View Full Version : Zelda
InuYasha098
08-02-2004, 10:46 PM
Whats your favorit zelda game??
The Falcon
08-02-2004, 11:54 PM
wind waker. excellent story line elements, ganon finally portrayed as a human being with human emotions, and i loved the cell shading aspect
Hero
Opaque
08-02-2004, 11:59 PM
Wind Waker was a masterpiece.
Invader_Spooch
08-03-2004, 12:18 AM
Wow. Two posts and no anti-WW sentiment.
That makes me feel all warm and fuzzy. ^_^
I also think WW was (outside of LTTP) my favorite Zelda.
Seta3608
08-03-2004, 01:52 AM
Mine is Majoras Mask, it was the only Zelda game that did't have to do with Ganon.
Seta3608
08-03-2004, 01:54 AM
Wind Waker was a masterpiece.But it kinda sucks to own the game without a game cube.:shrug:
Nin-Nin69
08-03-2004, 03:23 AM
LoZ:LTTP was my personal favorite.
Nik Jam
08-03-2004, 03:42 AM
all the ones on nintendo platforms.
Sigma
08-03-2004, 03:57 AM
A Link to the Past is my all time favorite. Then it's probably OoT followed closely by The Wind Waker.
FerrariCake
08-03-2004, 10:23 AM
Ocarina of Time. It was my first Zelda game ever... and Link is a cutie when he's older. ^_^
Lord Dalek
08-03-2004, 11:55 AM
Link to the Past.
Juu-kuchi
08-03-2004, 12:31 PM
A Link to the Past definitely. Probably followed by either Wind Waker or Ocarina.
Leaping Larry Jojo
08-03-2004, 02:05 PM
Link's Awakening. Pretty downbeat ending, and more polished than Link to the Past.
Mynd Hed
08-03-2004, 05:18 PM
Mine is Majoras Mask, it was the only Zelda game that did't have to do with Ganon.
Correction: Link's Awakening on the Gameboy didn't have to do with Ganon either. (Although the end boss did do a nice Agahnim impression.)
Anyway, I've said it before and I'll say it again: Link to the Past is where it's at.
Batman's Biggest Fan
08-03-2004, 05:25 PM
^Actually Ganon was impersonated by the final boss in Link's Awakening, so if you count that, Ganon was involved in every Zelda game except MM.
My favorite is Ocarina of Time. Emotional and epic storyline. Great gameplay and just well... I really liked it a lot! :D
AdamYJ
08-03-2004, 06:53 PM
Believe it or not, I have to go with the original. It was the one that created the world of Hyrule for us and introduced us to Link.
After that, I'd go with Link to the Past. It fleshed out Hyrule and gave us locations like Mount Doom, Lake Hylia, and places like that.
I know it's kind of lame, but I tend to go with historical value over most other criteria.
Daredevil_2003
08-03-2004, 08:13 PM
I'm not a big Zelda fan, but I actually enjoyed WW, quite a bit. I thought it was better than OoT, I never played MM. I really liked it. I wouldn't call it a masterpiece, but it was good.
True Noir
08-03-2004, 08:34 PM
Ocarina of Time is my favorite game of all time.
I would have to go with the Original Legend of Zelda for the NES. That game was just amazing, and still is very playable even in this day of age. The whole 2nd quest was just a cool way to continue the game when you thought you'd finish..
Link to the Past for the SNES was my next favorite. Having to travel between dimensions to complete certain tasks, and the new areas and abilities that were introduced were fantastic. Those two really stick out in my mind when I think of Zelda.
RAINMAN
08-04-2004, 04:02 AM
The adventure of LINK.
ZorBrak
08-04-2004, 08:15 AM
OoT...bah to WW. I don't care if it is creative. Blah.
RAINMAN
08-06-2004, 05:30 AM
Club Nintendo, Nintendo's Official Magazine in Spanish, conducted a very interesting interview with The Legend of Zelda producer, Mr. Eiji Aonuma. We have translated the interview for you to read.
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Quote:
Club Nintendo (CN): Good Morning, Mr. Eiji! Thanks for the interview. Before we start talking about the game, tell us: What does the Legend of Zelda, and its character Link, represent in your life?
Eiji Aonuma (EA): A lot; it is definitely very important to me. Actually, I think that I can only work on Zelda games now because everything I really want to do, I can only do and accomplish with the [Zelda] franchise. I'm really excited about working and developing games like this.
CN: What is the reason of the change of image in this new game, instead of using the style in The Legend of Zelda: The Wind Waker?
EA: Well, in Wind Waker, the story is based on a young Link -- actually a child Link -- and we used the cel-shading technique. With this game, you will now see a new Link. A more mature and detailed Link, in terms of graphics, which makes the game look very realistic. But this doesn't mean that I don't like the style we used [in Wind Waker]. In fact, I liked it a lot.
CN: So you went back to the first Zelda that was showed at Spaceworld 2000 for GameCube?
EA: Those images that were presented at the Spaceworld show were designed by one of the guys who worked with me on Majora's Mask, Mr. Kuisumi, who was in charge of making that video for the show. What we are showing now is totally different.
CN: We know you can't disclose any details of the game, but could you give us a sneak peek at the story and gameplay elements?
EA: We are focusing more on giving the game a very realistic tone, as you could see in the video we showed [at E3], and it's heavily influenced by Ocarina of Time. As development goes on, we will be adding new details that have worked in other titles, so we can come up with a very complete game. I'm sorry I can't tell you more, but be sure that it will be sensational.
CN: We have received several emails in which our readers ask: Will Zelda and Link ever be involved [romantically]? [laughs] I'm sorry, but we had to ask.
EA: [laughs] Good question. Well, as you already know, we are now dealing with a teenage Link, and as you know, teenagers are very emotional beings, so there are definitely possibilities of seeing Link showing his feelings towards the princess. But honestly, we don't know what the future holds.
CN: What are the similarities of this game, and the N64 games?
EA: Well, in terms of story elements, you can probably imagine what the story will be like, although I can't tell you any details. In terms of graphics, they will be totally different, and -- as I told you before -- heavily influenced by Ocarina of Time, but with a unique style. You'll have to be patient and wait for the end result.
CN: Any Zelda game for the DS planned?
EA: The Zelda team is already planning Four Swords for the Nintendo DS. This game will have a lot of connectivity and feature a lot of interaction between both screens. It will be interesting.
CN: Any plans for an Online Zelda in the future?
EA: We would probably have to think what to do in terms of an online Zelda game, what could we make in an online world, and how could we make it a fresh experience. But to tell you the truth, I don't have time to think about a project like that right now. I think that the new generation of gamers is the one that's interested in this kind of game because for them it's normal to play online; but I don't know, I would really have to think of something "different" to do with Zelda.
CN: We watched the Zelda video (several times, in fact) and we could see that Link has a horse again, which looks incredible. Is the attention to detail something very important for you?
EA: Definitely, that's something that Miyamoto always focuses on, and [that] encourages us to keep making better games. I mean, you could see the scenes in the N64 versions and watch the [Zelda] video, and you can see the difference. And graphics are a good way of showing innovation in new games.
CN: What's your favorite Zelda game, and why?
EA: The Legend of Zelda: A Link to the Past because it was the first Zelda game I played, and the one that got me involved with the franchise.
CN: Will this new Zelda game push the GameCube to its limits?
EA: Like I said, we are working hard to add a lot more details to the graphical engine. In fact, working with this realistic Zelda title is far easier than what we did with Wind Waker, which was harder to do. Believe it or not!
CN: How long have you worked with the Zelda franchise?
EA: Eight years.
CN: Is there a solid release date for the title?
EA: [laughs] People are already making preorders for it! But for the moment there isn't a release date because we will take all the time necessary to develop an excellent title, no doubt about it. And as soon as we have more news, we will let you know.
CN: Thanks for your time, Eiji.
Lord Dalek
08-06-2004, 12:21 PM
The adventure of LINK.There's one in every family. :rolleyes:
PTCoakley
08-06-2004, 02:40 PM
LTTP. Easily the best. Best dungeons, best inventory, and just best all around story IMO.
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