after zombification, they don't get cured), or forcing Chris to take her out would hinder any future sequels.

Finally, Wesker and his fellow corn children. I'm not sure what to make of this, other than we're probably going to get another Wesker(s). Personally, I'm okay with the series continuing, and with all series that revolve around X-Files conspiracy, there will always be a bigger picture that hasn't been solved yet. The rest of the fans, however...I can see them finding the series stale because of this. But who knows, it may yield some interesting head cases like Alexia and Alfred.

It felt shorter than previous games, but Resident Evil 5 was necessary for so many reasons. It finally put an end to the Umbrella saga, both Spencer and Wesker.

(And for god's sake, Chris, stop getting funded by large chemical corporations if you don't want to be used as a training dummy for BOWs. The "CELL" in the name didn't tip you off?)

I thought Spencer would have put up more of a fight though. As much of an eye as he was keeping on Wesker and Birkin, I was expecting him to know more about Wesker's super virus, and how to use it on himself. Would have been nice to have something unexpected come up, like an "insolent pup, how dare you try to betray me" moment from Spencer as he takes back his throne and becomes the next major villain.

But no, Wesker screws everybody over. Poor Excela, and probably poor Ada too.

Haven't tried Mercenaries yet, but I spy Krauser and Ada-like silhouettes...



Well think about it, Ada seems to be a private agent to begin with, so whatever reason she was with Wesker at the time, she had her reasons.
I dont think she was to personally attached to Wesker when she was employed by him during RE4.

Excella, shes just the woman who got screwed in many ways (sex pun intended), she fell prey to Wesker because she was a certain use for him and disgarded in the end, so yea, she became a victim.

Id figure Jill would have died, i mean really. That would have scared many RE fans for life, but would leave one heck of a hook to come back too. I mean, i didnt want Jill to die, but it would not surprise me if Capcom had to write her off the story the same way any charactor was written off a season of 24. Oh god, imagine if 24 writters were part of the next RE game, talk about win there.

But yea, the (final) death of Wesker does bring a close to the Umbrella side of RE, so now its up to Capcom to take us in another direction. I mean, up all up for a game that has EVERY major char to play/play with with Ada, Leon, Clarie, Chris, Jill, and Sheva as well. Really the only thing left is dealing with black market use of bio weapons and any curruption withing Tricell in the upcoming games.



... and thats where babies come from...:p

Eddy
03-18-2009, 10:30 PM
I too am seriously missing the Merchant in this game. Buying and upgrading weapons inbetween chapters with NO ONE just isn't the same. When I try to buy an upgrade I don't have enough money for, I don't want to see "You don't have enough money." written out, I want to hear "Not enough cash, stranga!"

Captain Highwind
03-18-2009, 10:47 PM
When I try to buy an upgrade I don't have enough money for, I don't want to see "You don't have enough money." written out, I want to hear "Not enough cash, stranga!"

And there's no commentary to tell me when I buy kickass weapons.

"Stranga...STRANGA! Now that ****'s FTW!"

How am I supposed to know what to choose? I'm so lost.

Psychopulse
03-19-2009, 12:43 PM
Seems like most people miss the Merchant...

But I wish this one aspect of the game was still here...I remember it had something to do with the heat...I'll need to search again...

Captain Highwind
03-19-2009, 01:00 PM
But I wish this one aspect of the game was still here...I remember it had something to do with the heat...I'll need to search again...

Are you meaning where exposure to sunlight was supposed to mess with your vision? There are instances of that, like throwing flash grenades too close will temporarily take out your hearing and sight. Same if a zombie throws a grenade too close even if it doesn't damage you.

Also, major spoiler right here, but I got some concerns answered in the library entries:

They covered Wesker's radioshack device that he put on Jill.

The reason he couldn't turn her into a zombie was because she was full of antibodies, so my speculation was actually right that her getting injected with the Nemesis virus would come into play in this game. So she was hopped up on super zombie meds, they just weren't permanent.

Her suit reminded me of the Boss from MGS3 though.

Brad Redfield
03-19-2009, 02:42 PM
It ticks me off that there was so much stuff they went over in the Library files that they don't mention or gloss over in the actual game. This stuff would've significantly beefed up the story/cutscenes and made it more interesting.

Christopher Soul
03-21-2009, 10:22 PM
Was it just be or were all the bosses total push overs?
Especially Wesker, I died a few times trying to pump rounds into him in the Volcano, then realized how simple it was to kill him.

The only two bosses that gave me any crap was the U8 and the Second Uroboros fight.

Things that would kill me.. easily..
-Lickers
-Gatling Gunners
-The Giant Insect Creatures

Captain Highwind
03-21-2009, 10:36 PM
The Boulder = best boss fight ever. :D

Christopher Soul
03-21-2009, 11:37 PM
The Boulder = best boss fight ever. :D
HA!
You mean in the Volcano where you have to PUNCH the boulder? xD

Wolfie~Giri
03-22-2009, 07:52 PM
I tried cooperative mode yesterday and a little bit this morning with a friend--- and RE5 is so much more fun playing with another person than having an AI partner. I only wish I had an xbox live account for good so I could continue the rest of my file like that, (Something about router issues...) but it was fun while it lasted.

Progress so far, I think I'm pretty close to the end. I've just finished chapter 6-1 and have gone a little bit into the next part...

SPOILERS FOR CH6-2 AND END OF CH5
Kinda bummed that Excella's existence was just about as short lived as Irvings', but it makes sense since Wesker needs be hogging the spotlight as much as possible...something that tends to foreshadow something else that I'm still indifferent about. /=
Oh and...
Regarding the fight with Jill/Wesker, I loved the Spencer Mansion layout, or at least, that was the impression I got while Chris was running around the place. Whooa, the epic staircase...it's gotta be... ^^;;

Ace Goodheart
03-22-2009, 08:20 PM
I haven't played a RE game since "Code: Veronica" but damn........."Wesker, you're STILL alive???" :D What is up with that guy???

Also, from the little I've played of RE2 & RE4, was there ever a romantic subplot developed between Leon & Ada?

Christopher Soul
03-22-2009, 09:36 PM
Speaking of Romantic Subplots, it's pretty obvious Jill has deep feelings for Chris, now like anything Japanese made, Chris' true feelings aren't made really.

Sheva? Eh, who knows.

Eddy
03-22-2009, 11:19 PM
I just got around to beating it. And I loved it. I know people were complaining saying it doesn't feel like a Resident Evil game, but RE5 had far more RE elements in it than RE4 did. RE5 had...


Chris
Wesker
Jill
Progenitor Virus
T-Virus, G-Virus, and T-Veronica Virus information
Umbrella
Tricell (which you could connect with RE since it was in Degeneration)
Lickers
Semi-Zombies (those bodies that would grab you? they were totally zombies)
The abandoned Umbrella facility
Las Plagas (which you could now consider RE, since it was in RE4)
Reapers (which seemed based on Chimeras from RE1)
Spencer
"The History of Resident Evil"

There's more to Resident Evil than just zombies. It deals with biohazards as a whole. Zombies and the T-Virus were just some of the things that made Resident Evil what it was.

And it's true that made no effort to hide that the Bird Woman was Jill. Hell, I had a feeling it was Jill from the moment I saw her in the trailer. I knew they wouldn't kill her off and I'm glad too. But it would have been really moving if they did have her die... I have a real attachment to Jill, REmake being my first Resident Evil game and Jill's story being the first one I played. Fighting her was great because of how wrong it feels. When Chris was saying he didn't want to hurt her I was feeling the same exact thing.

And Wesker? Wow, what a way to go. Rocket launcher to the face. I'm kind of hoping we DON'T see any of the Wesker children in future games. Spencer did say Albert was the only one still alive and I like to think Wesker's story was come to a close. Not to mention Wesker was a total badass. Each fight against him was amazing, especially the taunting comments he would give and how, in his mind, he was saving the world. Wesker is definately one of the greatest video game villains of all time.

Sheva's AI worked fine most of the time. There were a couple times when she would annoy me, especially in the first Wesker fight (the one where you actually battle him, not when you hide from him) where she would tell me she had a rocket for me but proceed to run in the opposite direction of where I was. I'm waiting for my buddy to get back on Live and we're going to play through the game on co-op. I can't wait to give that a try!

The game wasn't scary in the same way, say, REmake was scary. But man was it intense. I was constantly running low on ammo and seemed to always been hurting for health too. Just when you think it's over more and more enemies coming swarming out. Don't get me started on the oil field area where you kill that one chainsaw guy just to have ANOTHER one show up right after him. Talk about being on the edge of your seat.

It's a shame they couldn't delve into more of the characters like the way the files do, but I guess that's what the files are there for. I guess we didn't REALLY need Irving or Excella's background told to us through cutscenes.

Speaking of cutscenes, those graphics were amazing. Everything looked so real. Resident Evil 4 still looks damn good, but this blows that way, esepcially with it being in high definition. The soundtrack was great too, esepecially the ending song.

Can't wait to try out Mercenaries.

Captain Highwind
03-23-2009, 06:06 AM
Anybody notice how big of a potty mouth Sheva was...or how horribly ill-tempered she was at times?

1. BURN THAT SONNUVA*****!


2. Chris: Come on, help me.

Sheva: I CAN'T RIGHT NOW! YOU CAN'T BE SERIOUS!

Chris: Uh...okay... *a tear forms around his eye*


3. WHAT IN GOD'S NAME ARE THOSE?!!


4. THERE'S THE LITTLE WEASEL! >:O


5. And I think she said a couple more expletives in regards to Wesker during the last fight.

Christopher Soul
03-23-2009, 06:31 AM
Anybody notice how big of a potty mouth Sheva was...or how horribly ill-tempered she was at times?

1. BURN THAT SONNUVA*****!


2. Chris: Come on, help me.

Sheva: I CAN'T RIGHT NOW! YOU CAN'T BE SERIOUS!

Chris: Uh...okay... *a tear forms around his eye*


3. WHAT IN GOD'S NAME ARE THOSE?!!


4. THERE'S THE LITTLE WEASEL! >:O


5. And I think she said a couple more expletives in regards to Wesker during the last fight.
Ha, I couldn't get enough of her lines.

"Your time's up you son ofa *****!"
And that was that near final line with the whole
"Ready Partner?" -"Locked N' loaded!"- "Suck on this Wesker!" Rocket to the face scene.
Loved that.

Christopher Soul
03-23-2009, 06:35 AM
I just got around to beating it. And I loved it. I know people were complaining saying it doesn't feel like a Resident Evil game, but RE5 had far more RE elements in it than RE4 did. RE5 had...


Chris
Wesker
Jill
Progenitor Virus
T-Virus, G-Virus, and T-Veronica Virus information
Umbrella
Tricell (which you could connect with RE since it was in Degeneration)
Lickers
Semi-Zombies (those bodies that would grab you? they were totally zombies)
The abandoned Umbrella facility
Las Plagas (which you could now consider RE, since it was in RE4)
Reapers (which seemed based on Chimeras from RE1)
Spencer
"The History of Resident Evil"

There's more to Resident Evil than just zombies. It deals with biohazards as a whole. Zombies and the T-Virus were just some of the things that made Resident Evil what it was.



THANK YOU!
Still, in a lot of ways Capcom was trying to please everyone in the game, loading it with "RE Elements" for the RE fans (Who I know a lot who just want their crappy controls and camera angles back and then the hardcore Shotfest fanboys.

Eddy
03-23-2009, 02:09 PM
Don't get me wrong, I love the old RE games with the wonky controls (which I never really had a problem with, but I started playing them on the GameCube, not the PS1) and fixed camera angles, but it's obvious they couldn't keep doing that forever.

And yes, the "Suck on this, Wesker!" line was fantastic.

I'm a little disappointed that all the Mercenaries characters are just the same characters in different outfits...
Chris (BSAA)
Chris (Safari)
Chris (S.T.A.R.S.)
Sheva (BSAA)
Sheva (Clubbin)
Sheva (Tribal)
Jill (Battle Suit)
Jill (BSAA)
Wesker (Midnight)
Wesker (S.T.A.R.S.)

Also, why is there no Jill in her S.T.A.R.S. outfit? I want to see her in that baret again.
Here's hoping they add more characters to Mercenaries as some DLC. I would love to see Ada, HUNK, Krauser, Leon, and even Barry Burton.

Christopher Soul
03-23-2009, 04:23 PM
Totally, and along with adding characters they can add more stages, plus I can't wait for Versus mode.

Eddy
03-23-2009, 04:27 PM
They should also totally release a Tofu Mode where you can play through the main game as Tofu. :p

Christopher Soul
03-23-2009, 04:47 PM
They should also totally release a Tofu Mode where you can play through the main game as Tofu. :p
LOL
As Chris being Tofu or Sheva? :D
Tofu + Sheva (Tribal) = Epic Win

Eddy
03-27-2009, 02:41 AM
So I started a new game on co-op with a buddy of mine (he's using Chris, I'm using Sheva) and we're playing Veteran. It's pretty brutal!

Chainsaw Majinji's get back up after you killed them and start to act like the Super Salvador from RE4's water world stage in Mercenaries. The first one got up after you take his key. In the oil field we killed the first one and then the second but we still heard the sound of a chainsaw. The first one got back up!

Bosses also take a lot more damage and some of them are a little different. The El Gigante fight, for example, now has Majinji throwing dynamite and shooting arrows at you. El Gigante has some new moves too, such as tearing boulders out of the ground and throwing them at you and tearing out telephone poles and trying to beat you with them.

And attacks hurt you much more to boot.

Oh, and co-op? It's awesome.

Captain Highwind
03-27-2009, 12:56 PM
I'm a little disappointed that all the Mercenaries characters are just the same characters in different outfits...
Chris (BSAA)
Chris (Safari)
Chris (S.T.A.R.S.)
Sheva (BSAA)
Sheva (Clubbin)
Sheva (Tribal)
Jill (Battle Suit)
Jill (BSAA)
Wesker (Midnight)
Wesker (S.T.A.R.S.)

Also, why is there no Jill in her S.T.A.R.S. outfit? I want to see her in that baret again.

Ugh. That's it? Thanks for saving me the trouble. I've already unlocked the first character and was thinking once I got an A rank for them it would give me new characters. >:[


Here's hoping they add more characters to Mercenaries as some DLC. I would love to see Ada, HUNK, Krauser, Leon, and even Barry Burton.

Yes, much ass is in need of kicking with Krauser.

I just don't want to pay for it.

But for $0.99, I will.

EDIT: They need to throw in Carlos too. But give him his accent back.

It needs Billy and Rebecca too.

Christopher Soul
03-27-2009, 01:28 PM
Wesker (S.T.A.R.S.) pwns so hard it's not even funny.
Samurai Edge, A magnum, and!!! The Hydra (Triple Barrel) Shotgun.

Captain Highwind
03-27-2009, 03:58 PM
A DLC of RE3 Jill would be great too.

Has anybody picked up the comic that was supposed to tie in with the game? I was looking forward to more flashbacks from previous games, so I was wondering if they did that for the comic.

EDIT:

RESIDENT EVIL 5 ACTION FIGURES

http://www.estarland.com/images//Extra_Product_Images/Anime_Merchandise/Figures/JAN09/resident_evil_5.jpg

Juu-kuchi
03-28-2009, 12:42 AM
So I was playing first part of Chapter 6 and my brother and I got to the first gatling gun guy, wasted ALL our ammo and couldn't even bring him down by knifing.

Is this intentional, well-made challenge, or poor game design?

Captain Highwind
03-28-2009, 12:48 AM
The gatling gun guy reminds me of Hannibal from the A-Team. Maybe it's the cigar.

Like the last gatling people from RE4, just let them corner you so that they're close, then keep emptying your sniper rifle at their head before they can fire their own gun. Keeping it upgraded helps a lot.

Eddy
03-28-2009, 02:57 AM
So I was playing first part of Chapter 6 and my brother and I got to the first gatling gun guy, wasted ALL our ammo and couldn't even bring him down by knifing.

Is this intentional, well-made challenge, or poor game design?
Oh man, if you think that's bad just wait until...
you fight two of them at the same time combined with a bunch of Majinji.

TacoHunter
03-28-2009, 08:40 PM
Just beat the game. I have to say...a bit disappointing. I was expecting it to be an evolution of RE4. But its actually a step back in a few ways. They didn't add anything new or refine any of the gameplay of RE4.

Beautiful game though. Probably the best looking game I have ever seen.

And the story seems like pure fan service. I would have much rather played the game where we go to the Spencer castle, instead of it only being there in flash back. All the games make Spencer out to be something more, and then that....

And then bam! Lickers! Did they really need to bring lickers back? I was kind of hoping for more old school monsters if they brought back lickers. But nope. Just lickers There were some zombies...I guess...but they didn't attack me or do much of any thing other then get taughsed in to a oven to get baked.

Tenku
03-28-2009, 09:05 PM
RESIDENT EVIL 5 ACTION FIGURES

http://www.estarland.com/images//Extra_Product_Images/Anime_Merchandise/Figures/JAN09/resident_evil_5.jpg

Chris looks hilariously small. Xf

Captain Highwind
03-28-2009, 10:27 PM
LMAO at Safari Chris' profile pic in the Mercenaries.

So rad. :p

Eddy
03-28-2009, 11:37 PM
Man, I'm having a hard time getting an A rank on the Ship Deck stage in Mercenaries. Not enough enemies seem to spawn to get a good combo and you have the Chainsaw Majinji chasing you around the stage and if you kill him he gets back up and becomes the Super Chainsaw Majinji.

I found the hidden rocket launchers, but there still aren't enough enemies spawning to get a good combo score.

And then bam! Lickers! Did they really need to bring lickers back? I was kind of hoping for more old school monsters if they brought back lickers. But nope. Just lickers There were some zombies...I guess...but they didn't attack me or do much of any thing other then get taughsed in to a oven to get baked.
Actually, the zombies can attack you. Some of them, at least. Walk over their bodies and they jump up and grab you and your partner will come to your aid to get them off. But I do wish there were some more classic B.O.W.s. I was kind of hoping to see Hunters again and, I admit, when you get the Umbrella lab and hear a dog in the animal testing area, I thought it was going to be Cereberus.

Wolfie~Giri
03-29-2009, 11:31 AM
And the story seems like pure fan service.


Well knowing that the game was produced in Hollywood with the help of Hollywood directors, this sort of thing was expected. ---Actually, if you think about it, Resident Evil has had plenty of "over the top moments" in the past, so it wasn’t necessarily surprising to see slow motion matrix style cut scenes, beyond giant explosions and a somewhat predictable plot line anyhow. Like a B movie; all in good fun and never to be taken too seriously.

…but back on the topic of general fan service…

Major Spoilers Regarding the Final Chapter
Fighting a shirtless Wesker atop a burning volcano. Priceless.:p

So yeah, RE5 was a wonderful game all around, (Beautiful ugly visuals and an amazing soundtrack that needs to be mine) but the game was way too short in my opinion. I’m hoping the DLC to be released, packs more than just a VS mode for Mercenaries... ...perhaps some additional characters besides 3 Chirs’ 3 Shevas' 2 Weskers' and 2 Jills'? That silhouetted rooster in the beginning was very misleading, you know. ><

Some thoughts on the end.
I’m a little sad that this is the beginning of the end for the franchise (Marked in stone with the death of an irreplaceable main villain of all things.) I'm going to miss Wesker and probably be angry with RE6 when I first see it, but at least he went out with a bang. (no pun intended….okay maybe a little.)

Oh, and I nominate best line to...

Spoilers for Final Chapter
Chris’ "I've had enough..of your bull****!" as he stabs Wesker with the overdose. Just because it made me laugh so much the first time I heard it. ^^

Captain Highwind
03-29-2009, 01:53 PM
I'm going to miss Wesker and probably be angry with RE6 when I first see it, but at least he went out with a bang. (no pun intended….okay maybe a little.)


Well, he did go out with two bangs, so that's something. ^^

I like replaying the game with the Classic Horror filter and Safari Chris. I'm in the Marshlands and it feels like a King Kong movie.

Christopher Soul
03-29-2009, 04:06 PM
Well knowing that the game was produced in Hollywood with the help of Hollywood directors, this sort of thing was expected. ---Actually, if you think about it, Resident Evil has had plenty of "over the top moments" in the past, so it wasn’t necessarily surprising to see slow motion matrix style cut scenes, beyond giant explosions and a somewhat predictable plot line anyhow. Like a B movie; all in good fun and never to be taken too seriously.



…but back on the topic of general fan service…

Major Spoilers Regarding the Final Chapter
Fighting a shirtless Wesker atop a burning volcano. Priceless.:p



I'll say once AGAIN, Capcom TRIED pleasing everyone, even the Live Action Movie fans (The scene of the helicopter crash and the mass of birds flying over Kirk's body, seemed like a nod to Extinction's scene with the birds)

AND I wondered if Wesker HAD fangirls.. like that.

Captain Highwind
03-29-2009, 07:48 PM
I'm hearing Internet chatter that, right before fighting Ouroboros Aheri, there's a note saying Spencer killed off Carlos.

This upsets me. Clearly Spencer did not dig the accent.

Eddy
03-29-2009, 08:33 PM
I'm hearing Internet chatter that, right before fighting Ouroboros Aheri, there's a note saying Spencer killed off Carlos.

This upsets me. Clearly Spencer did not dig the accent.
Actually, I think the note refers to a different Carlos. Carlos' last name Oliviara, was it not? The Carlos in the note was refered to as Carlos M. So I guess that means Spencer killed off...

Carlos Mencia? D:

Christopher Soul
03-30-2009, 12:58 AM
You know, thinking about it
The thing I didn't like really, was yeah.
It wasn't Scary at all.

Eddy
03-30-2009, 01:08 AM
You know, thinking about it
The thing I didn't like really, was yeah.
It wasn't Scary at all.
Yeah. But neither was RE4. Except for maybe the Oven Man and the Regenerators could be considered creepy, I guess.

Captain Highwind
03-30-2009, 02:08 AM
Man, I'm having a hard time getting an A rank on the Ship Deck stage in Mercenaries. Not enough enemies seem to spawn to get a good combo and you have the Chainsaw Majinji chasing you around the stage and if you kill him he gets back up and becomes the Super Chainsaw Majinji.


I tried it for the first time just now and got a B rank. I'll try an A rank tomorrow.

For any Mercenaries level, the best way I've found to do it is take out a few zombies to get warmed up, then when they start to crowd, or you're getting too close to the 30-second mark, take off and start collecting those time popsicle things. It helps to spend a few turns figuring out how many popsicles there are, and where they are, on each level. By the time you've collected 3-4 popsicles, a very large crowd will be behind you, giving you plenty of combos.

For the ship, I found Tribal Sheva the best. She has infinite arrows, which have the same strength as magnum bullets, and can take out the normal zombies with one hit. They're also perfect for the chainsaw zombies, because one hit makes them stagger. Shoot them once, run up and back-kick them to make them stagger again, then with their back turned empty more arrows into them, step back before they swing their saw, then repeat. Takes about 3-4 times.

The super chainsaw zombie mode wasn't as frustrating as the Dr. Salvador was in RE4 Mercenaries. 1-2 hits from Sheva's arrow pretty much kills them.

Eddy
03-30-2009, 08:08 PM
You know, I'm still not sure how I feel about the whole...
Wesker being a test tube baby thing. I like to think that Wesker was just a major a-hole, doing all this stuff because he WANTED to. Not because he was made to.

TacoHunter
03-30-2009, 09:10 PM
You know, I'm still not sure how I feel about the whole...
Wesker being a test tube baby thing. I like to think that Wesker was just a major a-hole, doing all this stuff because he WANTED to. Not because he was made to.
Well, in Resident Evil, EVERYONE is a prodigy. Wesker was a top ranking scientist in Umbrella in his teens, or possibly younger. Its kind of a cop out but it does help explain where Umbrella got all their young super scientists from.

In fact it would not surprise me if even every STARS member is also a super clone too. Chris was 25 in RE1, and Jill was 24. It doesn't make sense that these people would be in an elite special force at such a young age unless they were tailor made for it from birth. But of course, enters a question, if they are super clones tailor made to be in STARS, why even give them "normal" lives, and just make them know they're clones made for a specific reason?

Captain Highwind
03-30-2009, 09:35 PM
S.T.A.R.S. members were just meant for research fodder for the BOWs. But Wesker's breeding does make a little sense because Alexia and Alfred Ashford pretty much came from the same background. So somebody was just test-tube happy.

It's going to be hard tying this back to zombies, since that was Spencer's thing.

Eddy
04-07-2009, 02:17 AM
So it looks like the first DLC is coming out tomorrow (or later today, I should say). Anyone going to get it?

Captain Highwind
04-07-2009, 03:24 AM
So it looks like the first DLC is coming out tomorrow (or later today, I should say). Anyone going to get it?
Is it a Mercenaries character? :3

Another question about the Mercenaries:

I know the logistics behind it now,


1. Collect all time statues first,

2. Shoot any chickens to free up space for the spawing zombies,

3. Pick up a combo chest clock,

4. Lure the hordes to a trap space and time your ammo with the rate that they spawn so you can keep a looooooooooooong chain goin'
I've gotten an S rank, and will probably get an SS rank eventually, so question is:

Is there any reward or item for getting an SS rank for every character on every level?

Christopher Soul
04-07-2009, 08:54 PM
Versus mode.. is ..awesome.

That is all.

Eddy
04-07-2009, 09:22 PM
Is it really? I told myself I wouldn't waste $5 on it but man... I'm tempted.

Goodfellow
04-10-2009, 01:01 AM
I'm not. I barely ever play online, and to be honest, unless it is Metal Gear Online, I abhore deathmatches and the sort. I want nothing to do with them, as they are boring, they drag on and on, and most of the time there is new fun involved because you are getting shot in the back by 10 different people while trying to attack someone in front of you. Sometimes you are dead before you even get to move your analog stick.

Eddy
04-10-2009, 08:36 AM
I've seen videos of RE5's versus modes and that doesn't seem to be the case at all. One mode is called Slayers which is pretty much just Mercenaries with two teams and whoever scores the most is the winning team.

The other mode is called Survivors where you earn points for causing damage to other players (maximum of four per game) but it's not about the kills. Running in a shooting point blank seems to be the wrong way to go about doing it.

Captain Highwind
04-10-2009, 09:22 PM
Okay, you know those yellow bat things that spawn out of the majini in the early levels?

I had my infinite shotgun equipped and I kept trying to shoot it, but it kept dodging my gunfire. After it eluded me 5 times, it swept up close to me and I could swear it laughed at me in this high-pitched munchkin voice before I finally shot it.

Eddy
04-11-2009, 11:30 PM
I gave in and downloaded versus. And wow, it is a lot of fun. Who has this game on the 360? We should set up a versus mode night and play Survivors and Slayers.

Goodfellow
04-12-2009, 10:17 AM
I've seen videos of RE5's versus modes and that doesn't seem to be the case at all. One mode is called Slayers which is pretty much just Mercenaries with two teams and whoever scores the most is the winning team.

The other mode is called Survivors where you earn points for causing damage to other players (maximum of four per game) but it's not about the kills. Running in a shooting point blank seems to be the wrong way to go about doing it.

But still, I only play online every now and then, so paying for an online mode is bogus.

Captain Highwind
04-13-2009, 02:27 AM
Finally, an interview with Wesker voice, D.C. Douglas. I thought it was worth mentioning because he barely gets any spotlight in the behind the scenes stuff, or maybe I'm just looking in all the wrong places. In any case, he's not even in the official documentary in the collector's set.

http://www.destructoid.com/destructoid-interview-albert-wesker-aka-d-c-douglas--128077.phtml

He also mentions that he will be the Wesker voice in the next Wii shooter, which is obvious, but confirmation's nice.

I didn't know he was the 4th voice, so I guess he wasn't in Code Veronica? I thought he was just using a lower voice.

EDIT: Also, for PS3 owners, PSHome updated the RE5 space, so the market's open and you can finally go in the back building for archives and missions.

Christopher Soul
12-08-2009, 04:24 AM
So figured I'd post it here as well as continuing news on the new-
Resident Evil 5: Gold Edition (Alternative Edition in Japan)
DLC will be released in Febuary featuring a Costume Pack and the new "Lost in Nightmares" Chapter with Chris and Jill.
Further Costume packs will be released in Febuary and March with new Costumes for Chris and Sheva and the additional "Mercenaries Reunion" featuring 8 New Characters.
And in March, to go with the retail release we'll see a release of a 2nd new chapter called "Desperate Escape" detailing Jill and Josh's on-root rescue of Chris and Sheva.

Here's a link (http://www.capcom-unity.com/snow_infernus/blog/2009/11/18/announcing_resident_evil_5_gold_edition) from Capcom's blog detailing the release.

Eddy
12-08-2009, 09:46 AM
I'm really excited about this DLC, I have to admit. Unlike versus mode, this actually feels like real new content that their actually taking their time with and making it really worth the money. It looks so awesome.

Christopher Soul
12-09-2009, 01:46 AM
Actually, I'm really hoping for "No Mercy" mode for Mercs.

Captain Highwind
12-11-2009, 01:20 PM
Uh...apparently one of Chris' alternate costumes in the gold edition

http://www.viddler.com/explore/shogungamer/videos/492/

Eddy
12-11-2009, 05:06 PM
He looks like a Raider from Fallout 3.

Originally I thought when Capcom said Mercenaries would be getting eight new characters I was sure they were going to count alternate costumes as "new characters". If that's not the case, though, I can't wait to see who we get. Hunk? Krauser? TOFU?

But, seriously, we need S.T.A.R.S. Jill.

defunctzombie
12-11-2009, 05:36 PM
Uh...apparently one of Chris' alternate costumes in the gold edition

http://www.viddler.com/explore/shogungamer/videos/492/
Isn't that from Road Warrior?

Christopher Soul
12-24-2009, 02:52 AM
I recently got my new tv a few days ago, 32in HDTV.
Added the HMDI, and I gotta say that RE5 in HD is by far one of the best looking games this gen.
And, back in July my 360 Red Ringed on me, so I got a PS3 in September, but only recently got RE5, especially with the DLC on the way I couldn't resist.
I gotta say, I like the PS3 version more (maybe it's just the controller, I dunno). and also, geez I really didn't know how much I loved the game.

I'm really kinda mad it isn't getting any sort of Award this year.
Especially best Co-Op. (Darn Left 4 Dead 2... :shrug:).
But anyone else think that the game is severely underrated this year?

Wonderwall
12-24-2009, 12:11 PM
I think RE5 had a few things going against it this year when it came to awards. It came out early in the year, around E3 people start talking about future games, and so many great or high profile games came out starting with Batman in the late summer and the fall gave us Uncharted 2, Modern Warfare 2, Left for Dead 2, and Assassin's Creed 2. Another one is a lot of reviewers tended to compare it to RE4, which is natural, so I guess the WOW! factor was gone. Still I enjoyed it and I would think it would at least be nominated for a few things.

TacoHunter
12-24-2009, 12:48 PM
I actually hated the game. I didn't seem to post a mini review on it, but I just didn't like what they did to the series. But I'm a fan of the Resident Evil series and thought they did a lot of really questionable things in RE5. Really, it felt like a lot of fan service, like having Lickers make a unnecessary comeback, when you consider there are a lot of other BOW that would probably be more practical and/or logical.

The game was still pretty fun, but the story just didn't do it for me. Maybe the new gold edition will change my mind, but for right now not a big fan of RE5.

Captain Highwind
12-24-2009, 01:03 PM
A lot of spoilers I don't feel like tagging, so all those who haven't played this yet, jump now!

*
*
*
*
*
*

The game was still pretty fun, but the story just didn't do it for me. Maybe the new gold edition will change my mind, but for right now not a big fan of RE5.

It had a lot of stuff I couldn't forgive either, like the volcano fight, the mind control device, and Spencer dying quickly (and in cutscene no less). And I can't prove it, but Sheva is the reason we didn't get a proper conclusion to Sherry, who was obviously supposed to be the blonde girl.

The only way they can work toward redeeming this series in my eyes is whatever they're trying to say happened in Spencer's mansion. And it better be that Spencer injected himself with a modified Wesker super drug, which would explain why he "died" so easily by Wesker's hand. Which would be ironic, since Wesker would be the one to jumpstart Spencer.

Christopher Soul
12-24-2009, 08:40 PM
Oh you guys are just haters! :p
Ahaha, I'm kidding.
One of the things I like if not love about RE4/5 almost more so then the Previous games, is the gameplay.
It just sucks you in.
Though, Highwind, I HIGHLY doubt that the blond girl at the beginning of the game.

For the overall game minus the "Gold Edition" stuff, it similar as to what I said before, they tried way too hard to please everyone, sadly even though I'm glad for the most part they wrapped up everything, the Spencer issue did kinda make me say "Really? He dies like that? The original mastermind behind everything dies with a minute and in a cutscene?!" that I completely agree with, and the over-the-topness of Finale was .. a bit ridiculous to say the least but Resident Evil has always been ridiculous.

Wonderwall
12-24-2009, 11:14 PM
Speaking of end of the year lists, RE5 was nominated in 2 categories for Gametrailers GOTY awards. It's in the best single player campaign and most disappointing game:p. It didn't win in either category but at least it got some attention.

Christopher Soul
12-25-2009, 01:38 AM
It was also nominated for best Third-Person Shooter.

Christopher Soul
12-25-2009, 03:11 PM
Update: GT nominated it for best graphics but lost to Uncharted 2.

Eddy
12-25-2009, 11:26 PM
I'd have to say that Resident Evil 5 is a tad underrated. I'm not saying it's the best game ever made, but it seems to get a lot of flak for some pretty silly reasons. Yes, it's much more action oriented than horror oriented. I can understand that gripe. But does anyone remember that little game a few years back called Resident Evil 4? That was much heavier on action as well, but not nearly as many people complained about it then.

As for the stupid plot holes? Yeah, the mind control thing was kind of silly. But this is Resident Evil we're talking about here. The whole series has silly and stupid plot holes and devices.

RE5 wasn't as good as it could have been, but I still loved it. Playing the game on co-op was one of my most enjoyable gaming experiences this year.

Christopher Soul
12-26-2009, 12:36 AM
You know, a few pages back, how I went on about trying to say RE5 was still Survival Horror game?
Heh, a bit stupid; it is at best a "Survival" and that is when you're swamped by enemies. It is, sadly just third-person action game drenched in Resident Evil lore/story/characters/etc. All except the actual horror element. My defense of the game was due to my love of it, but now I have bit more of a clear mind of it. But I'm glad someone thinks it's underrated as well.

Now, RE4-I'll go to my grave saying it was the perfect blend of action, suspense and yes horror.

Captain Highwind
01-15-2010, 04:57 PM
All is forgiven... (http://www.destructoid.com/resident-evil-5-gold-new-trailer-website-boxart-160607.phtml)

ShadowGUN
02-10-2010, 07:28 AM
Barry and Rebecca (http://xbox360.ign.com/articles/106/1067865p1.html)has been added to the Mercenary Mode.

Eddy
02-10-2010, 10:31 AM
This is an RE fan's dream come true. I can't wait for this.

Wolfie~Giri
02-10-2010, 11:07 AM
This is an RE fan's dream come true. I can't wait for this.

Quoted for truth a million times over. I thought this was just a rumor and now I'm psyched, knowing this is real news.

Christopher Soul
02-11-2010, 07:11 PM
.............
There is a God.

Christopher Soul
02-17-2010, 04:50 PM
Lost in Nightmares is out on the 360 and then tomorrow on the PS3.
And uh.. guys?
Capcom loves us. (http://www.youtube.com/watch?v=aaZz9T1TDDs)

Marinite
02-17-2010, 07:33 PM
Lost in Nightmares is out on the 360 and then tomorrow on the PS3.
And uh.. guys?
Capcom loves us. (http://www.youtube.com/watch?v=aaZz9T1TDDs) That looks as awkward, annoying, and unintuitive as ever to move/aim.

..can't wait to try it out.

Tenku
02-18-2010, 03:32 PM
Quoted for truth a million times over. I thought this was just a rumor and now I'm psyched, knowing this is real news.

For a minute there, I misread some letters and I spazzed out (even though I don't have RE5... ;_; ) But Becky is back :D

Christopher Soul
02-19-2010, 05:38 PM
Well after playing through..?
I gotta say, Lost in Nightmares was great.
It was what RE5 should have been.
Creepy, atmospheric, even a few time I jump a bit.

The Huntsman
02-19-2010, 05:47 PM
Well after playing through..?
I gotta say, Lost in Nightmares was great.
It was what RE5 should have been.
Creepy, atmospheric, even a few time I jump a bit.I half expected old-school zombies to show up sooner or later, especially after reading that guard's journal, but it was not to be. Probably for the best; zombies still freak me the hell out. Those axe guys were pretty brutal, especially on professional, but you only have to kill two of them before you lose your weapons and the part with the traps is pretty easy.

Christopher Soul
02-19-2010, 05:56 PM
I gotta say..
The darn "Rotting Corpse Zombies" that were in the water while killing the Guardians while setting the traps, when they jumped out of the water?
Made me jump, darn you Capcom and your classic cheap scares. :p

Playing as Barry on Mercenaries Reunion was pure gold, though I wish the Merc. Reunion characters carried over to Versus or if Capcom will just patch the game merging both Mercenaries.
I mean wheres the fun in having Barry and Rebecca if you can't pair them with Chris and Jill? Same goes for pairing Wesker and Excella.

The Huntsman
02-19-2010, 06:23 PM
I gotta say..
The darn "Rotting Corpse Zombies" that were in the water while killing the Guardians while setting the traps, when they jumped out of the water?
Made me jump, darn you Capcom and your classic cheap scares. :pYeah. I hate to admit that the bat busting through the window also made me jump, if only because I expected dogs instead. :sweat:

Christopher Soul
02-19-2010, 06:28 PM
Oh and only one last comment on this though
You can only use the classic camera for the mansion.

Captain Highwind
02-19-2010, 10:45 PM
vv SPOILERS BELOW THAT I DON'T FEEL LIKE TAGGING vv


-I got a C on it for now, just because Wesker is difficult to get behind and strike without him blocking, while the G-Virus looking ax men really like to hide around corners and surprise you. They lost several good opportunities for crimson heads in that level, since there were some laying on the ground. The best time to play this though is when there's very little traffic outside your house and it's 10:00 pm. :p

-More Alex name-dropping, and more Spencer idiocy (yes, let's let someone else do the immortality research so you can reap his benefits. I'm sure he'll keep his promise, or he'll be another invincible main boss in a sequel, but I have a good feeling it's the former. Really. And another perfectly good opportunity wasted in all that note-reading for him to say "I lured Wesker here so he would think he killed me off when he actually jumpstarted a super virus in me." It started out heading that way, then dwindled to "Alex dumped me!") They even had used Wesker-looking drugs in Spencer's bed.

-I wonder if you can run into the piano room and find out who's playing it? I tried, but couldn't navigate my way back to the room in time.

-I played as Barry in the Mercenaries. Haven't unlocked Rebecca yet. I'm kind of glad it's the same environments since I can just go to my usual spots and wreak havoc while trying out the new characters. I'm sure Billy, Leon, Krauser, and Ada are soon on their way.

So I had the usual complaints, but I'll still keep buying as much DLC as they make until this game retails at $400. The beginning was excellent, still could have used some more jumpers in the mansion, but it really felt like playing the Remake as a TPS.

-Spencer really likes keeping that 4 itchy tasty note with him. Bed time reading?

Eddy
02-20-2010, 12:44 AM
I loved it. Some parts actually made me jump! I'd love to see RE6 to try this sort of thing. The style of RE4/5, but still what you could call "survival horror". Loved all the nods to RE1 too, especially the "Itchy Tasty" journal. I just wish it were a little longer.

Oh, and Barry is amazing.

Christopher Soul
02-20-2010, 07:41 AM
@Highwind
You can't unlock characters in Mercenaries Reunion, you'll get the rest including Rebecca when Desperate Escape and the 2nd Costume Pack comes out 3/4.

Captain Highwind
02-20-2010, 11:36 AM
Well...I think I found out what's playing the piano. Play the level over again after you beat it the first time, but go faster than usual.

Eddy
02-20-2010, 11:49 AM
Well...I think I found out what's playing the piano. Play the level over again after you beat it the first time, but go faster than usual.
!

I'll have to book it next time I play. Maybe either me or my friend should remain a little closer to the room...

Wolfie~Giri
02-20-2010, 02:37 PM
'Dove into Mercenaries Reunion first and Barry is a riot! He's got his cheesy one liners and everything Barry'ish to a tee. I haven't played as Excella yet so no comment on her. They really should have chosen Irving instead... /=

So Lost In Nightmares was great while it lasted. I played with the retro filter on, not really knowing until I hit the torture chamber pit. The change in texture did ramp up the tension a bit when it became hard to find those guardian creatures at certain points due to grimy textures. (I know I could have used the handy gps, but that would be cheating out on the horror experience. Where's the thrill in exploring a haunted house that's fully lit?)

All in all it was worth the money spent: a short but satisfyingly tense experience. The extra content featured in the memoirs and documents (This Alex fellow and the allusion of Ada) were nice finds too.

...Perhaps RE6 will take place before RE5?

Eddy
02-21-2010, 01:47 AM
I hate Excella. It doesn't make much sense to me that they have Lost in Nightmares, a clear throwback to RE1, and have Excella as one of the new Mercenaries characters instead of Rebecca. Excella would have made a lot more sense grouped with Josh and Desperate Escape, no?

I could have done without Excella period, though. It should be HUNK instead.

Christopher Soul
02-21-2010, 01:49 AM
Eh, I kinda like her in Mercs, she's kinda funny.
I think no doubt they'll hopefully keep adding characters to Mercs though.
Leon, Claire, HUNK, Ada, and......... Billy motherfudging Coen. *I can hope*

Eddy
02-21-2010, 01:53 AM
They should make an RE4 pack with Leon, HUNK, Krauser, Ada, and the Mercenaries stages from RE4. Wishful thinking, sure, but it would be awesome.

Christopher Soul
02-23-2010, 01:22 AM
Well...I think I found out what's playing the piano. Play the level over again after you beat it the first time, but go faster than usual.

What's playing it?
I know when you play Vet. a 2nd time or Professional, a Guardian will show up.

Captain Highwind
02-23-2010, 11:37 AM
What's playing it?
I know when you play Vet. a 2nd time or Professional, a Guardian will show up.

I'd just assumed it was the guardian, since he's the guy coming up the stairs, and here's Chris and Jill standing in the way of his piano. :sweat:

On one offline two-player playthrough, I did park Chris in the piano room while I used Jill to go fetch the light-sensitive paper, and on the way to the dining hall the music starts playing, but it's now confirmed that nobody's there. They didn't even make the keys move.

It is interesting to note that you get weapons at different times and places depending on what order you get the passwords.

They even show up ahead of time in Normal Mode: the faster you solve the puzzles the sooner they show up.

If you solve Jill's spike room trap really quick, a guardian will show up as soon as you leave the room with the lever that stops the spikes. On professional, one time my game glitched and a guardian was right there as soon as I turned around from the switch and he insta-killed me.

Captain Highwind
02-25-2010, 02:24 PM
I finally made an S rank on Professional. I still can't get that one trophy about damaging Wesker. That's a very irritating fight, does anybody else have trouble dodging his first attacks even though you're pressing the right button on time? It's like the game lags or something.

Jill is no help, and this is really the first time I can complain about the AI, because she keeps following me and standing in the way of luring him into trying to attack me. He keeps going for her instead, so 9 times out of 10 I have to save her without hurting Wesker. I always make sure she doesn't get a gun before the fight but that doesn't help.

Christopher Soul
02-25-2010, 06:47 PM
Personally, I'll just say try it on Amateur.
And here (http://www.youtube.com/watch?v=CuKDzhDinv4)

Captain Highwind
02-25-2010, 08:19 PM
And here (http://www.youtube.com/watch?v=CuKDzhDinv4)

So shooting at him does trigger the cutscene? Okay I'll try that.

BTW, they have another video on there saying that you should use the flash grenade when the guardians use their lance to stop the trap. That doesn't really work if they've already stopped it, but you can run up to them and punch them, then run out of the pit before the ceiling caves in. Saves a lot of time.

Christopher Soul
02-25-2010, 09:20 PM
I've thrown the flash grenades at them, and the it caves on them.
I'd be too worried that it'd fall on me to punch them.
LOL

Captain Highwind
03-04-2010, 10:22 PM
Okay, Desperate Escape

I wanted to get a trophy on my first playthrough, and I got Way of the Warrior, even though I was aiming for Shoot the Messenger. I thought those were the Gatling Gun Majini but apparently it's the microphone and sunglasses majini. Oops.

Got an A rank with a 75,000-ish score.

This felt very Mercenaries-based. If you do alright there you'll do great here.

Christopher Soul
03-05-2010, 01:40 AM
Yeah, I got Way of the Warrior too.
I got a A on Normal.
Playing this Single Player on Veteran and Pro is gonna be a pain in the neck. (Mainly due to the RPG Turrets..)
So, I'll Co-Op that after I get Shoot the Messenger and S.

Eddy
03-05-2010, 11:39 AM
My buddy and me tried playing through Desperate Escape on Veteran. We had our asses handed to us and played up to the helipad but something came up for each of us and we had to go. Another time, I guess! It's just too bad we'll have to start from the beginning.

Oh yeah, and I love Rebecca.

Goodfellow
03-05-2010, 11:00 PM
Desperate Escape was intense. THere is no way in hell I'm going to be able to beat this mission on Veteran, let alone Professional. There is just way too many baddies around and too much going on to really keep track as to what is going on. Sometimes I did not even realize I had been blown up by those grenader guys.

Captain Highwind
03-05-2010, 11:07 PM
At the beginning of the stage there's usually a sniper rifle (the really good one) stored in the bathroom behind the truck on the ground level. You've got to be quick and precise, but you can get some quick head shots when you start seeing the green laser beams. That should give you enough time to get up to one of the towers.

Christopher Soul
03-06-2010, 08:55 AM
Ahh and yeah Desperate Escape is probably even more random than Lost in Nightmares.
Friggin' reapers came out of no where in one stage, and where the Chainsaw Majini usually showed up for me, Gatling Gunners were there.

I actually went through different levels of Mercs. Reunion with all the characters, and they're all surprisingly good with their own strengths and weaknesses.
Now if only they'd get ported to Versus ...

Added?
Wow, it is truly sad comparing LiN with the rest RE5. They're complete polar opposites.
LiN truly is what RE should be, mix of puzzles, some slight backtracking here and there, keeping that old-school chilling vibe and atmosphere, not knowing what to expect around the corner while keeping up with the gunplay and over all gameplay mechanics of 4 & 5.

Goodfellow
03-08-2010, 09:27 AM
I hate the part that has 3 Chainsaw Majinis at one time. How the hell are you supposed to beat them on a higher level?

Captain Highwind
03-08-2010, 10:04 AM
I hate the part that has 3 Chainsaw Majinis at one time. How the hell are you supposed to beat them on a higher level?

You know the chainsaws haven't showed up for me since my first playthrough. Now all I get are those Reaper bugs, by far the most obnoxious things in this game because once they reach out, touch you, and activate that stupid lancing animation you might as well restart from your last checkpoint.

As for the chainsaws, if you hear them, have your shotgun or rifle ready at all times and give it to them in the face until they kneel so you can take them out with punches. I usually just stay away from them and aim at their heads with the rifle, then when they kneel, keep emptying rounds at their heads until they die. But if it's on Veteran or Professional you might have to use the punching technique because they might absorb ammo like a sponge.