PDA

View Full Version : Trapt Talkback



Nin-Nin69
12-31-2005, 03:33 PM
http://www.worthplaying.com/review/trapt/trapt_cover.jpg

http://www.gamepro.com/sony/ps2/games/reviews/images/49639-1-2.jpghttp://www.gamepro.com/sony/ps2/games/reviews/images/49639-3-2.jpg


This game surprisingly slipped under the radar for me and I snatched it up yesterday. For those unfamiliar with this game, it's the 4th title from the Temco Deception series. The game was originally going to be planed as a PS3 release, but since Sony was taking their sweet time Temco became impatient and left it on PS2. Here's a short description of the story:


The story revolves around Allura, a princess with an absolutely wicked stepmother who frames Allura for the murder of King Olaf, Allura's father. The stepmother sends men to capture Allura for the alleged assassination, and the princess flees into the forest with her maid, Rachel. Eventually, Rachel parts from Allura to distract the search party, and the princess finds "refuge" in a mansion which, unfortunately, is possessed by a demon. The evil power that resides in the mansion gives Allura the power to manipulate an array of traps which are used to maim the groups of headhunters that are out to capture her. Like any demon worth its salt, it feeds on the souls of vanquished trap-fodder. The control system is no different than the previous titles besides locking on to enemies easier. The story from what I've seen so far is better than the previous two and there are plenty of side missions to do outside of the main story. Making traps is easy like Deception 2, but lacks the creativity of using elements with traps like Deception 3. The levels are vast and have many traps of their own, but you will recognize a few places you go through. Once again you can't fight back with hand to hand combat so if people complain about that, just ignore them becuase this is a tatical game and someone like the main character would look out of place taking on an 8ft tall giant weilding a battle axe. My only complaint are the deaths still not up to par with what Temco could've pulled off, but I'm guessing that had to do with the engine they're using.

This game is a must have for any gamer.

Artimus Gigan
12-31-2005, 03:41 PM
I hate to spoil the good vibes, but I think you're a bit over enthusiastic about it. The game really isn't a must-have, the platformer/puzzle thing was done better in ICO. The game itself is also has a poor translation and is also very short. There also are frame rate problems in the game as well, where it freezes especialy when you begin to set off a trap. The game also gets repetitive at many points. It's really just medicore.