PDA

View Full Version : **** Please look at my art, i was told to post here



abis-art
04-13-2004, 10:09 AM
HI, im 14 and some of my pictures:

http://www.tollbarbec.tlfe.org/home/jacksons/scan1.JPG

http://www.tollbarbec.tlfe.org/home/jacksons/scan2.JPG

http://www.tollbarbec.tlfe.org/home/jacksons/scan3.JPG

http://www.tollbarbec.tlfe.org/home/jacksons/scan4.JPG

http://www.tollbarbec.tlfe.org/home/jacksons/scan7.JPG

http://www.tollbarbec.tlfe.org/home/jacksons/scan8.JPG

marvel dude
04-14-2004, 03:18 PM
their very good i love them wish i could draw that good

btw im big guy of the marvel board

Kury Wagner
04-14-2004, 03:42 PM
Dude, you don't need to keep putting the same drawings in every post! If you want people to see them, they will with one post.

P.S. Good work! ;)

Outlander00
04-15-2004, 09:03 AM
Dude, you don't need to keep putting the same drawings in every post! If you want people to see them, they will with one post.

P.S. Good work! ;)Ahhhh... But here, it is my realm! And in my realm, people get more thorough critiques than just "thats cool"! :D

ON to the work!

Overall, not bad at all abis! You have a great line there that is sure and strong. You have a gift and are on track as far as your skills (based on your age).

That said... Most of the work is a little flat and the proportions on a couple pictures (Forge being the biggest example) are wonky, and this comes from inexperience... Basically, you are at that point where you can take your artwork to the next level.

As an example of the flat vs. energetic is the Stan Lee and the male head study piece. I get a sense of power and energy from them (respectively), unlike the other pieces that fall flat.

One suggestion to remedy this is to study a lot of not only the the best comic book artists out there both past and present, but other artists as well (mostly because a fair number of comic artists studied fine art at one time or another). What makes their work pop technically? Why does their line work create so much energy? Ill go as far as saying recreate a favorite image from a comic and study what you did against the original and make notes.

Another suggestion is to not be so stiff when drawing! When you try to be perfect, you get self-conscious and thats when you lose energy in your drawing! So keep that in mind... free up your hand a little. Also, dont be afraid to make mistakes... Thats what an eraser is for! If you screw up, either erase or start over... Theres no shame in that. I dont always get exactly what I want in my drawings the first time around, niether do others.

You may also want to pic up some books on anatomy and drawing comics and/or manga, because those are quality materials to learn how to draw in a comic book fashion. May I suggest Drawing The Marvel Way (http://www.amazon.com/exec/obidos/tg/detail/-/0671530771/qid=1082033202/sr=8-1/ref=sr_8_xs_ap_i1_xgl14/102-9439369-1884145?v=glance&s=books&n=507846)and How To Draw Manga (http://www.amazon.com/exec/obidos/tg/detail/-/4921205000/qid=1082033743/sr=1-4/ref=sr_1_4/102-9439369-1884145?v=glance&s=books)series (by the Society for the Study of Manga Techniques and various artists who do the books for them) as THE best sources for all things comics (both are also available via the Toonzone store :D).

A far as perspective, I have a workshop that starts with the basics of perspective (http://forums.toonzone.net/showthread.php?t=92309).

Hope this helps! :)

Salvor
04-15-2004, 04:32 PM
Aaargh, don't buy those horrible How to draw Manga book!! :)

Anyway I agree that given your age, these drawings show a lot of promise. Especially the face studies, they look good!

I won't repeat what Outie said... but there are indeed anatomical issues, all the more blatant as you add a lot of unnecessary lines to the muscles. And I agree about the stiffness. You should also work on your hands, they look plain weird :)

Easily Amewsed
04-16-2004, 12:07 AM
Hiya
For 14, this is cool. What I think I'd like to see besides clean drawings are some of your sketches. What I mean by this is the looser, thinking kinds of drawings you do before tackling something 'serious'. :)
If I may ask, how do you approach drawing figures? It sounds like a silly question, but people do it many different ways, - some do not work as well as others.
Offhand I'm guessing you are drawing outlines of body shapes vs. building a framework of a body first to figure out how it works and set up guides for placing features such as eyes, nose..etc. Doing rough sketches are invaluable as visual thinking aloud, not trying to be beautiful art, just trying to figure out things like the general dynamic of a pose, proportions, and then further details like how muscles overlap, how hands are built..finger by finger, to how clothing fits the figure. That's how 'thinking' drawings progress.. from general to detail. Aw sure, it'll look messy as heck, but it will be accurate and maybe the next time around you won't have as many erasures or corrections to make the next time...or the next... <:)
You may think this is a lot of fuss for making drawings in certain styles like Bruce Timms or Mike Mignolas, but it's important since you can't really simplify what you don't have some understanding of. Styles like theirs work because they know what to keep and leave out, ..enough to keep the art streamlined yet convince us of the body structure.
2D Animators also do a LOT of rough sketches and drawing through. The lovely line art we see on screen was done by cleanup artists who traced over the roughs. I think most comic artists also have to do some roughs and then tighten up their pencil work when they know it's correct.
Outie is right, - there's rarely a time an artist nails it on the first shot. I also wish to add another book to his list too. Jack Hamms "Drawing the Head and Figure". As for Salvors observation, that's not too hard to work on. Just sit and sketch whichever hand isn't holding the pencil to figure out how it's built...really. <:)
Good luck and happy scribbling.
EA

Ryoutarou
04-17-2004, 12:22 PM
Okay...let's fix this

First we will work on forge....
The arms of him look really off, his right arm look's really strange when you compare it to the way you made the left arrm look so thats one of the things that you need to fix it's so big ! you need to make it fit the left arm or make the left arm fit the right arm. Now onto the right leg...it's supposed to be seen from above I get it but stilly you are having MAJOR problems with the way you make it the thickness of the drawing is so unbelivable you need to make the two legs fit so that's one of the major flaws that I have seen in your drawings.
Now let's talk about your shading...none I see very little shading in the work that you did so I think that you need a course on shading's....They are there to give shadow and depth to the piece of art that you are working on becuse you have a lot of problems with the shading. Take a look at the neck/head that you did on forge...the head look's like it was just pasted on a shade under the neck would have given it a lot more feeling and brought across the thing that it is a REAL neck the face is also way to flat it needs SOME shading's but not too much that would make it look comical and with marvel your probley not going for the comical look.
Now the picture of wolverine...the muscles are so unrealistic they are to big I know the structure that he has and making them more PACKED in and less BIG would have been a better choice in sizes. THen you also have a problem with thickness in the lines that you are using in some places the line will taper off and become huge and it wont mix well with the other line I know that you can do this in art but that's most of the time when you are going to merge with another line. Here we come to the Claw's, they are supposed to be slick and slender work of arts not huge clumps of penchil that you did.
I'm getting the feeling that your not in a good work space for this art you seem to be cramped when your doing this, it works for some people but it's not working for you. You need to remember to take breaks in between your drawings if you feel that your hand's are starting to cramp up you need to take a break and stop drawing for about 1/2 hour and that way your hand's will get the rest it need. Now I must talk about the way you do the fingers...they are to thick on stan lee you should give them a smaller look and more realistic look. As I said before the way you are doing it make's your art look comical. Next look at the choices you have for supplies for pencil...I dont like to do pencil alot becuse they smuge i only use mech. pencil's with a 4.5 or a 2.7 size of lead, and the paper that your useing is not good it look's dirty and when doing a work of art you have to keep thing clean and refreshed that way it look's more prefessinol, and lastly we have your prespectives...they are just way off like olt said take a look at the link he gave you it will help you out a lot. Now I know you were looking for adult help but i'm only 15 and I am a lot better at drawing then most the adults I know. So take my advice just dont write it off becuse of my age.
-hyperdash