I also agree that seeing the players in the real would could have been touching if any of them were interesting. Even the development for Kirito's harem isn't much, if anything, and none of the characters have any memorable personalities to make their inclusion in the finale mean anything. This show definitely had good idea, but the sloppy writing and otaku pandering ruins them. The first half of the series could have been salvageable with better writing and characters, but the second half should have been tossed in the garbage.
monster. Really they try to make Oberon the more evil villain, but oberon wasn't really all that more evil; he was just a lot less subtle.
4,000 people are dead; lives and familes have been ruined, and Kayaba is 100% responsible. In kirito's place I would have destoryed his little open source game engine if only to ensure that his name would be written down next to the likes of Hitler and Ghangis Khan in the history books. He deserves to remembered as a mass murderer, NOT a brilliant game designer. Their will be other games for them to play
And ya... they are pretty insane to want to keep playing these VRMMO's after what happened to them. Honestly, Asuna got trapped in the first game, had to risk her life, lost 2 years of her life and had to watch countless people die... and than after that she gets kidnapped, imprisoned and was nearly raped. If the girl had an ounce of sense she would never go near one of those VR helmets every again. But no, they just go right back to playing the games. And what makes it crazier? the fact that we know that this isn't even the end of the story since their is a sequel series. Even without going into that series, you know this means there will be more murders and cases of people being trapped... and thus we know for a FACT that they are idiots to keep playing. They are gluttons for punishment
Thinking about .Hack, i can't help but think about how that series handled this all better... I haven't seen EVERYTHING made about .hack, but from what i recall the incidents of people getting trappedin the game it was usually kept on a more individual level. For instance in the first game only ONE person gets trapped in the game. That is something I feel like the world could overlook; If a handful of people over a long course of time suffer from playing a game, the world will assume its a freak accident and keep on spinning... But when 10,000 people are trapped ON PURPOSE and 4,000 of them die, then there is no way the world would ignore it. If the government did not shut down VRMMO's then the game companies themselves would have as they would not want to touch such a controversial genre of gaming. It be YEARS before you see another VRMMO.
Another major difference is that .Hack is always changing the character line up. Its not the same characters over and over again, all coming back to experience another incident... with each new series its usually a new group of people who never experienced the previous incidents that end up getting involved in game's craziness. It makes more sense like this, since anyone who sufferred from these kind of incidents would probably want to avoid those games when they were done
Really, SAO would have been better if the entire story just took place in the first game and just the first incident
I agree the ending is pretty bad but in the end, I still believe think the conclusion of Aincrad with the whole "I don't remember" and unexplained resurrection of Kirito and Asuna-thing is actually the worse of the two. This one didn't seem quite as rushed and non-sensical in retrospect.
If any of these characters had any sense, they wouldn't have touched another virtual reality game again, especially Asuna. Not only did she have do deal with being stuck in Sword Art Online for years and deal with people dying all around her, but she has the added psychological damage of being kidnapped, molested and nearly raped on top of that. Out of all of the people there, she should have felt especially nervous about playing another virtual reality game, but she's apparently fine with it in spite all of the added psychological and emotional stress she went through. No one in their right mind should be comfortable playing these games again after going through all of that, or at least not just a few months later. It's just so ridiculous. For some reason, I thought that that the sequel involved different characters, but the fact that they keep going in spite of what they have dealt with and what they will deal with in the future does make them look incredibly stupid.Originally Posted by Monte
That was one of my main issues with the initial setup for this arc in the first place. The situation with Sword Art Online affected a lot of people and lasted for two years. Any reasonable government would have shut them down during those two years in order to prevent more people from being potentially stuck in another game, but instead they were still widely available. Video game companies would have wanted to avoid such a potentially dangerous gaming genre too. If it was a single case of a person being stuck in the game, they probably wouldn't bat an eye over it after getting that person out. If it happened to a handful of people over a course of a long time, then they'd probably at least look into the situation a bit more to see if there's a connection, but that's about it. If thousands of people are trapped in, on purpose or not, and four thousands are killed, then that would result in virtual reality games being taken off the market for good, or for at least a long time until they look more into the games to make sure that they are safe.Originally Posted by Monte
Changing the cast would make more sense since it seems too ridiculous for the characters to keep playing these video games after dealing with all of the dramatic situations. I haven't seen anything of .hack, but I might check it out to see how well it handles these concepts. I agree that the series could have been better if it took place in the first game. I don't know if it could have been good since that would require much better writing, but at least it wouldn't have been as insultingly bad as it became with this arc.Originally Posted by Monte
I can see how the ending to the first arc was more rushed with Kayaba forgetting why he became a mass murderer and Kirito and Asuna surviving somehow, but I'd consider this ending more nonsensical. Kayaba being painted in a more positive light, everyone being okay with using a program from a mass murderer and all of the players from Sword Art Online being completely comfortable with playing virtual reality games again seemed much more ridiculously stupid to me by comparison.Originally Posted by Lord Dalek
So, how terrible is Phantom Bullet, anyway? The summaries I've read imply it's at least not worse than Fairy Dance, but that's hardly a glowing recommendation.
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The first ending was only rushed because they wasted too much time on a murder mystery, an NPC daughter character and a fricking fishing competition.
With every .hack series I've seen, being stuck in the game was always integral to the plot, and they always flashed back to the real world to remind us how dire things were. In SAO, we see people becoming complacent, and even ENJOYING THEMSELVES. What about their families? What about what's going on in the real world? Wasn't this thing all over the news at one point? Hello?
And then at the very end...yeah, let's bring the 100-level tower from the first game back! Remember all the good times we had trapped in that world for two years knowing that we would DIE for real if we lost? This place is definitely not traumatizing in any way!
Just a little piece of data here that'll make KS unhappy:
THE TOTAL AMOUNT OF EPISODES OF SAO THAT TOONAMI HAS AIRED TO DATE: 25
THE TOTAL AMOUNT OF .HACK EPISODES IN ALL THREE OF ITS INCARNATIONS THAT AIRED ON TOONAMI:
...four. They washed their hands of that show faster than you can say Wulin Warriors.
EDIT: And remember... this was a thing! ...and it did air on Cartoon Network! ...at the same time slot SAO was on albeit 24 hours earlier!
Last edited by Lord Dalek; 02-18-2014 at 08:11 AM.
Cutting to the real world to see how intense the situation was could have helped. Flashbacks that the characters and/or their family and friends have before they were stuck could have helped to give them a bit more personality or at least more of a reason to why they'd want to get out besides not wanting to die. Honestly, everyone who played Sword Art Online should be traumatized to the point where they never want to touch another video game again, but they should especially not be thrilled about playing through the one hundred level tower again.
Well. That was....kinda boring. I liked Arc 1, honestly, but arc 2, not so much.... Good-bye, SAO. I used to like you.
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Going to focus on the episode itself first, then cover Season 2 later.
In any case, my favorite part was Creeper not being able to see due his glasses fogging up. It's first time I've seen this happen in a fictional fight. It's refreshing and funny. As for the mysteriously empty hospital... zombie attack? :P
Really, the only interesting things about Kirito and Asuna's relationship was their situation (being stuck in the fantasy game) and that they look cute. And that's it. In the hands of a more capable writers, they could have explored the concept more efficiently.
While the individual characters were more interesting than our hero, the Harem was in the end rather pointless. They were never mentioned again (until the end), and don't add to the plot or character development. Yes, it's nice to see were they are. But it just a glorified cameo, only to add more to how great Anime Wesley Crusher is.I really didn't care to see that Kirito's harem had all joined the school and still have feelings for him. It just comes off as so ridiculously stupid. At least Oberon was arrested. I'll admit the backlash that these virtual reality games got after this latest incident made sense. This was yet another example of how dangerous these virtual reality games could be in someone dangerous is able to take control. The deal with Sword Art Online was much worse given it was longer and resulted in people actually dying, but keeping hundreds of players in a coma for experimentation certainly isn't good either. Any sensible government would have taken these games off the market for good after Sword Art Online, or at the very least take them off until they can figure out a way to make sure people aren't going to be put in life threatening danger again.
Yes anime, it's clear that Kirito gets girls... but not every person he meets should have a crush on him. Even dark and wearing black, the lack of a personality does support this claim.
As for the lack of government regulation after the SAO incident: Considering that no one even question the wisdom of having a Microwave Emitter in a helmet, it seems that the SAO-verse is full of fools.
I can actually see people doing that - using a new technology to live out their dreams. Even considering that it was made by a psycho, gamers would still use it because of it's potential. Of course, there's the unfortunate implication that the users don't really care about life and prefer selfish fantasy above common sense.But the whole deal with the World Seed, practically everyone being able to create their own virtual world make and being able to transfer to different worlds gave me the impression that the audience is not suppose to see the games as the potential dangerous death traps, but rather something positive for everyone to have fun with. That doesn't really work, especially when these two games, particularly Sword Art Online, have done a lot more harm than good to countless people. (snip)
While a fitting criticism of gaming, I doubt this was an intentional satire.
Again, it would be interesting to explore the tragedy of such a relationship. But the talent and seriousness is lacking to do that.(snip) And they just had to get in more shots of Leafa's breasts. They probably wanted Kirito and Leafa's dance to be seen as touching, but it just made me feel uneasy given the incestuous feelings she has for him. I guess we're suppose to be happy that she's going to help him clear all those floors, but I still couldn't really find a reason to care. (snip)
I actually sort of like Leefya, and she was a major reason why I liked this season somewhat more than season 1. Probably because she got more development compared to other characters, even with the quasi-incest issue. Plus, she's voiced by K-On!'s Ritsu - she managed to provide a excellent performance.
"What does love look like? It has the hands to help others. It has the feet to hasten to the poor and needy. It has eyes to see misery and want. It has the ears to hear the sighs and sorrows of men. That is what love looks like." ~ St. Augustine of Hippo
"Truth suffers, but never dies." -St. Teresa of Avila
I'm not sure if their situation made their relationship interesting per say, but it was the only thing really unique about how they met and fell in love. The concept of two people falling in love while in a virtual game deathtrap is good, but like pretty much everything else in this series, it's poorly executed. With better writing and characterizations, it could have been good.Originally Posted by Gatomon41
I'm not sure if I'd say that the girls were more interesting than Kirito. They all seemed pretty bland to me and none of them were memorable outside of what role they had in the game. It doesn't help that they hadn't appeared more than once before this glorified cameo, but I don't think that I could call any of the characters in this show interesting. Some had potential to be more interesting if they had more personality and better writing, but as they are, they're all pretty dull. I agree that the harem itself is incredibly pointless and it doesn't make sense for Kirito to get so many girls to like him. Considering that they were setting Kirito with Asuna from the start and he never showed any interest for anyone else, giving him a harem was a pretty stupid choice and it's clearly there just to add into the wish fulfillment element of the series.Originally Posted by Gatomon41
Considering that everyone is fine with using a mass murderer's program and none of the characters had any problem with traveling through that one hundred floor tower again, I can believe that everyone in the Sword Art Online universe is an idiot quite easily. Any sensible government would have shut down virtual reality games for a long time, if not for good, after thousands of people died from being trapped in one.Originally Posted by Gatomon41
That is interesting bit of commentary on gaming and gamers, but I also doubt that they were going for that. I don't think that the show is smart enough or self-aware enough to pull something like that off. Besides that, they were presenting it in too much of a positive light for it to be considered anything but a happy ending for the players. Even with its potential, the fact that it was made by a mass murderer who killed thousands of people and ruined countless lives should have been a major red flag for everyone to avoid it like the plague and throw it in the trash.Originally Posted by Gatomon41
If they actually made the fact that they're related important and explored the tragedy of such a relationship, then maybe it could have been more interesting. I'd most likely still be disturbed with the incest, but at least there would be something more to it than just Kirito is so appealing that even his own sister/cousin wants him and there could be more of a reason as to why I should care that she can't be in an incestuous relationship with her brother besides crying all of the time. Actually showing more of their relationship before he got stuck in Sword Art Online, why she would fall in love with her brother/cousin, why she's totally okay with incest, even with Japan being a bit more okay with it than other countries, and not having her primarily defined by being in love with Kirito could help. I don't really like either arc myself. The first one is just less insultingly bad than the second one, but nothing that I could say that I actually liked beyond good ideas that were ruined by sloppy writing. Leafa does get more development compared to other characters, but that doesn't really say much. Plus, her development comes down to accepting that she can't be with Kirito, even though the dance scene clearly shows that she is not over him. I guess she has more of a personal storyline going for her than Asuna did in the first arc, but considering that it was all about how broken up that she couldn't be in an incestuous relationship with Kirito and that was one of the aspects of the series that made it go from watchable bad to insultingly bad for me, I wouldn't really take that as a good thing in this case.Originally Posted by Gatomon41
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