View Full Version : Worst video game sequels
KCJ506
04-21-2005, 07:13 PM
What video games did you like but thought the sequels to them were pretty bad? Mine are:
Syphon Filter The Omega Strain
Sypro: Enter The Dragonfly
Mega Man X7
RAGNAROK13
04-21-2005, 07:15 PM
MIB 2:alien escape
Metroid_spy
04-21-2005, 07:26 PM
Sonic 3D Blast - I played this on my cousin's Gamecube because he got that Sonic anniversary disc or whatever it's called. It was orignally on the Sega Genesis. Errr... This game was a game I did not like. Sonic was slower than usual and going around on a "3D" board.
Mortal Kombat 3 - Midway wasn't that creative with the new characters in this game. Most of them were just like clones of other people with different color suits and just brand new moves. And the new "Run" button. Whats up with that? You should be able to run without pressing the ''run'' button.
unknown hero
04-21-2005, 09:11 PM
double dragon III-way too hard and was nothing compared to dd 2
Street Fighter II: Champion Edition-It was a hit in the arcade (just to play as the bosses), but for a game sequel it seemed empty in delivering something extra or new.
Any game in the Megaman X series that wasn't on SNES. I think the first 3 were... any X game on PS sucks.
SuperLuigiBros
04-21-2005, 10:11 PM
Any game in the Megaman X series that wasn't on SNES. I think the first 3 were... any X game on PS sucks.
Please, don't go as far as to say that they suck. I played a demo of MMX8 today, and I must say that it wasn't half bad. Certainly not the best in the series, but certainly not the worst.
Behonkiss
04-21-2005, 10:24 PM
Even X4?
Chimera
04-21-2005, 10:31 PM
Devil May Cry 2 is a travesty. Horrible compared to DMC1 and especially DMC3.
SuperLuigiBros
04-21-2005, 10:50 PM
As far as the worst sequel goes, it's kinda hard to tell. The worst game I remember that was a sequel was some dumb no-name game that I can't even remember the name of. However, the game that had the biggest deprovement from its prequel was Mario Party 3.
Journey From Darkness: Strider Returns--it's everything you liked about the original Strider game . . .only yanked out of this game and replaced with horrible control, crappy animation, and a plot so naked incomprehensible a "Winners Don't Use Drugs" screen would have been more a confession than a public service.
Just. . .bad in every single way. Justifiably derided even now and hopefully in the landfill right next to all those E.T. carts.
Thankfully they made a decent sequel to Strider for the PSX a few years later. It's pretty much forgotten too, but it was a great game and coulda been a blueprint for platformer games in the 3D age.
It wasn't, but ah well. :)
RAINMAN
04-22-2005, 02:34 AM
Double Dragon 2&3
Sonic 3
Donkey Country 3
MK4
Juu-kuchi
04-22-2005, 09:30 AM
-Devil May Cry 2
-Front Mission 4 (especially when it's after a game like FM3)
-Super Street Fighter 2: The New Challengers (absolutely mundane)
-Megaman X7
I'll think of more, but please make note that some of the games I've mentioned at least have a sense of merit, but for sequels they're one of the worst.
Lord Dalek
04-22-2005, 09:56 AM
Indiana Jones and the Infernal Machine- This is not what I wanted when I said "FATE OF ATLANTIS SEQUAL"!
C: The Contra Adventure - Miserable excuse of a game, Happily the series crawled out of the muck with Shattered Soldier and Neo Contra.
Phantasy Star III - Graphics that are a major step down from PSII, poor interface, plot that makes absolutely no sense, you name it it suffers from it.
Ninja Gaiden III - Repition, crummy graphics and a lack of good ideas.
Simpler Simon
04-22-2005, 12:40 PM
MK3/Ultimate MK3: I like em, but one of these did not need to be made. Either they should've waited and released the more robust UMK3 the first time around, or dropped UMK3 and waited for Trilogy to give us the full package.
MK Trilogy: Good idea, horrible execution. Too much recycled animation, palatte swapping, and lazy copying from past games even when the art styles don't match.
Super Mario Sunshine: A gimmicky water pack is Mario's big debut on the Gamecube?
Conan-san
04-22-2005, 12:57 PM
Tales of Dysteny: This game was a complete farce in compariation to T. Phantasia, the music was CRAP and the gameplay was nowhere remotely near as good as it's borthern. Eternia and Symphonia made up for it though.
FF5: Or rather "Final Fantasy Anthoegy version", the translation for this game was appoling, realy.
Zyzzybalubah
04-22-2005, 01:24 PM
Primal Rage 2: I wasn't even that huge of a fan of the first game but lots of people I knew loved it and thought it was great. Dinosaurs brutally fighting each other, peeing attacks, and all sorts of ludicrous violence. The 2nd one got rid of Dinosaurs and replaced them with cavemen/cavewomen. Um... WTF? It's now just a generic fighting game with prehistoric cavemen as the theme. Because it was so badly received in the arcades, no home console version was released.
Star Fox Assault: Okay it's not one of the worst games ever made, but so far every Star Fox has had some great quality (SF: Adventures wasn't the best, but by no means that bad.) Nintendo should have stuck with it's formula of having their own developers work on it rather than let Namco take it and make it feel more "arcade" like.
The PS1 Contras: That's all I really need to say.
Mortal Kombat 3: This is the point where the series was down for awhile. It just recently got revived.
Bubsy 3D: Personally I was fine with the 2D games with him (am I alone here?) But when he hit 3D, it gave him a bad name and ended the poor Bobcat's career in gaming.
Vectorman 2: I loved the first one and was so happy the game would have one final game on Genesis before they ended Genesis' run. The set-up was lame and he didn't fight as many cool bad guys like he did in the last one, instead he fights... bugs?? I'm still hoping we can see a comeback for him. One was in the works but got cancelled (didn't look very good anyway though.)
Classic Speedy
04-22-2005, 02:57 PM
Primal Rage 2: I wasn't even that huge of a fan of the first game but lots of people I knew loved it and thought it was great. Dinosaurs brutally fighting each other, peeing attacks, and all sorts of ludicrous violence. The 2nd one got rid of Dinosaurs and replaced them with cavemen/cavewomen. Um... WTF? It's now just a generic fighting game with prehistoric cavemen as the theme. Because it was so badly received in the arcades, no home console version was released. Hmmm, according to this site (http://klov.com/game_detail.php?letter=&game_id=9125) , the game was never released in arcades, either. Looks bad, though. I did like the original Primal Rage (even IF it's pretty dated and the game is button mashing like Killer Instinct), but to replace the dinos with cavemen? No, never.
Sypro: Enter The Dragonfly Never bought a Spyro game after this one. It shamed the series.
Matt-a-Tastic
04-22-2005, 05:42 PM
Id say the worst was Spyro: Enter the Dragonfly, I mean, there was nothing paticully wrong with it, it was just hellishly boring
Classic Speedy
04-22-2005, 05:59 PM
Id say the worst was Spyro: Enter the Dragonfly, I mean, there was nothing paticully wrong with it, it was just hellishly boring Oh it had many things particularly wrong with it. Slowdown, graphical glitches galore, unimaginative level design, poor graphics for a PS2 game, long loading times, mostly forgettable music, lifeless ingame cinemas, and fewer levels than its PS1 counterparts. Oh, and it was hellishly boring. :p
The only cool thing about the game was the addition of different flame attacks like ice, lightning, and bubbles. But even THAT was flawed because most of the time those weren't put to any specific use. This game needed a LOT more fine-tuning time before release.
Ninja Murasaki
04-22-2005, 06:26 PM
I have all of the Spyro and Crash games ever made and I agree that Enter the Dragonfly is the worst in the series. Luckily, the new one that just came out should be better. It's the only one I don't have. I also don't have Crash Twinsanity, but I don't have a PS2. It would be nice if they would port it to the Gamecube.
Another two downfalls of Enter the Dragonfly were some glitches in the "Farm" level, and having Moneybags only appear once. He appeard many times in the earlier games. For some reason, I enjoyed him as a character.
It's ashame Insomniac left Spyro, and Naughty Dog left Crash Bandicoot. I wonder if this will happen with Racket and Clank and Jak and Daxter come next generation of consoles.
Master Moron
04-22-2005, 11:38 PM
Sonic 3
You needed to lock Sonic 3 onto Sonic and Knuckles to get the full experience. Without Sonic and Knuckles you're only playing half a game. Sonic 3 with Sonic and Knuckles was one of the best platformers ever made.
Anyway, my pick would be Super Mario World 2:Yoshi's Island. While Super Mario World wasn't nearly as good as Mario 3 it was still classic Mario fun. Mario World 2 ruined the series. Instead of playing as Mario you play the mentally retarded Yoshi, who can't even jump normally. This game was simply a chore to play, with ugly graphics, uninspired music, and horrid gameplay. The only good thing about this game was the bosses...and getting Yoshi high, that was pretty cool.
Second place would be Final Fantasy 8. Everything that I liked about the Final Fantasy series was missing. This game had horrible music, ugly character designs, worthless characters(both in abilities and personalities) and the story was dull as hell. The only good parts of this game were the parts where you played as Laguna, Ward, and Kiros.
Phantasy Star III - Graphics that are a major step down from PSII, poor interface, plot that makes absolutely no sense, you name it it suffers from it.
Amen to that. Proof that Sega should think twice before grabbing whoever's available and rushing a sequel out to a top seller.
Thank GOD 4 finished out the series with some dignity and a return to form.
Oh yeah, and I'll add Golden Axe 3 to the list. So bad (like 1st-gen SMS bad) it was solely inflicted on those poor fools who had the Sega Channel, and a big reason I've always suspected why we never got Revenge of Death Adder for the Sega CD or the Saturn.
Noukon
04-23-2005, 07:11 AM
Anyway, my pick would be Super Mario World 2:Yoshi's Island. While Super Mario World wasn't nearly as good as Mario 3 it was still classic Mario fun. Mario World 2 ruined the series. Instead of playing as Mario you play the mentally retarded Yoshi, who can't even jump normally. This game was simply a chore to play, with ugly graphics, uninspired music, and horrid gameplay. The only good thing about this game was the bosses...and getting Yoshi high, that was pretty cool.
Yoshi's Island is pretty widely considered to be one of the best platform games ever made, and it's my personal favorite. It blows most of the other Mario games out of the water (possibly excepting Mario Bros. 3 and Mario World).
My vote goes to Mortal Kombat 4.
Conan-san
04-23-2005, 11:43 AM
You needed to lock Sonic 3 onto Sonic and Knuckles to get the full experience. Without Sonic and Knuckles you're only playing half a game. Sonic 3 with Sonic and Knuckles was one of the best platformers ever made I dunno, that whole barrel thing in Act 2 of Carnival Night pissed of a LOT of people.
Killtacular
04-23-2005, 11:47 AM
It's incredible and just damn criminal that noone has mentioned DEUS EX: INVISIBLE WAR. THE worst video game sequel of all time.
Shnay
04-23-2005, 01:39 PM
I avoided Invisible War at all costs. The cover alone is enough to suggest that the game doesn't have any interest in carrying on the legacy of the first game.
Master Moron
04-23-2005, 01:51 PM
Yoshi's Island is pretty widely considered to be one of the best platform games ever made, and it's my personal favorite. It blows most of the other Mario games out of the water (possibly excepting Mario Bros. 3 and Mario World).
Considered by who? My biggest problem is that Yoshi jumps like a retard. I mean, considering this game is a platformer jumping tends to be important. But, Yoshi's jumps are useless. I mean, let me illustrate trying to jump with Yoshi:
/\
/\ / \
/ \/ \
/ \
Start/ \Finish
Edit:It won't recognize the spaces so my nice little diagram isn't showing up properly.
What I'm trying to illustate is that Yoshi starts falling in the middle of his jump then after he's already fallen back down partway, then he decided to kick his feet and jump a little higher. So, in order to reach the peak of his jump you have to have him fall down a little first and then have him kick up to the peak of his jump. It not only makes simply jumping to a platform take twice as long as it's supposed to, it makes jumping a chore. It's the dumbest thing I've ever seen in a platformer.
And did I mention that the story was freakin retarded? I mean, I know Mario games were never big on continuity but if Mario and Yoshi first met each other in Super Mario World then how the hell could they be helping each other when Mario was a baby? And the stork? I know Mario games are intended for younger viewers but the freakin' stork? I wasn't aware that Mario games targeted preschoolers but I guess I was wrong.
Juu-kuchi
04-23-2005, 02:56 PM
It's incredible and just damn criminal that noone has mentioned DEUS EX: INVISIBLE WAR. THE worst video game sequel of all time. Come to think of it, Invisible War was a surprising leap backward compared to Deus Ex. Oh well, the physics engine's cool, body stacking is fun. Not necessarily THE worst video game sequel, but it sure as hell was not as good as the original.
Behonkiss
04-23-2005, 03:32 PM
It's ashame Insomniac left Spyro, and Naughty Dog left Crash Bandicoot. I wonder if this will happen with Racket and Clank and Jak and Daxter come next generation of consoles.Not going to happen. You see, Insomniac and ND chose to leave the series behind and make other games, and Vivendi Universal kept the rights. Since then, both developers have been bought by Sony, so there's practically no chance of them leaving their series to other developers.
Anyway, if you consider Sonic Heroes a sequel to the Adventure games, it's a huge disappointment. Same goes for Mario Sunshine.
Zapages
04-23-2005, 03:46 PM
I have to say Prince of Persia Warrior Within, because the music and the whole atmosphere was a step back from Sands of Time.... Plus it rips PoP 2 in every single way possible.
Lord Dalek
04-23-2005, 06:29 PM
Amen to that. Proof that Sega should think twice before grabbing whoever's available and rushing a sequel out to a top seller.
Thank GOD 4 finished out the series with some dignity and a return to form. Thank god it isn't cannon. Just sucks sooooo hard.
Oh yeah, and I'll add Golden Axe 3 to the list. So bad (like 1st-gen SMS bad) it was solely inflicted on those poor fools who had the Sega Channel, and a big reason I've always suspected why we never got Revenge of Death Adder for the Sega CD or the Saturn. Revenge of Death Adder wasn't that great either, despite what many of have been led to believe.
Artimus Gigan
04-23-2005, 06:42 PM
FF5: Or rather "Final Fantasy Anthoegy version", the translation for this game was appoling, realy.It's not like the Japanese version was anything special either...too much damn pirate slang(Hydra replaced Slydra and Bartz replaced Butz, the entire story was pretty much intact in the Anthology version)
it was pretty much gameplay focused, the entire Job concept and all. Even though half the jobs on there were pretty much useless
Lord Dalek
04-23-2005, 06:54 PM
It's not like the Japanese version was anything special either...too much damn pirate slang(Hydra replaced Slydra and Bartz replaced Butz, the entire story was pretty much intact in the Anthology version)
Yeah the english translated rom I've got makes it clear that FFV was a major step backwards from IV in the story department.
Graphics, aside from being a touch more colorful, aren't that hot either.
Noukon
04-23-2005, 07:12 PM
Considered by who?
The average user review for Yoshi's Island on Gamespot is 9.0, and 9.2 for the GBA version. On IGN, it's 9.1 for both versions. Press reviews look like they average about 9/10.
You're the first person I've ever encountered making disparaging remarks about the game.
My biggest problem is that Yoshi jumps like a retard. I mean, considering this game is a platformer jumping tends to be important. But, Yoshi's jumps are useless.
...
It not only makes simply jumping to a platform take twice as long as it's supposed to, it makes jumping a chore. It's the dumbest thing I've ever seen in a platformer.
You're taking personal distaste and using it as a solid label of quality. I had a lot of fun with the jumping system in Yoshi's Island, and I think most others who played it would say the same (especially given the user ratings quoted above). It had a unique learning curve, which was a nice change from the other Mario games. Either you didn't take the time to learn to use the jumping system effectively, or you just aren't skilled enough to do so.
Also, "jumps like a retard" is an ineffective insult here, since the comparison is juvenile and, taken literally, ridiculous.
And did I mention that the story was freakin retarded?
It's a Mario game. The stories tend to be simple, base, and have no sense of canon whatsoever. Most games have terrible stories, or even no story whatsoever; the objective is the gameplay, so a bad story doesn't make abad game. (And, again, "retarded" is a juvenile insult, and doesn't really mean anything in this context.)
I noticed you also talked about Yoshi's Island having bad graphics; from a technical standpoint, its graphics were astounding. You're probably referring to the art design, which is completely subjective (though the graphic designer in me really appreciates the art design and attention to detail in color theory that Yoshi's Island flaunts).
It's fine that you didn't like the game, but please don't quantify your taste as a factual statement of quality, when it really, really isn't.
Chrono1995
04-23-2005, 07:34 PM
It's not like the Japanese version was anything special either...too much damn pirate slang(Hydra replaced Slydra and Bartz replaced Butz, the entire story was pretty much intact in the Anthology version)
it was pretty much gameplay focused, the entire Job concept and all. Even though half the jobs on there were pretty much useless I'd rather play FF5 for the rest of my life than play FF8 and FF10 and its ilk again for even five minutes. I enjoyed that game immensely and even though the story wasn't that great, it still gave you a game with soul and character you could at least cheer for a little bit, which is more than I can say for the other two.
Oh, and worst video game sequel? Vice City and Donkey Kong 64.
Artimus Gigan
04-23-2005, 07:49 PM
I'd rather play FF5 for the rest of my life than play FF8 and FF10 and its ilk again for even five minutes. I enjoyed that game immensely and even though the story wasn't that great, it still gave you a game with soul and character you could at least cheer for a little bit, which is more than I can say for the other two.
Bartz pretty much did nothing aside from using a chocobo when you had a long walk and no other available vehicles. He was pretty much like Link from Zelda. Tidus definetly showed more personality than many of the other main heros/heroines though so I'm not sure if that's quite right. Yeah at the beginning of X the game and everything was dead slow, you get a mindscrew opening not knowing anything about what's going on, then you get tossed into a boat, then you have to dive into a reactor core and fight a jellyfish, then you have to walk to a temple. After the 1st temple everything began to get started though.
8 however is incredibly easy or incredibly hard depending on how well you know the junction system...really those long drawn out battles happen because people don't know how to use the system efficantly. Most boss battles I finished in a few minutes, some even a few seconds(99 ultima lionheart).Easiest way was to have everyone have draw and cast it constantly on eneimes, I hardly had to use the summons, all I did was boost the characters natural defences by junctioning
guinaevere
04-23-2005, 11:53 PM
A good number have been mentioned already. I'll add:
Red Faction 2. not the worst. Just a disappointing sequal.
Masters of Orion 3.
Balder's Gate 2 (console)
I know I'm forgetting a few here. But while I'm thinking, I'll go along and second Deus Ex: IW as a travesty of a sequal. It wouldn't have been so bad if the original wasn't such a GREAT game. But it was. IW was a pathetic attempt at a sequal.
Thank god it isn't cannon. Just sucks sooooo hard.
I'm just glad PS4 paid lip service to it just enough to make it seem like it mattered, took one character from the game and made him a total badass. :)
C'mon Sega--I'm getting my Gunstar Heroes sequel after 12 years, complete the PS tetralogy for the GBA. :)
Revenge of Death Adder wasn't that great either, despite what many of have been led to believe.
I dunno--I kinda liked it. It wasn't as good as some of the stuff Capcom was doing with the fantasy stuff at the time (Either it came out about the same time as King of Dragons or I happened to play them about that same time) and Golden Axe 2 wasn't so terribly bad (just not that big a leap from Part 1) but 3 was just. . .lazy in every damn way.
That said. If Golden Axe: The Duel counts as a sequel, I'd like to lambaste it too. I like fighting games--a lot. Just not like this.
WolfieKiwi
04-24-2005, 09:50 AM
Metal Gear Solid 2 Sons of Liberties : Substance is way better
Torok 2 (whatever that tittle is)
Phantasy Star Online III : card games are bad ideas..
MK3: Beyond reality as well as being cheap..
Zyzzybalubah
04-24-2005, 07:57 PM
Hmmm, according to this site (http://klov.com/game_detail.php?letter=&game_id=9125) , the game was never released in arcades, either. Looks bad, though. I did like the original Primal Rage (even IF it's pretty dated and the game is button mashing like Killer Instinct), but to replace the dinos with cavemen? No, never.
I swore to god I saw it in my arcade. It might have been limited but I swear to god I saw it in the arcades.
Zyzzybalubah
04-24-2005, 08:16 PM
It's incredible and just damn criminal that noone has mentioned DEUS EX: INVISIBLE WAR. THE worst video game sequel of all time.
Haven't played the original or this one so.. :shrugs:
Anyway, if you consider Sonic Heroes a sequel to the Adventure games, it's a huge disappointment. Same goes for Mario Sunshine.and
You needed to lock Sonic 3 onto Sonic and Knuckles to get the full experience. Without Sonic and Knuckles you're only playing half a game. Sonic 3 with Sonic and Knuckles was one of the best platformers ever made.
Anyway, my pick would be Super Mario World 2:Yoshi's Island.
I disagree on Mario Sunshine, as I'm one of the only few who liked the gameplay. Unlike Mario 64, it actually had a storyline (a bit goofy, but nonetheless more than just your basic "save the princess" one) and it added some fun new things (the waterpack, Yoshi, those mini maze levels, etc.) It may not be better than the other Marios, but it's still a fun title. On the topic of Sonic Heroes, I agree it wasn't a very good game. The whole team-up concept slowed the game down and just made it boring.
Without Sonic and Knuckles, Sonic 3 would have been a very very dissapointing sequel. The levels just weren't as fun as the previous two titles. With Sonic and Knuckles lock-on technology, there were more levels, a big storyline, and the ability to play as Knuckles in addition to Sonic and Tails did make this IMO one of the best platformers of all-time.
Finally, I'm one of the rare few who agree with Master Moron inregards to Mario World 2. This should only have been called Yoshi's Island, no Mario World 2. It's not a Mario game, you mostly control Yoshi. The glide jump deal was kind of annoying at times, the graphic design was lame (I want my traditional Mario World graphics damn it!) Shooting eggs and playing as Yoshi the whole time wasn't that great. On it's own, Yoshi's Island is not even close to being a bad game, in fact on a 1-10 scale I'd give it a 7, but this just isn't a Mario game, that's why I was highly dissapointed in it. Some may argue with me about Sunshine or even Mario 2 on NES, but those were a little more fun, you actually played as Mario in them (and not stupid Baby Mario, which was really annoying.) I think this was a weak sequel to the Mario games, just I wouldn't say it's the worst of all-time.
SirLemming
04-24-2005, 09:30 PM
I too have to disagree (very strongly) about Yoshi's Island. In fact, I just happened to be re-playing that for the past few days. It's an awesome game. What it lacks in "the Mario feel" it makes up for by being a totally new and great experience in its own right. It's probably the most varied Mario game ever. Each level seems to have something special to it. It never gets old. I'm completely having a blast re-playing it.
The graphics are also great, especially since the style lends itself perfectly to ZSNES's graphics filters.
Zyzzybalubah
04-24-2005, 10:14 PM
I too have to disagree (very strongly) about Yoshi's Island. In fact, I just happened to be re-playing that for the past few days. It's an awesome game. What it lacks in "the Mario feel" it makes up for by being a totally new and great experience in its own right. It's probably the most varied Mario game ever. Each level seems to have something special to it. It never gets old. I'm completely having a blast re-playing it.
The graphics are also great, especially since the style lends itself perfectly to ZSNES's graphics filters.
That's cool. I'm gonna have to finish that game someday. It was fun but just not Mario fun for me. Then again many like Majora's Mask and I despise that game! (That reminds me of two sequels that were bad, but just not in the "worse" category. Majora's Mask and Zelda 2 for NES.)
Behonkiss
04-24-2005, 10:17 PM
I disagree on Mario Sunshine, as I'm one of the only few who liked the gameplay. Unlike Mario 64, it actually had a storyline (a bit goofy, but nonetheless more than just your basic "save the princess" one) and it added some fun new things (the waterpack, Yoshi, those mini maze levels, etc.) It may not be better than the other Marios, but it's still a fun title. On the topic of Sonic Heroes, I agree it wasn't a very good game. The whole team-up concept slowed the game down and just made it boring.The storyline cinematics had no effort in the animation and awful voice acting, not to mention that they were nonexistant after the third or so level. FLUDD was a novelty that got annoying after five minutes. Yoshi was also a novelty with some stupid ideas implemented (A timer? What?). The mazes, on the other hand, were fun.
I highly recommend you finish Yoshi's Island. It has my favorite 16-bit Mario final boss fight ever.
SirLemming
04-24-2005, 10:42 PM
I highly recommend you finish Yoshi's Island. It has my favorite 16-bit Mario final boss fight ever.Ooh, that too.
Master Moron
04-24-2005, 10:43 PM
I highly recommend you finish Yoshi's Island. It has my favorite 16-bit Mario final boss fight ever.
Yes, as much as a chore it was going through the levels in Yoshi's Island, the boss fights were excellent.
randomguy
04-24-2005, 10:47 PM
Surpisingly (what with all of this talk about Yoshi's Island), I don't think Yoshi's Story has been mentioned yet. That game was incredibly disappointing. It looks fantastic, but the gameplay is immensely shallow and it takes all of forty-five minutes to beat. One of Nintendo's rare failures when it comes to sequels.
Zyzzybalubah
04-25-2005, 02:03 AM
Surpisingly (what with all of this talk about Yoshi's Island), I don't think Yoshi's Story has been mentioned yet. That game was incredibly disappointing. It looks fantastic, but the gameplay is immensely shallow and it takes all of forty-five minutes to beat. One of Nintendo's rare failures when it comes to sequels.
Indeed. Plus "the apple"/"the assh*le"/"be careful" and many other tunes in that game got on my nerves. It just needed some more levels and challenge.
Robin2099
04-25-2005, 02:03 AM
Mine would be:
-Double Dragon 3. Has anyone seiously beat this game ever without cheating at all?
-Devil May Cry 2: No where near as good as 1 and 3.
-Dino Crisis 3: Single handedly killed the Dino Crisis franchise.
-Tomb Raider 3 and Angel of Darkness: By far the two worst of the tomb raider games.
Thats all I have for now.
Would Donkey Kong 64 count?
RAINMAN
04-25-2005, 03:05 PM
Haven't played the original or this one so.. :shrugs:
and
I disagree on Mario Sunshine, as I'm one of the only few who liked the gameplay. Unlike Mario 64, it actually had a storyline (a bit goofy, but nonetheless more than just your basic "save the princess" one) and it added some fun new things (the waterpack, Yoshi, those mini maze levels, etc.) It may not be better than the other Marios, but it's still a fun title. On the topic of Sonic Heroes, I agree it wasn't a very good game. The whole team-up concept slowed the game down and just made it boring.
Without Sonic and Knuckles, Sonic 3 would have been a very very dissapointing sequel. The levels just weren't as fun as the previous two titles. With Sonic and Knuckles lock-on technology, there were more levels, a big storyline, and the ability to play as Knuckles in addition to Sonic and Tails did make this IMO one of the best platformers of all-time.
Finally, I'm one of the rare few who agree with Master Moron inregards to Mario World 2. This should only have been called Yoshi's Island, no Mario World 2. It's not a Mario game, you mostly control Yoshi. The glide jump deal was kind of annoying at times, the graphic design was lame (I want my traditional Mario World graphics damn it!) Shooting eggs and playing as Yoshi the whole time wasn't that great. On it's own, Yoshi's Island is not even close to being a bad game, in fact on a 1-10 scale I'd give it a 7, but this just isn't a Mario game, that's why I was highly dissapointed in it. Some may argue with me about Sunshine or even Mario 2 on NES, but those were a little more fun, you actually played as Mario in them (and not stupid Baby Mario, which was really annoying.) I think this was a weak sequel to the Mario games, just I wouldn't say it's the worst of all-time.
It`s a good game but I don`t consider it a sequel to mario games. If anything it seem like a prequel. Then again I consider baby mario and normal mario as separte characters. I like the double jump, althougth it not the first game to have the double jump.
Peter Paltridge
04-25-2005, 04:45 PM
DK64 SHOULD count...the worst DK ever. I'll give it this though: it had the best humor of all the DK games, go figure. The manual was written by Cranky!
DK64 SHOULD count...the worst DK ever. I'll give it this though: it had the best humor of all the DK games, go figure. The manual was written by Cranky!The manual, music and graphics were the only good things about DK64. (Well, some of the boss fights were fun. And it was cool to play the original Donkey Kong.) Cranky even points out in the manual that the item collecting tries to hide the lack of gameplay.
Zyzzybalubah
04-25-2005, 08:32 PM
The manual, music and graphics were the only good things about DK64. (Well, some of the boss fights were fun. And it was cool to play the original Donkey Kong.) Cranky even points out in the manual that the item collecting tries to hide the lack of gameplay.
Heh I remember when Rare was in an interview and they discussed games that changed the industry: Mario 64, Star Fox, Donkey Kong Country, a fighting game (Street Fighter or Mortal Kombat) and just many different types of titles, they said "add Donkey Kong 64 to that list." LOL looking back on that now, they couldn't have been anymore wrong. It's just Banjo-Kazooie with apes and fruit guns? I dont see any changes in the industry because of that, well maybe besides more attempts at avoiding being that boring and repetitive.
guinaevere
06-13-2005, 11:22 PM
K. Got a new one to top all others.
Fallout: Brotherhood of Steel (xbox)
I love the Interplay Balders Gate engine. Love Fallout. But the writers & level design folks for this game should be publicly humiliated.
James Bester
06-13-2005, 11:42 PM
I actually enjoyed playing Sunshine. It wasn't near the enjoyment of Mario 64, but it still used the same type of formula, and I really enjoyed most of levels(especially Noki Bay). However, the final boss battle was crap. I mean, come on. You end up fighting Bowser in a freakin hot tub!
Sonic Heroes was a letdown. While the Sonic Adventure games tried to appeal to the older players and younger players, Sonic Heroes only attempted to impress the younger set. It had the worst storyline, and a really corny and inconclusive ending.
Robin2099
06-14-2005, 06:15 PM
Ok, I have a new one now. Dead to Rights 2 was a complete step backwards and not anywhere near as fun as the first one.
Michael24
06-14-2005, 06:39 PM
Though I haven't played the most recent CONTRA game (I did play the demo my brother got with something, but it didn't impress me much), I never liked any of the other CONTRA games after the first one.
Pretentious
06-14-2005, 07:14 PM
Jet Set Radio Future took everything that made the first game so ridiculously awesome and tossed it out the window.
Kurtman
06-14-2005, 07:26 PM
Hmmmmm.........I would have to go with Phantasy Star Online. I think it's a piece of crap which will never live up to the AWESOME Phantasy Star 4 for Sega Genesis!
Frank Castle
06-14-2005, 07:29 PM
Metal Gear 2: Snake's Revenge (Not the true sequel but a sequel none the less)
Jowy Blight
06-14-2005, 10:42 PM
Final Fantasy X-2. Granted I didn't really like FFX either, but I could barely even sit through the opening of the game without wanting to turn it off.
Pretentious
06-14-2005, 11:18 PM
See, I absolutely LOVED Final Fantasy X-2 myself (never even touched FFX though). It was overly goofy and cheesy and had a sense of fun for the most part that seemingly every other FF game lacks. Never really took itself seriously until near the end and even then, there was still crap like Yuna's ridiculous posing and the Leblanc Syndicate in general.
WolfieKiwi
06-14-2005, 11:52 PM
Torok 2 (the title was" seeds of evil" right?)
Metal Gear Solid 2 Sons Of Liberties
Sonic Heroes
DBZ Bodokai 2: it sorta (SORTA) went downhill from there..
Lord Dalek
06-14-2005, 11:52 PM
Phantasy Star 3. UGHHHHHHH!
Tenku
06-15-2005, 12:38 AM
Sonic Heroes. :shrug:
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