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RAINMAN
06-28-2005, 04:08 AM
http://gc.advancedmn.com/article.php?artid=5282


Electronic Gaming Monthly recently spoke with Nintendo's Reginald Fils-Aime. Reggie had quite the bit to say, including new information about Revolution.

First, Reggie let it be known that Nintendo will launch Revolution with many of Nintendo's top franchises, as well as new franchises.

As Mr. Iwata said, we're working on our next true Mario platformer for Revolution; we're working on our next Metroid, and we showed snippets of that work. And I'm actually meeting with Michael Kelbaugh to spend some time with him to understand the vision for our next Metroid Prime game. You'll see Zelda. You'll see Smash Bros. And Mr. Iwata certainly wants that to be a wireless Internet-enabled game because we know it would be so much fun for the core gamer.

So absolutely, for Revolution you will see all of our franchises, plus, we've gone on record to say that we are aggressively working on a number of new franchises. And that is something that has been a criticism of the past, you know, "Folks, are you milking Mario and doing too many Mario-type games?" We are hard at work at new franchises and we believe that's going to be critical to the launch of Revolution.

Reggie further discussed Mario, and the concept of a “mature” Mario.

That is the goal--[to make a Mario game that appeals to teens]. Now, have I seen it yet? No. Do I know that they're working on it? Yes. But that has certainly been a key driver and a key messaging within NCL is: what is that next generation? And I think it's very important to note that what our game fans are also beginning to see is our next generation of great developers.

Reggie also spoke about the Revolution’s controller, how it will be able to work with GameCube, N64, SNES, and NES titles as well as the new Revolution games. Reggie also confirmed that third-parties have seen the controller.

The thing that I always find surprising, and certainly in the last year I've had wonderful opportunities to spend quality time with a number of our key third-party publishers, is when you sit down and share the innovation with them, just how excited they get. I saw it firsthand with DS; we're seeing it now with Revolution. The fact that you and your fans haven't seen the controller doesn't mean that no one else has.

I mean, again, and Mr. Iwata did this during his presentation on Tuesday—if you just think about it, we're going to have the ability through wireless internet to download all of your great games from NES, SNES, N64. Think about it: Each of those controllers were different. How are you gonna play? That captured some the imagination of what our controller needs to be able to do, and certainly as you get into the meat of that type of innovation with the developers, their eyes truly light up because they start to imagine what's possible with that type of configuration, which is vastly different than a sheer horsepower type of game.

On pricing, Reggie said that Revolution would cost less than the PS3 and Xbox 360. However, he did admit that Revolution will not have all the features of the competing systems. Reggie claimed that the added “fluff” wasn’t important to gaming, and blasted Sony’s attempts to make a multi-purpose console.

We have to assume that from a pricing standpoint, we will be substantially lower than the competition, because we don't have all of that added fluff that a gamer, frankly, doesn't—it's not core to gaming. Now, we'll see what happens when their pricing is announced and when ours is, but just as a rational businessperson, it leads you down that path.

What I can tell you is the other time that Sony tried [making an all-purpose console], it failed miserably. And it's called the PSX. So I think that the consumer will vote with their dollar when everything comes out and everything is known. We do believe a center-of-the-plate gaming strategy is going to make sense in this marketplace. Especially when it's supported with fantastic software.

Reggie then told EGM about online strategy for the Revolution and the DS.

As we get into the Internet space, the first way we're going to get there, obviously, is with Nintendo DS, which is going to be having wireless-enabled games for this holiday season. So principles that we're applying for DS are the same principles we're going to apply for Revolution, which is, we want to make it easy and included for the consumer. We want our games to be, if you will, optimized for online play. We want it to be free, so that there are no cost barriers, but we want it to be an overall fun experience so that there's also no what I call experience barriers.

By doing all that, we believe we can drive up our participation rate of online play to be well in excess of about the 15 percent you see today. And the 15 percent comes from a number of industry sources, but if you think about it, 15 out of every 100 consumers who buy an online game actually go and play it online. That's pretty small. Versus what we want to see, for example, with Mario Kart, is we want to see 80, 90, 95, near 100 percent of folks who actually enjoy the experience so much, who have access to the experience, to go do it online.

That, philosophically, is quite different than what our competitors do. There's going to be no subscription fee; we're not looking at this as a profit-driven program. We're looking at it as a way to bring more enjoyment and satisfaction to the game. And we think with what we're doing on [Mario] Kart, what we're going to be doing on Animal Crossing, what we're going to be doing on future Revolution wireless Internet games, we think that's a fundamentally different model than what's being done today.

Reggie also discussed the Game Boy Micro, and said that it will be the hot item of the 2005 holiday season.

We think [the accessibility and wide aesthetic appeal of the GBM] is a huge proposition, and again, I have to tell you: The retailers have been all over it. You know, they know their consumers about as well as we do, and the belief is that it's going to be the hot Christmas item this year. Especially when we announce the pricing.

Finally, Reggie talked about what will drive the DS through the end of 2005, and how Nintendo may have new colors on the way for the DS.

The DS is going to be driven [this year] by Mario Kart. It's going to be driven by Metroid Prime: Hunters. It's going to be driven by Nintendogs. Maybe some new colors. Maybe some other pieces of innovation that we do. We're going to continue to drive activity on that piece of our business as well. We will have initiatives for Cube, led by Zelda; we're going to have initiatives for [Game Boy]; we're going to have initiatives for DS; and that's our plan.

source: EGM (http://egm.1up.com/)

the Amanda
06-28-2005, 10:33 AM
Mmmm, Revolution sounds nifty. I just hope the controller isn't too "out there." Also, Mario that appeals to teens fills me with a sense of dread. Hopefully it will be just one crappy game before they return to classic Mario.

Tak Mazé
06-28-2005, 10:57 AM
A Mario game with a much deeper plot (that isn't an RPG) would be interesting.

Juu-kuchi
06-28-2005, 11:09 AM
It's always good that Reggie comes out and does his best to give us some confidence about Nintendo and it's future...

...although I would enjoy it if they talked about HD support and the like.

Chad Bonin
06-28-2005, 11:51 AM
Mmm... free internet play. I might actually have WiFi by the time this comes out.

... and third parties have seen the Revolution controller. ... will we see a leak soon?

the Amanda
06-28-2005, 12:34 PM
A Mario game with a much deeper plot (that isn't an RPG) would be interesting.
I would like to see more Mario RPGs personally (I can't wait until Mario & Luigi 2). I hope that the Revolution has another Paper Mario or some other sort of Mario RPG.

Free internet play is certainly interesting. I wonder if the Revolution will be able to connect with the DS in any way?

Fresh V
06-28-2005, 01:59 PM
Interesting. Good to hear there's gonna be free internet play. A "mature" Mario doesn't really excite me. I'd stay with the original. And I can't wait to see that controller.

Shnay
06-28-2005, 04:04 PM
Some random thoughts:

-I like the idea of "aggressively working on a number of new franchises." Every company out there milks successful franchises for all they're worth (though Nintendo may be more guilty than some) and originality is always welcome. What new franchises did we see on the Gamecube? The only one that comes to mind is Pikmin, so hopefully that'll change.

-If they truly can launch with many (impressive) games from their top franchises, then that would likely catch a few peoples eyes who may have written Nintendo off. However, if they wait a few months after launch to release a game on par with Super Mario Sunshine (fun, but not spectacular), then they might as well release them over time to keep fans occupied.

-The "mature" Mario doesn't sound great to me, either. Nintendo's in a tricky spot here, as E rated games that are fun for everyone don't get noticed like T/M games do. However, I don't think changing games that are so distinctly "E" material into something more "mature" is the answer. Perhaps they should give into the wishes of every 13 year old fan out there and make a darker Zelda game complete with blood, innuendo and maybe even cursing!

-The word "innovation" in gaming usually gets me excited about a game. When Nintendo uses that word, I usually lose interest. I'm certainly not the first one to make the observation, but Nintendo seems to be confusing innovation with novelty much of the time. The initial excitement developers alledgedy feel when presented with Nintendo's latest innovation rarely culminates in something truly innovative. Maybe the Revolution will turn out to be nothing short of revolutionary, but I'm doubtful at this point, and the promise of unconvential controllers has me more turned off than intrigued.


There's going to be no subscription fee; we're not looking at this as a profit-driven program. We're looking at it as a way to bring more enjoyment and satisfaction to the game.-If they can sacrifice money to keep the customers happy and still stay in business, then three cheers to them. I'm hoping they can pull it off, as it would be a great benefit to consumers like us, but a comprehensive online service without any fees sounds too good to be true.

-What do I need to do to get my name printed in ALL CAPS?

Nimbleness
06-28-2005, 04:56 PM
Free netplay? Sold.

Superperson
06-28-2005, 05:04 PM
*Free for first six months.

KryptoKnight
06-28-2005, 05:08 PM
I just hope that the Mature Mario game isn't the same type of game as GTA. I can picture it now. Grand Theft MarioKart: Mushroom Kingdom

Superperson
06-28-2005, 05:10 PM
I just hope that the Mature Mario game isn't the same type of game as GTA. I can picture it now. Grand Theft MarioKart: Mushroom Kingdom He could also karate kick your head off your spinal column, it is called Revolution.

Conekiller
06-28-2005, 05:54 PM
...Reggie further discussed Mario, and the concept of a “mature” Mario.

That is the goal--[to make a Mario game that appeals to teens]. Now, have I seen it yet? No. Do I know that they're working on it? Yes. But that has certainly been a key driver and a key messaging within NCL is: what is that next generation? And I think it's very important to note that what our game fans are also beginning to see is our next generation of great developers...

(http://egm.1up.com/)
Didn't they promise us that before the Gamecube launched too?

chris3116
06-28-2005, 05:56 PM
I read that interview so many times and I say it's great to have some news.

The Mature Mario concept is a misunderstanding. I think Nintendo wants to have a huge franchise for teens like Mario is for the kids (but I still like Mario).

Less Mario milking on Revolution is great to hear that. All I want is the new Mario Platformer, Mario Kart and Paper Mario.

For 3rd parties companies, I think that my theory is going to be true. 3rd party companies have alpha developpement kits without the controller for a long time even before the E3. Even Square-Enix announces the new FF:CC online at the GDC.

Many developpers are interested and hype the controller. Kojima, himself, said there are new projects for Revolution. Kojima knows something that we don't. Of course, it's not Metal Gear Solid 4. But new franchises. It's just they can't talk about their projects.

The beta dev kits with the controller will be available by the end of the year. It's ironic. We're going to have new infos by the end of the year as well.

Real footage for games will begin at the E3 2006.

I'm not a fan of DS but I think Nintendo wants to put the DS philosophy (not necessairly to have the touch screen) on Revolution. It works. As far I know, DS is a success. To sell more than 5 millions units in worldwide in 1 year, it's really good.

Superperson
06-28-2005, 08:26 PM
From the sounds of it then The Revolution will have lots of system exclusive titles and franchises from 3rd party companies...cool.