View Full Version : Metal Gear Solid 3: Snake Eater Talkback (Spoilers)
Batman's Biggest Fan
11-17-2004, 12:29 PM
It ships today people.
Hungry for Some Snake?
http://image.allmusic.com/00/agg/cov200/drg200/g202/g20249vhq0g.jpg
"I raised you, and loved you, taught you techniques, endowed you with knowledge. There's nothing more for me to give you. All that's left for you to take is my life." - The Boss
Release Date: November 17, 2004
Game Company: Konami
Directed by: Hideo Kojima
Starring: David Hayter, Suzetta Minet, Lori Alan, Neil Ross, Josh Keaton, Jim Ward, Brian Cummings, James Mathis, Heather Halley, Jim Ward
Plot summary:
In the year 1964, a FOX agent named Jack is sent in to rescue Sokolov who is Soviet devecting to the United States, however Colonel Volgin is keeping Sokolov hostage for him to develop a nuclear weapon, a type of "Metal Gear". Major Tom sends Jack in (with the codename Naked Snake) to rescue Sokolov and bring him back to the United States, Snake will also have to face "The Boss" the woman who trained Snake and one who is defecting to the Soviet Union.
Visit the official site here (http://www.konamijpn.com/mgs/)
Comments?
(Look for past MGS talkbacks: MGS1, MGS2 and perhaps their ports/remakes soon)
Lord Dalek
11-17-2004, 01:03 PM
Any chance for MSX Metal Gear and Metal Gear 2 talkbacks as well?
Batman's Biggest Fan
11-17-2004, 01:12 PM
Any chance for MSX Metal Gear and Metal Gear 2 talkbacks as well?
Yeah, if I could find some boxart pics or title pics
Lord Dalek
11-17-2004, 01:41 PM
Yeah, if I could find some boxart pics or title picsAsk and ye shall recieve...
http://img.photobucket.com/albums/v92/lorddalek/Mgeare_00.bmp
http://img.photobucket.com/albums/v92/lorddalek/solide12_04.bmp
DonkeyKongSnes
11-17-2004, 05:46 PM
I am going to get it later tonight. I am disappoined at what gamespot gave it. They gave it a measly 8.7 which I doubt is a fair rating.
creeper
11-17-2004, 06:09 PM
Anyone know the significance of the question posed before you begin play?
Lord Dalek
11-17-2004, 10:06 PM
I am going to get it later tonight. I am disappoined at what gamespot gave it. They gave it a measly 8.7 which I doubt is a fair rating.IGN was fawning over it.
Captain Harlock
11-18-2004, 12:20 AM
Well, I'm addicted to the game. I'm only about 5 hours into the game, but I'm very much enjoying the plotline and new additions in gameplay. The CQC system is a simple and enjoyable way to disable your enemies. Also, it's pretty fun to see an X-ray of Snake with a bullet stuck in his leg / arm / hand / foot - whatever (through the means of the cure system). I do think, however, the hunting and eating system was a little over exaggerated. Refilling stamina isn't really that big of a chore, and there always seems to be an abundance of food around. I just can't wait to see how it all ends. I'm sure Hideo has some giant twist awaiting at the end of the game. Perhaps the most cryptic thing of all is the game over screen. So far, that's fueling my theory that I have on how the game is going to end.
I've been anticipating this game for what seems like months. Now that I finally have it, I feel that the hype and my expectations were met, and in some cases - exceeded. The only drawback that I'd say the game has is the cutscenes. Not about their length, but the directorial style. When the Twin Snakes was released, the cutscenes received Matrix-like effects that just seemed cheesy. There's one particular cutscene I've seen in Snake Eater that is along those lines.
This is when Eva uses Ocelot's face to do a backflip with her motorcycle. If you don't know who Eva is, that's an entirely different spoiler. =o
But then again, the Metal Gear Solid series is known for style. Would I proclaim this as game of the year? Not quite, but it should be in the running. I mean, there's Prime 2, Halo 2, San Andreas, possibly PoP2, and not to mention the release of KOTOR II next month. Another title I've been eagerly awaiting, but that is for another thread.
Harlock's inital opinion: A-
Of course, the final grade is to come on completion.
ClockStomper
11-18-2004, 11:25 AM
Just beat it.
Quick and dirty summary:
Basicly the whole thing is about the Philosopher's Legacy, a 100 billion jackpot left by a shadowy organization of world leaders that disbanded upon the World Wars. The upstart Patriots want the money to start up their organization.
Anyway, Snake is basicly sent to save Sokalov, but that's not his real mission. The Boss, Snake's former lover and commander, is a defecter to the USSR. Snake's gets his ass kicked by The Boss, but unfortunatley, after said ass kicking, The Boss is framed for setting off a nuclear explosion (Volgin does it).
So Snake is sent is to kill her on his second mission (to appease Russia). After he's killed The Boss (and the Cobras and defeated the Shagarod) he learns from a tape left by fellow spy Eva that The Boss was undercover all along, Snake was sent on the first mission to make her defection convincing. After the explosion, she even agreed to be killed by Snake for a crime she didn't commit, all to spare the country she loved the wrath of the Russians. At the end, Snake is honored by LBJ and given the title Big Boss, but he's clearly disgusted with all of his former allies. He goes to Arlington to salute The Boss's unmarked grave. Obviously, his "terrorist" activities in the original Metal Gear was caused by these events.
After the credits message:
The Boss's son, Ocelot, was also undercover. He nabs the Philosopher's Legacy for the Patriots.
My favorite part: Apart from the story of The Boss, I loved the Raiden fake-out. A lot of the joke's fell flat except for that one. Ocelot is pretty cool too.
Thankfully, this game ties up it's loose ends unlike it's predeccessor. I never ended up having to use CQC, but I did use "cure" a lot. It was really easy because I picked the easy mode with the unlimited tranqulizer gun. I really just wanted to see the whole story quickly. I did like that there weren't as many forced codec calls.
Also, there's supposedly away to kill "The End" earlier in the game so you never have to fight his boss battle. I wish that was possible with Twin Snakes, since in that game you could fire a Nikita missle and guide it over REX's head and right into Liquid and Ocelot in the control room. Yet nothing changes.
Batman's Biggest Fan
11-19-2004, 10:08 AM
I'm addicted to this game so far. Can anyone send me the full cast list?
X-Play had a pretty nice review, giving it a 4/5 in the end.
My favorite part was the young Ocelot juggling the three pistols and then shooting every guy that popped out. That was pretty fancy.
Deadly Messiah
11-19-2004, 08:30 PM
I am going to get it later tonight. I am disappoined at what gamespot gave it. They gave it a measly 8.7 which I doubt is a fair rating.It couldn't be there being a reason for it getting an 8.7 now could it? What did they say the negatives are?
Frankly, I think that is a fair score for any MGS game. I always get pissed off when the overhyped games always end up with a score close to 10 because I know it is not the best game in the world.
DonkeyKongSnes
11-19-2004, 10:03 PM
I wasn't to happy by this score since i though it was better than the average game. It has an excellent storyline so far, and a fair amount action. They didn't like the cutscenes, pressure sensitive buttons, and the camera views. I personally like these things in the game especially the cutscenes. So far the story is better and the cutscenes are done better than the second one, and they gave that a 9.6. The best part about the cutscenes is that you can press the R1 key to switch the views during cutscenes. So far i am about half way through it and i think it is in my top 3 games of the year so far.
DonkeyKongSnes
11-20-2004, 02:34 PM
the only thing i don't like is how the voices don't match the lips. They were off in the lip synchronizing.
creeper
11-20-2004, 03:44 PM
I do have to say this game is awesome. I just finished one of the first boss battles. I loved it so much I made sure to beat it 3 more times. One thing i love about this game is that you learn to take advantange of different skills. I want to actually go back and incorporate my skills from the begining.
You have to love games like Metal Gear 3 because it takes it's own genre and takes it to a new level. I like not having the old radar and always knowing where the enemy is. I don't use the motion detector or sonar much unless i need food, or want to avoid snakes. I love just finding my enemies.
Anyways, I love the game play. If i didn't have a form of ADD i would be a lot farther, but I can't help but torment the other soldiers.
Batman's Biggest Fan
11-20-2004, 03:56 PM
Just beat it.
Yeah it's confirmed
Snake in this game is Big Boss. But in Snake vs. Monkey mode, although it doesn't count that is Solid Snake.
The highlight of the game has to be the sequence when you're on the motorcycle.
Batman's Biggest Fan
11-20-2004, 06:56 PM
I liked how before the ending credits rolled we got
October 1972 (Year is correct, not sure about month)
Sons of Big Boss are born (Solid, Liquid, Solidus)
Man I can't wait till the next Metal Gear game, Solid or not. I just hope that we get to play as Solid Snake again though.
Lord Dalek
11-20-2004, 07:28 PM
I liked how before the ending credits rolled we got
October 1972 (Year is correct, not sure about month)
Sons of Big Boss are born (Solid, Liquid, Solidus)
Man I can't wait till the next Metal Gear game, Solid or not. I just hope that we get to play as Solid Snake again though.Solid Snake is supposed to be in Ac!d.
WolfieKiwi
11-21-2004, 12:31 AM
Metal Gear Solid 3 Snake Eater=:D :D :D :D....
That's all that needs to be said..
ZorBrak
11-21-2004, 11:17 AM
I am highly unsuprised. I was not exicited about this game and well...so far it's not exciting me, the stealth mechanics are all messed up now, it's become damn near impossible to get out of alert mode once you are in it now, you can get seen through walls...ugh. Buggy. SO not the 10 people say it is, it may have an interesting story but hell even MGS2 played better than this.
2 1/2 - 3 stars
Deadly Messiah
11-21-2004, 04:15 PM
I wasn't to happy by this score since i though it was better than the average game. It has an excellent storyline so far, and a fair amount action. They didn't like the cutscenes, pressure sensitive buttons, and the camera views. I personally like these things in the game especially the cutscenes. So far the story is better and the cutscenes are done better than the second one, and they gave that a 9.6. The best part about the cutscenes is that you can press the R1 key to switch the views during cutscenes. So far i am about half way through it and i think it is in my top 3 games of the year so far.
Yeah, but that is their opinion, this is yours. I personally wouldn't give any MGS game above an 8.5 just for hype. I give MGS TT an 8.5, and MGS2 an 8.
CryptiniteDemon
11-21-2004, 09:27 PM
This game is just pure awesome-ness. I would deem it the best in gaming history. The game obviously has some flaws, but I consider them very minor and they don't take away from the game as a whole.
This game packed more stuff into it than any other game I've ever seen. Story is great, mechanics are great, graphics are beautiful, and it has replay value out the wazoo.
A+ 10/10
I was really prepared to tear this game apart, but it was just too good for me to give it anything less.
MGS3 has had minimal hype so reviews are definitely a little low. Halo2 is suffering from MGS2 syndrome. Too much hype and failed. This game hasn't though. NOt enough hype and the game was almost too much for me to handle.
Opaque
11-22-2004, 05:46 AM
October 1972 (Year is correct, not sure about month)
Sons of Big Boss are born (Solid, Liquid, Solidus)
Man I can't wait till the next Metal Gear game, Solid or not. I just hope that we get to play as Solid Snake again though.
Solid Snake is the exact clone of Big Boss, so techincally you did. But I get what you mean, and I agree, I want to see his story progress in 4. (Which is heavily in development BTW)
ZorBrak
11-22-2004, 05:38 PM
I am highly unsuprised. I was not exicited about this game and well...so far it's not exciting me, the stealth mechanics are all messed up now, it's become damn near impossible to get out of alert mode once you are in it now, you can get seen through walls...ugh. Buggy. SO not the 10 people say it is, it may have an interesting story but hell even MGS2 played better than this.
2 1/2 - 3 stars
Okay I mae that review in pissed off mode and jumped the gun...I will say this...the FIRST part of the game sucks imo, there is just NO WHERE to hide, the forest is more like a bunch of dirt canals, now that I've beaten the game though...wow...and they even fixed the story that MGS2 was turning into a train wreck! 4 1/2
Still don't think it should have been called MGS though, it really is just a Metal Gear Game, no Solid involved.
If I have it straight...
Solidus is an exact clone (and an older experiment)?
Liquid is the dominant gened clone?
Snake is the recessive gened clone?
ClockStomper
11-23-2004, 12:10 PM
Okay I mae that review in pissed off mode and jumped the gun...I will say this...the FIRST part of the game sucks imo, there is just NO WHERE to hide, the forest is more like a bunch of dirt canals, now that I've beaten the game though...wow...and they even fixed the story that MGS2 was turning into a train wreck! 4 1/2
Still don't think it should have been called MGS though, it really is just a Metal Gear Game, no Solid involved.
If I have it straight...
Solidus is an exact clone (and an older experiment)?
Liquid is the dominant gened clone?
Snake is the recessive gened clone?They all suffer from accelerated aging. Solid dies his hair brown (he was originally a brunette anyway around the time when he killed Big Boss) before MGS1 to avoid confusion with Liquid (the both had faded blondish-hair at the time.) I believe George Sears was aged even more to serve as the Patriots puupet president.
I do think it was oddly sentimental for Solidus to name his adopted son (Raiden) after his own clone-papa. So the MGS series follows 3 generations of the Snake Family...
Big Boss (Father)
Solid Snake (Son)
Raiden (Adopted Grandson)
All 3 had the rank of Snake when playable.
ZorBrak
11-23-2004, 12:46 PM
They all suffer from accelerated aging. Solid dies his hair brown (he was originally a brunette anyway around the time when he killed Big Boss) before MGS1 to avoid confusion with Liquid (the both had faded blondish-hair at the time.) I believe George Sears was aged even more to serve as the Patriots puupet president.
I do think it was oddly sentimental for Solidus to name his adopted son (Raiden) after his own clone-papa. So the MGS series follows 3 generations of the Snake Family...
Big Boss (Father)
Solid Snake (Son)
Raiden (Adopted Grandson)
All 3 had the rank of Snake when playable.
I thought it was that his hair was brown and he died it Black for the Shadow Moses operation? Liquids was pretty blonde....that part's got me a bit stumped because blonde hair is a recessive trait. Perhaps only their battle related genes were enhanced/altered.
Juu-kuchi
11-24-2004, 03:32 AM
At least this Thanksgiving won't be much of a bore with this game around. The only problems I have with it are the 30 fps graphics (I think) where in MGS2 (and in some sense TTS) runs at quite a smooth 60 fps. That and can anybody give me the skinny on the difficulty levels and what denotes "I love MGS1" and "I love MGS2"?
One final note, does anybody find it ironic that Brian Cummings is playing another guy who wears a monocle?
DonkeyKongSnes
11-24-2004, 11:05 PM
I just finished the game and but i didn't find that alligator head. Where was it at? Now I have to play the whole game again on a higher difficulty and I am going to try to find everything this time around. The game deserves a score 95% or higher I think, since the story is really good, and it has really memorable boss fights.
Batman's Biggest Fan
11-26-2004, 02:46 PM
Does anyone have a good quote for me to use?
ClockStomper
11-30-2004, 11:59 AM
"Is there anyway to take off my pants?"
My favorite Signt/Snake convo, high-larious.
As for difficulty levels, I did super-easy just to see all the cut scenes (then I was pissed off as there's no demo theater.) It's very fun on normal. If you pick "I like MSG2" you start out with Snake wearing the rubber Raiden mask.
mookie75
12-12-2004, 02:05 AM
I haven't played this game yet, but I know my brother is getting it for Christmas.
I'm just curious about something. I don't want any spoilers, but does this game have anything to do with whatever is supposed to happen after the ending of MGS2? Or will I be waiting for MGS4 to find the continuation of that storyline... :sweat:
Nin-Nin69
12-12-2004, 03:43 AM
Does anyone have a good quote for me to use?
The Boss: I raised you, and loved you, I've given you weapons, taught you techniques, endowed you with knowledge. There's nothing more for me to give you. All that's left for you to take is my life.
DonkeyKongSnes
12-12-2004, 07:02 PM
I haven't played this game yet, but I know my brother is getting it for Christmas.
I'm just curious about something. I don't want any spoilers, but does this game have anything to do with whatever is supposed to happen after the ending of MGS2? Or will I be waiting for MGS4 to find the continuation of that storyline... :sweat:
It basically answers most of the questions you or anyone else in that matter had about mgs 2
David Lucas
12-21-2004, 03:57 AM
By far, my favorite video game series ever released is Street Fighter. However, when it comes to which series of games I believe to be the greatest video game experiences ever? MGS, no contest.
MGS3 doesn't break that tradition.
MGS had amazing gameplay, amazing story, amazing characters, amazing boss battles, amazing plot twists, amazing ending.
MGS2 had.....well, that Tanker chapter was pretty bad ass. That's about it.
Amazing gameplay, don't get me wrong. But Fatman? Come on. That ending? Ugh. Jack? Good god....
But MGS3 took a completely different step than the last two for those who are still undecided on it. 3 has more of a 007 feel to it. From the JUST cheesy enough opening, to the rest of the plot, it feels like MGS gameplay wise, it plays out like Bond, but with more heart. A lot more heart.
Revolver Ocelot, even as a teenager/twenties, still manages to steal the show though. This prequel had a nice way of tying evryone together without doing it in a overly idiotic way. Everything fits together very nicely.
As all of you who know who Big Boss is, he's missing an eye. Let's just say the way they go about that really caught me off guard. I mean, you always knew it wasn't Solid Snake, it takes place in 1963. But I really wanted it to be because I haven't gotten a game where I've got to play has him the whole way through since MGS hooked me.
But as I said, we all knew it wasn't Solid, but that eye scene was still a nice lil way of them sayin "Yeah, you were right, it's Big Boss. See?"
And then there's the Sorrow's boss fight.......I'm just gonna leave it at that.
I'm not the stealthiest of people, and MGS lets ya kill people in pretty realistic ways, so let's just say that the Sorrow's fight was probably the most horrific time I ever had with Hideo Kojima and friends.
Flamethrowing astronaut jetpack guy was pretty bad ass too.
Peter Paltridge
06-25-2005, 03:01 PM
I just finished it, and THIS is the true MGS sequel, not MGS2. How anybody can hate it based on something as trivial as camera angles (c'mon, this isn't nearly as bad as Kingdom Hearts) is beyond me. Maybe after MGS2 they just automatically hate all MGS titles.
The series finally evolves this time; the camoflauge system is great. It's a ton of fun to see how well you can hide yourself.....it's true that you get no radar, but the ability to hide well balances it out. The scenery is the prettiest I've ever seen on the PS2, especially the field of the final fight. Ya gotta wonder how they did it.
This deserves a lot more respect than it got. It should have come out in 2001 and MGS2 should never have been released--then the overhype would have gone to a game that deserved it.
All you people who bought San Andreas instead--die. Now.
Parco
06-25-2005, 08:52 PM
At least this Thanksgiving won't be much of a bore with this game around. The only problems I have with it are the 30 fps graphics (I think) where in MGS2 (and in some sense TTS) runs at quite a smooth 60 fps. That and can anybody give me the skinny on the difficulty levels and what denotes "I love MGS1" and "I love MGS2"?On the higher difficulties, Snake takes more damage and his own attacks do less, guards are smarter, they can see farther and have better hearing, and there are more of them. On Normal and higher, Alert status is not cancelled by escaping to a different area.
The "This is my first time playing MGS/I love MGS1/I love MGS2" setting: This has no bearing on the gameplay. If you select "I love MGS2!", Snake starts off the game wearing the Raiden mask on the plane to "hide his identity". Really, it's just the developers poking some fun at themselves. Snake automatically removes it after he lands. Selecting any other option has no effect.
email2003
06-27-2005, 11:06 PM
I have to agree. MGS3 is way better than MGS2. I beat the game in April and it was a great story.
mookie75
07-03-2005, 01:45 PM
I didn't want to start a new thread just for this, but there's a new Metal Gear flash over on flashplayer. Die hard fans may get a kick out of it....I know I did. :anime:
http://www.flashplayer.com/animation/metalgearcrisis11_movie.php#bottom
creeper
07-03-2005, 02:15 PM
I didn't want to start a new thread just for this, but there's a new Metal Gear flash over on flashplayer. Die hard fans may get a kick out of it....I know I did. :anime:
http://www.flashplayer.com/animation/metalgearcrisis11_movie.php#bottom
That was great. I loved the little subtle things they pointed out that made were mind boggling. Different voice actors indeed.
Classic Speedy
07-22-2005, 06:17 PM
Sorry, but I liked MGS 1 & 2 better. MGS 3 deserves credit for the cool additions like curing and eating, I'll give it that. And the overall presentation is good (like the James Bond motif).
But MGS 3 has one huge problem: It's barely a game at all; rather, it's a series of small snippets of gameplay inbetween the rather lengthy cinemas. And since I didn't get into the cinemas like I did in MGS 2 (too... many.... Russian names!!), the cutscenes were boring. That 40 minute ending was the final nail in the coffin. Even though there was a big plot twist with Eva being a Chinese spy , I didn't care anymore. A player should NEVER have their hands off the controller that long, especially if the pay-off isn't that great.
And don't get me started on the boss fights. The only worthwhile fight was The Fear, because he zipped around the trees and such. But Ocelot was easy, The Pain was stuck in an easily-predictable pattern, The End is beatable just by turning off the game for a while, The Fury should've been harder because of his flamethrower but was also easy, and The Sorrow barely counts as a boss fight to begin with. Disappointing, compared to the well-staged fights of MGS 1 & 2.
mookie75
07-22-2005, 06:39 PM
But MGS 3 has one huge problem: It's barely a game at all; rather, it's a series of small snippets of gameplay inbetween the rather lengthy cinemas.And that would make it different from MGS2..............in what way?....... :sweat:
I'd have to disagree with your comments on the boss fights as well. I didn't find any of the MGS2 fights to be any more of a challenge than the MGS3 fights (or the original MGS bosses for that matter......in fact, games in general aren't really a challenge these days but that's a topic for another thread).
Not that I want to mock MGS2. I liked that game as well. In fact, my only objections in that game were the moments of "preachy-ness" which occur in all the MGS games, and the final scenes after you finish off Solidus (I just didn't care for the ending).
...........Oh yeah, and I absolutely DETESTED the Jack/Rose codec conversations. I barely resisted skipping them the first time through and I ALWAYS skip them when I play it now. Come to think of it, I would rank MGS3 over MGS2 simply because, unlike with Rose, I didn't want to reach into the game and strangle Para-Medic with my own two hands by the end of MGS3. :anime:
Oh well, to each their own I guess. As a whole I enjoy the MGS series because it has a storyline that interests me and a handful of colorful characters. I try not to be too hard on any particular installment since, in reality, they're all part of a larger story arc (more or less).
Peter Paltridge
07-22-2005, 06:57 PM
MGS2 is MUCH MORE of a movie than MGS3. I found myself using my controller at least 50% more. There were plenty of places to play 'n sneak in 3, as opposed to the cramped Plant in 2 which you never even got to fully explore. MGS3 had more areas, better graphics, better gameplay and ingenious new ideas.
And don't tell me you didn't see Eva's ending twist coming.
Classic Speedy
07-22-2005, 07:01 PM
And that would make it different from MGS2..............in what way?....... I knew someone would bring that up. And I already answered that anyway. I was "into" the story in MGS 1 & 2 and I couldn't care less in MGS 3. So of course the cinemas in 3 are going to seem longer (and more abundant) than 1 & 2, if you don't like them.
I'd have to disagree with your comments on the boss fights as well. I didn't find any of the MGS2 fights to be any more of a challenge than the MGS3 fights (or the original MGS bosses for that matter......in fact, games in general aren't really a challenge these days but that's a topic for another thread). Well then, let me explain my reasonings. Fat Man was a great boss because you had to do two things at once: Disarm his bombs and track him down to shoot him. The Olga fight was cool, not only because she kept hiding behind stuff, but because she obscured your view with the glare. The next-to-final battle with the constant drones of Metal Gears was awesome, simply put. Not only for the seemingly hopelessness of the ever-worsening situation but because it was fought completely with rocket launchers from a long ways away. Vamp was in the same vein as The Fear- he zipped around, which gave the fight a fast pace and you had to stay on your toes.
Really, the only boss that sucked in MGS 2 was Fortune. Oh, let's allow her to deplete her life by herself. Yawn...
...........Oh yeah, and I absolutely DETESTED the Jack/Rose codec conversations. I barely resisted skipping them the first time through and I ALWAYS skip them when I play it now. Come to think of it, I would rank MGS3 over MGS2 simply because, unlike with Rose, I didn't want to reach into the game and strangle Para-Medic with my own two hands by the end of MGS3. What about that black guy in the contact menu in MGS 3? He added absolutely NOTHING to the game; if he were absent, the game wouldn't be any different. Atleast Rose contributed to the big plot twist at the end of MGS 2.
and the final scenes after you finish off Solidus (I just didn't care for the ending). Yeah, that scene was pretty anti-climactic, I agree.
And don't tell me you didn't see Eva's ending twist coming. Sorry? :o
K-dog
07-22-2005, 07:10 PM
...........Oh yeah, and I absolutely DETESTED the Jack/Rose codec conversations. I barely resisted skipping them the first time through and I ALWAYS skip them when I play it now. Come to think of it, I would rank MGS3 over MGS2 simply because, unlike with Rose, I didn't want to reach into the game and strangle Para-Medic with my own two hands by the end of MGS3. :anime:
dude, you are so right. all i heard in MGS2 was "Jack" this "Rose" that. lmao. in MGS3 Snake and Para-medic arnt the ones who make love in the end. its Snake and Eva. Still. hearing Para-medic talk about movies every time i save the game kinda killed it. "hey have you seen this move its really good *2 hour long speech of 'that movie'* ::snake:: "im not really much of a movie person"
yeah its true the MGS games are more of a movie than acual gameplay. i went to go take a 5 minute shower and the cutscene was still on. i was like "what?"
it was the ending that tripped me out
i would have never expected ocelot to be ADAM and Eva to be a spy
when i beat the game i was happy to have everyone shut-up. (especally para-medic)
the other thing that got me mad was when Ocelot called for his team mates. gah! that growl is just ANNOYING.
you notice how raiden and snake had the same name? and notice on MGS3 that snake has a raiden mask? that makes me think
mookie75
07-22-2005, 09:34 PM
I think the MGS games are the kinds of games that I play FOR the cutscenes. If the scenes are cool or interesting, then I don't mind sitting through a long one. (Actually, it's the long codec conversations that I get irritated with...those seemed to be more abundant in 2 than in 3...). I think I would place the Legacy of Kain/Soul Reaver games in that category too. I enjoy the scenes just as much, if not more, than the game itself. I'd much rather watch an awesome Ocelot scene (preferably older Ocelot and not younger), than yell "Freeze!" at my 1,000,000th masked guard. Also, my anticipation for the next installment in the series comes solely from my desire to continue the story and not from my desire to yell "Freeze!" at my 2,000,000th masked guard. :anime:
Classic Speedy
07-22-2005, 09:47 PM
(preferably older Ocelot and not younger) Old Ocelot is 1000x more badass than the young Ocelot. :D
mookie75
07-22-2005, 09:51 PM
Well then, let me explain my reasonings. Fat Man was a great boss because you had to do two things at once: Disarm his bombs and track him down to shoot him. The Olga fight was cool, not only because she kept hiding behind stuff, but because she obscured your view with the glare. The next-to-final battle with the constant drones of Metal Gears was awesome, simply put. Not only for the seemingly hopelessness of the ever-worsening situation but because it was fought completely with rocket launchers from a long ways away. Vamp was in the same vein as The Fear- he zipped around, which gave the fight a fast pace and you had to stay on your toes.
Really, the only boss that sucked in MGS 2 was Fortune. Oh, let's allow her to deplete her life by herself. Yawn...
I'm not out to play devil's advocate here, but I really don't think any MGS bosses have been much of a challenge. I swear I could list them all and give a simplistic strategy to defeat them because they all have a weakness/pattern that is easily exploitable. I'm too lazy for a whole list, but I'll mention a couple that you mentioned.
Fat Man: I didn't see him as difficult, but perhaps I used a cheap method. I'd place claymores between the crates near the top of the "battlefield." As I tracked down a bomb to diffuse (which was SO easy if you had the bomb sensor equipped), he almost always skated into one of the mines. Then I would casually walk over and shoot him in the head while he was sitting on his knees with stars around his head. Repeat until dead.....
Olga: All the environmental obstructions could be dealt with. Shoot out the light. Shoot the flapping tarp near the bottom and it flies away in the breeze. As for shooting Olga, just change locations while she's ducked behind something (and not looking), get situated where you can lean over and see her back and shoot. It sounds complicated in writing, but really isn't.
Metal Gear Rays: I'll agree that this battle was great, but it wasn't a challenge. Take the stinger, Aim at a leg, then Aim at a head, then unequip and cartwheel to the side before some missles rain down on you. If they shoot machine guns, do the cartwheel to evade. If you're looking for a way to have fun with this one, see if you can shot the leg and head on two or three before you have to go into evasive maneuvers. :anime:
Vamp: I'd give Vamp the award for his coolness factor, but the only trouble I had was that it took me a couple times through the game before I figured out to shoot the lights out if he froze you in place. Otherwise, I shoot at him on the wall (usually hit his throwing knives in the process), which makes him dive in the water. Then I shoot him in the water for kicks which makes him jump out. When he jumps out he usually crouches on the walkway for a few seconds...that's when it's time to pull out the Grenade Launcher and blast away. :D
I honestly would place the spider guy and the sniper in MGS3 (forgot their names) at a higher difficulty rating than any other MGS bosses...but I still wouldn't call them "hard." I liked the sniper because it was fun to try and get the drop on him. I had one especially good moment where I got him from waaaaaay out with the Sniper Rifle (had to use the directional microphone to track him by his snores).
What about that black guy in the contact menu in MGS 3? He added absolutely NOTHING to the game; if he were absent, the game wouldn't be any different. Atleast Rose contributed to the big plot twist at the end of MGS 2.
Well, I never said they all had to be useful. I was just saying that Rose was irritating to the max. Then again, I thought Jack was too......the whiney little runt...... :shrug:
mookie75
07-22-2005, 09:54 PM
Old Ocelot is 1000x more badass than the young Ocelot. :DIndeed. I think young Ocelot had his moments, but he lost a lot of points with me simply because he didn't have Patrick Zimmerman as his voice actor. :anime:
Ocelot: "You're pretty good! Just what I'd expect from the man with the same code as the boss. Well, I'm just getting warmed up......."
lol....I LOVE it! :evil:
By the way, anyone ever wonder which "boss" he's referring to in that line? Back when MGS1 first came out I assumed he was referring to Liquid...however, now that we know what we know it makes me wonder if he's referring to Big Boss himself. :shrug:
Tenku
07-22-2005, 11:02 PM
Y'know, I did some exploring...where the heck is the Croc Cap?
The Fear was actually pretty easy. My stragegy makes the fight 2 minutes long, but I'm pretty sure that someone discovered it before me.
Plenty of rotten food for stamina drainage and a single traq. Also a great way to clear up food stuff. :)
What frustrated me was the Volgin fight. I suck at timed fights (yet Liquid vs. Snake was easy to me) and uhh... I never learned CQC up until then :sad: I still think it was pretty even with gameplay and cutscenes, with the exception of the last interconnecting cutscenes.
Though, I was quite shocked when You had to finish off the Boss. Kinda like when you had to choose between Ninja and Rex. I think I shed a tear after that. :shame:
Who here shot at the choppers on the mountain? I did! :D
K-dog
07-25-2005, 01:44 AM
your not the only one who killed the choppers^_^.
lmao i was exerimenting with eva when you had to help her through the forest and when i laid down she did the same. but when i laid down behind her she would say funny things like "dont even think about it" or "not here" its funny as heck. The boss as the end? i killed her without second thought.
lol, when i fought Volgin i shot up at Ocelot and killed him. i failed.
oh yeah. at the "Cure" screen i spun snake alot of times and when i resumed playing Snake barfed. Also when i looked at the injeries with eva she had injeries like "Broken nail" and "Breast implant"
and to think i was experimenting with the game i found thiese out.
Classic Speedy
07-25-2005, 10:56 AM
One thing I must give props to, though, is that you play for Snake the entire time, instead of switching to another character 1/4 of the way through. I'm not one of those Raiden haters or anything, but come on, Snake is WAY more badass.
I think the MGS games are the kinds of games that I play FOR the cutscenes. If the scenes are cool or interesting, then I don't mind sitting through a long one. (Actually, it's the long codec conversations that I get irritated with...those seemed to be more abundant in 2 than in 3...). I think I would place the Legacy of Kain/Soul Reaver games in that category too. I enjoy the scenes just as much, if not more, than the game itself. I'd much rather watch an awesome Ocelot scene (preferably older Ocelot and not younger), than yell "Freeze!" at my 1,000,000th masked guard. Also, my anticipation for the next installment in the series comes solely from my desire to continue the story and not from my desire to yell "Freeze!" at my 2,000,000th masked guard. See, here's what frustrated me about MGS 3's plot. Whereas MGS 2 took place in the near future and had lots of cool intrigue with both the advanced technology (come on, Raiden's commander was a computer program!) and the mystery of who Snake really was (i.e. a clone of Big Boss), MGS 3 felt like a step backwards because, well, it took place in the past. It was kind of neat to see the origins of characters and such, but it didn't really further the series' progression, so I didn't care as much. It was pretty much a given that Snake would have to survive to make the events in the other games take place.
I mean the tanker mission ended with the mystery of if Snake was dead or alive. How cool is that? We don't get that kind of thing in MGS 3. The closest we come is the part when he's being tortured (BTW, another flaw: No playable torture survival scene).
Young Justice
04-15-2009, 01:02 PM
Hi, I've started played this game recently and I have a doubt about the save behaviour.
I know I have to use a specific frequency on the radio screen, to talk with Para-Medic in order to save my game. But what I don't know if the game save my actual status (including health, ammo, which soldiers I defeated, which animals I killed, etc.) or only in which scene I was in the last time.
When I was in the first scene, I killed two snakes, and grabbed my backpack in a branch of a tall tree. I've saved the game and turned off my PS2. When I started to play again, I went to the load game screen, selected the slot I wanted to save, and the game put me in that exact moment in the game, with the two snakes killed and the backpack already with me.
But then later in the game, I was in the third scene. I had killed a snake and stunned a guard. I've saved the game. But when I try to load the slot that has this saved information the game is placing me in the beginning of the scene, with all guards awake and the snake still alive.
Is it a bug or it's the proper behaviour of the save mechanism? And if it's correct, why in the first scene I managed to save my in between status inside a scene? I know there's a cut-scene just after grabbing the backpack. That's why it managed to save midway that scene?
Thanks for your attention,
Zeonic Freak
04-15-2009, 10:10 PM
<looks at date of thread>
Dang son, this thread has been brought back by the Necronomicon book on "Bringing the Dead Thread back to life".
But to answer your question...it would be better if you go to another screen and then save your game, or other wise, i think over a period of time game wise the char and snakes load back up.
Did you check and see if you still caught the snake when you loaded the game before you saved it? If so that would test my theory out completely.
So... any other suggestions?...
G1Ravage
04-15-2009, 10:10 PM
When you save, and then return to the game, it places you at the entrance to that area, with any equipment or food you'd found before saving, but any guards in the area will be there as if you'd first arrived.
Also, over time (while the game is off), Snake will heal and regain his strength.
Young Justice
04-16-2009, 04:12 PM
When you save, and then return to the game, it places you at the entrance to that area, with any equipment or food you'd found before saving, but any guards in the area will be there as if you'd first arrived.
It appears to be the behaviour I'm experience. Thanks for your info.
Also, over time (while the game is off), Snake will heal and regain his strength.
Do you mean, if I save with my health depleted, turn off the game and access the game again, I will be with my health recovered? The game detects how much time passed between my plays?
G1Ravage
04-17-2009, 05:06 AM
It appears to be the behaviour I'm experience. Thanks for your info.
Do you mean, if I save with my health depleted, turn off the game and access the game again, I will be with my health recovered? The game detects how much time passed between my plays?
Yes. The system's clock is compared to your save time to determine how much time has passed.
This is used in other, devious, ways throughout the game as well.
Goodfellow
04-19-2009, 08:56 AM
Yes, the game is designed to know when you are playing it.
When y ou get to the boss fight with The End, if you save, quit, set your PS2's date for more than 7 days later, The End will be dead
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