View Full Version : Why does Final Fantasy always win?
Batman's Biggest Fan
09-11-2004, 09:47 AM
I've noticed that in a lot of polls/matches. the Final Fantasy guy/game usually wins. Why?
Avery
09-11-2004, 09:56 AM
Becasue they're great games with compelling characters.
NachoHat
09-11-2004, 09:57 AM
Because, with the exception of MAYBE Zelda, the series has the most rabid fanbase in all of gaming.
Not that there's anything wrong with liking Final Fantasy or it's characters but far too many of it's fans go way too far in their fandom.
Mr. Pedro
09-11-2004, 11:27 AM
FF gets the most votes. That's how it wins.
Bubblegum Girl
09-11-2004, 11:41 AM
Final Fantasy is like one the most popular RPG games ever created.
Artimus Gigan
09-11-2004, 11:43 AM
it wins because of Aeris...
she died so that the series may live
maximumzero
09-11-2004, 11:51 AM
Becasue they're great games with compelling characters.
Excuse me while I laugh.
Ha.
*ahem*
The Final Fantasy games are popular because people play them no matter what, if they're good or bad. Most of the recent ones have been pretty mediocre, but fans snap it up anyway.
Artimus Gigan
09-11-2004, 11:58 AM
Excuse me while I laugh.
Ha.
*ahem*
The Final Fantasy games are popular because people play them no matter what, if they're good or bad. Most of the recent ones have been pretty mediocre, but fans snap it up anyway.
Like a good friend of mine, who calls herself "Sony's *****", and has said things along the lines of "I'd led Sony shove a controller up my...." Well you get the idea.The recent ones really have been far from medicore,9,10, and 10-2 all have pretty much been reviewed high by the press.
Really the PS2 aside from the GBA has the most RPGs available...X-Box really doesn't have any and Gamecube only has Skies of Arcadia and Tales of Symphonia.
Also what's with the anti-sony attitude?
Sony doesn't make FF, SE does. They also released FF:CC for Gamecube and are releasing FF1 and 2 on GBA...
Opaque
09-11-2004, 12:18 PM
Excuse me while I laugh.
Ha.
*ahem*
The Final Fantasy games are popular because people play them no matter what, if they're good or bad. Most of the recent ones have been pretty mediocre, but fans snap it up anyway.You saying Final Fantasy games are mediocre says more about you than it does about the quality of these titles.
Except in the case of X-2. That was kinda bad.
maximumzero
09-11-2004, 12:20 PM
I'm not really that anti-sony....it's a long story.
I have not played X, but I've played everything before that.
Tactics was good.
VI was good.
VII was good to an extent, but it got old fast.
Now VIII and IX...ick.
Artimus Gigan
09-11-2004, 01:39 PM
I'm not really that anti-sony....it's a long story.
I have not played X, but I've played everything before that.
Tactics was good.
VI was good.
VII was good to an extent, but it got old fast.
Now VIII and IX...ick.VIII has a bad rap that it doesn't really deserve, really the problems in the system allows you to bypass them if you juncture right.
Most bosses will fall within a few rounds w/o even using the GFs if you junction 100 ultima to attack
besides the story and the ending are excelent
not to mention Triple Triad
IX can also be beaten fairly easily, quena has the LV L 5 death which can kill those LVL 60 dragons at the beginning of the game making your party high leveled for the remainder and thwarting the bosses with ease.
IX's special ending is simply great however...
Every Final Fantasy usualy has a trick to it that makes things easier.
FF1 you coyuld beat he final boss if you leveled high enough(ok not really a trick but you could exceed the highest enemy level which made you nigh invulnerable)
FF2 you could smack your own party which made you lvl up faster in abilities
FF3, eh I havn't played this one
FF4, the duplicate items trick could copy weapons that do 9999 damage when thrown
FF5, Guardian Blue Magic made boss battles very easy, not to mention movers which made you level fast
FF6, invisable x-dimention/doom caused most enemies(including almost all the bosses) to be defeated within one round
FF7, item duplication trick made rasing a golden chocobo easy and afforable
FF8, junction Ultima to squalls attack and have him preform lion heart to cause a 100,000 damage
FF9, easy dragon experiance that makes you level up, also Freya's dragon ensign attack will do 9999 damage for only 16 mp if you kill enough of dragons
FF10, AP trick
FF 10-2, Catnip Gunner which cause up to 200,000 damage and puasing the random reels slots so that all "7"s appear causing enemies to surrender their gill and items.
oranthal
09-11-2004, 06:42 PM
FF4, the duplicate items trick could copy weapons that do 9999 damage when thrown
FF5, Guardian Blue Magic made boss battles very easy, not to mention movers which made you level fast
FF6, invisable x-dimention/doom caused most enemies(including almost all the bosses) to be defeated within one round.I love those tricks except for the FF5; I've only played it once so I'm not familiar with it. For some reason, I've never really liked FF5. The variability in game play is there by choosing different classes, but I never really liked it.
FF4-Throwing Excaliburs at every turn always makes things fun especially when used upon stronger enemies like the ones in the moon caves.
FF6-I only used the Invisible/Doom combo in the dino forest to level up a bit. For the bosses, I like to battle head on instead of using the trick.
SirLemming
09-11-2004, 08:05 PM
Because of Sony.
Playstation, the first (successful) video game console made by anything other than a video game company, brought the industry into full-scale mainstream recognition.
And one of the first games on it was Final Fantasy 7. Back in those days, when 3D was the big new thing, FF7 gained a huge reputation for being one of the first RPGs to go 3D, and for bringing that revolution to the FF series (with its already huge fanbase), and -- most importantly, since I guess there may have been other 3D RPGs before then --for being on the biggest video game system of all time.
So FF7 became the most popular game of the FF series, and it also made FF most popular RPG series.
Of course, I don't think it really deserves the high praise. It's a great game, for sure, but FF10, 9, and 6 (especially 6) are all better. Possibly 5, too.
As for FF8... I think they made too many changes. Or, to be more precise, they made too many changes that I just don't think worked too well and seemed to be just for the sake of change. I wasn't fond of the draw system because it seemed to make the characters too interchangeable. Like, I like for each of the characters to have his or her own set of powers, instead of treating spells essentially as items. I appreciate the attempt to change, but I just don't like that you can "use up" your Ultima and not be able to use it again when you get your MP recharged.
Then there's the pay system. Instead of getting money from battles. What's the point?
And the weapons that you have to assemble. I guess they wanted to make sidequests, and that's good for the fanatics, but while I do appreciate a game enough to try to get the most out of it, searching the entire world map for pieces to assemble weapons that I'll only use half the time anyway... is not "getting the most out of it" in my opinion.
I appreciated FF10's changes much, much more.
SuperLuigiBros
09-11-2004, 10:37 PM
Final Fantasy Characters that are Award-Worthy:
Aeris
Sephiroth
Kain Highwind
Vivi
Yuna
Rikku
Final Fantasy Games that are Award-Worthy:
6
8
9
10
10-2
MAYBE Crystal Chronicals
Final Fantasy 7 is the most overrated game in history.
SirLemming
09-11-2004, 11:20 PM
Sorry, but I don't find Aeris to be an award-worthy character.
I mean, all she really did was die. And when she did die, I didn't care at all. She had no real personality. Seems like in FF7, all the characters were either blank and benign or angry and profane. If any of the main cast of FF6 or FF9 died, it really would've affected me.
Kurtman
09-12-2004, 12:03 AM
I'm a HUGE FF7 fan myself! I'm not sure what the secret to Final Fantasy's popularity is but some FF's are pretty damn addictive!!!
BTW,Red 13 and Freya are big time award winners in my book!
AlphaPrime
09-12-2004, 01:29 AM
If any of the main cast of FF6 or FF9 died, it really would've affected me.
Not me, IMO most of the FF6 chars are the bland ones while FF7 has the better ones, plus i just can't stand Terra heh. I liked Edgar Sabin Gau Shadow and i guess Locke but thats it, and even then if they were to die it'ed be no big thing.
FF9 well If Zidane or Vivi or Dagger woulda gone i woulda been sad, but the others nah.
Sure i wasn't sad when Areis died, cause well i like Tifa more :p but if Cloud Tifa Vincent Barret or Yuffie were to die it'ed get to me
FF7 HAS NOT been topped yet and it doesn't seem like it ever will, which is good and bad at the same time.
maximumzero
09-12-2004, 01:47 AM
Not me, IMO most of the FF6 chars are the bland ones while FF7 has the better ones, plus i just can't stand Terra heh. I liked Edgar Sabin Gau Shadow and i guess Locke but thats it, and even then if they were to die it'ed be no big thing.
FF9 well If Zidane or Vivi or Dagger woulda gone i woulda been sad, but the others nah.
Sure i wasn't sad when Areis died, cause well i like Tifa more :p but if Cloud Tifa Vincent Barret or Yuffie were to die it'ed get to me
FF7 HAS NOT been topped yet and it doesn't seem like it ever will, which is good and bad at the same time.
In my opinion FF7 HAS been topped. Twice. Chrono Trigger and Final Fantasy VI. Which both came out before FFVII. :p
There's no doubt in my mind that Chrono Trigger isn't the best damn RPG ever created.
Artimus Gigan
09-12-2004, 02:06 AM
In my opinion FF7 HAS been topped. Twice. Chrono Trigger and Final Fantasy VI. Which both came out before FFVII. :p
There's no doubt in my mind that Chrono Trigger isn't the best damn RPG ever created.IV is way better than VI IMO....and I played VI before IV
But the more recent ones like X and it's battle system not to mention the way the story flowed beat out the earlier ones
X-2 can be a bit frustraiting if you're aming for 1st time 100%
Also Chrono Trigger was way too open ended, Chrono Cross didn't sequel well...
SirLemming
09-12-2004, 10:07 AM
I liked Edgar Sabin Gau Shadow and i guess Locke but thats it, and even then if they were to die it'ed be no big thing.Well, that's why I said the MAIN cast. FF6 clearly has main characters and minor characters. People often complain that the characters are underdeveloped, or that there are too many, but it's just that some aren't focused on as much as others.
FF6 was more plot-driven than character-driven. The main characters had character development, but it never really stopped the show. And the minor characters had even less. It worked well for that particular game, because I cared about the characters, but their development didn't take up all the game's time.
FF7 probably dealt with the characters more, and yet I didn't like them. All the angst and stuff.
But in the end... it's all opinion anyway.
Homesick_Alien
09-12-2004, 01:46 PM
[QUOTE=NachoHat]Because, with the exception of MAYBE Zelda, the series has the most rabid fanbase in all of gaming.
QUOTE]
Dragon Warrior is huge as **** too. I'd say its pretty close between the 2.
Nin-Nin69
09-12-2004, 01:54 PM
It's the fanbase. I mean without the fanbase backing every S-E character up, then Frog wouldn't have been able to beat Liquid Snake, Master Chief, and Solid Snake on the GameFaqs board. The biggest FF/Nintendo fanatics ever.
Although I found it sad how Kefka could loose to Knuckles.
Leaping Larry Jojo
09-12-2004, 02:00 PM
It is the most well known RPG series in North America. Since the majority of gamers are console gamers still, not even D&D fans are as numerous or rabid.
Dragon Warrior is mostly big in Japan. The only people who really know it here are those over the age of 21.
For the record all the FFs from 4 to X-2 are really the same to me. They mix and match and throw characters around and change the stories a bit, but overall, all FFs tend to have
1. A variation of learning/gaining magic for each person
2. Eco-conscious storylines
3. Chocobos
4. Airships
5. Character stereotypes (The loveable rogue, the guilt-ridden warrior, the Vegeta-type, the too-serious love interest, the childish girl, the quirky could-be-useless character, etc)
6. In the end, it's still about saving the world
Chrono Trigger was an excellent game with many innovations but I figured out why the story wasn't so compelling to me. It was basically targeted at a broader, younger audience than FF. FF was for ages 10-14, CT was for ages 9-12.
I felt bad when Palom and Porom "died", though. But actually FF has been killing characters since FF2. So airheaded Aeris did nothing for me.
Chosen Raven
09-14-2004, 09:33 PM
Cause of it's fanbase (like many others have said). Alot of them simply vote for there favorite game, whether that has anything to do with the poll or not(annoys me to death).
As for good FFs....1,4,5,6,8,9
FF7 was pretty bad. Uninteresting characters, a bland plot, and so-so music. Had some nice boss battles and secrets, though.
FFX was awful. Characters you couldn't give a crap about, a generic anti-religion storyline, an annoying main character, and comepletely unmemorable music. The graphics were good and Rikku was cute...that's about all the good I can say about it. After this, I'm not even going near X-2.
FF2 was worse than words can describe. I can't say a single good thing about it. Don't play this game. It could kill you.
SirLemming
09-14-2004, 10:55 PM
FFX was awful. Characters you couldn't give a crap about, a generic anti-religion storyline, an annoying main character, and comepletely unmemorable music. The graphics were good and Rikku was cute...that's about all the good I can say about it. After this, I'm not even going near X-2.I have to disagree, although most of my disagreements would lead to conversational circles (I have no problem saying the music isn't up to par with the rest of the series, though). But I really don't think it had an anti-religion storyline. It was more anti-false god. The impression I was left with was that the religion they followed was true, but just misrepresented by its church.
Opaque
09-14-2004, 11:12 PM
Dragon Warrior is huge as **** too. I'd say its pretty close between the 2.
In Japan yeah, but not in America. The two aren't even close here.
RAINMAN
09-15-2004, 02:17 AM
I maybe the only person at TZ who don`t like FF.
Leaping Larry Jojo
09-15-2004, 12:12 PM
FF2 was worse than words can describe. I can't say a single good thing about it. Don't play this game. It could kill you.truth be told I found FF2 easier to play than a lot of FFs. Sure you had to hit your guys sometimes to gain stats, but on the tedium level, is it really that much worse than fighting 330 more battles to level up your guys? It's just that you have to do it differently. I agree the level up system was unpolished and bizarre but it's definitely not incredibly difficult to grasp. I found it too linear though, and the story was lacking. But that's the 80s for you.
Chosen Raven
09-20-2004, 03:07 PM
Well, I'm late in replying, but who cares, right?
But I really don't think it had an anti-religion storyline. It was more anti-false god. The impression I was left with was that the religion they followed was true, but just misrepresented by its church. That's what I was thinking (hoping, actually) as well. But when I got to a certain point in the game(toward the end, in the place where you can talk to some of Khimari's people), I talked to an NPC that explained how the religion actually came to be. If you still have the game(I traded in my copy a while ago)an are at the save point before the last boss, you may want to back track to the area I decribed. If you're interested.
truth be told I found FF2 easier to play than a lot of FFs. Sure you had to hit your guys sometimes to gain stats, but on the tedium level, is it really that much worse than fighting 330 more battles to level up your guys? It's just that you have to do it differently. I agree the level up system was unpolished and bizarre but it's definitely not incredibly difficult to grasp. I found it too linear though, and the story was lacking. But that's the 80s for you. The level-up system wasn't difficult to grasp, it just played out horribly. It didn't allow for variety in the characters. Basically all your party members would have to be warriors(though, truthfully, I never thought about hitting my own guys. Probably would have gotten more enjoyment out of the game...). Then there was the whole fourth character thing. Right when you were getting your fourth character strong, he would suddenly be switched out with a new one. Very frustrating. Another thing that annoyed me was the bosses. Most of them were just different colored versions of normal enemies. Took a lot of the coolness out of the fights.
Classic Speedy
09-20-2004, 03:21 PM
I maybe the only person at TZ who don`t like FF. I don't like Final Fantasy either. Matter of fact, I don't like RPGs period. Most of the ones I've played have had way too many pointless, random turn-based battles. What fun.
RPGs may have good storylines and characters, but what does it matter if the game itself isn't fun to play?
Artimus Gigan
09-20-2004, 03:38 PM
truth be told I found FF2 easier to play than a lot of FFs. Sure you had to hit your guys sometimes to gain stats, but on the tedium level, is it really that much worse than fighting 330 more battles to level up your guys? It's just that you have to do it differently. I agree the level up system was unpolished and bizarre but it's definitely not incredibly difficult to grasp. I found it too linear though, and the story was lacking. But that's the 80s for you.Also you could easily tell when the 4th person was going to be replaced by someone else. I beat it within 20 hours...it's a short game and wailing on each other made it much easier to progress thru...
Besides the final boss can be beaten in one round with the blood swords
Leaping Larry Jojo
09-20-2004, 11:16 PM
The level-up system wasn't difficult to grasp, it just played out horribly. It didn't allow for variety in the characters. Basically all your party members would have to be warriors(though, truthfully, I never thought about hitting my own guys. Probably would have gotten more enjoyment out of the game...). Then there was the whole fourth character thing. Right when you were getting your fourth character strong, he would suddenly be switched out with a new one. Very frustrating. Another thing that annoyed me was the bosses. Most of them were just different colored versions of normal enemies. Took a lot of the coolness out of the fights.
You could have magic users. It would take patience but it was doable. Besides, recent FFs would also have clone-like character building as well.
Although I thought this stat system was handled a lot better in Saga Frontier.
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