Video Games
yo-kai watch

Yo-Kai Watch 2 Given US Release Date

by Peter Paltridgeon May 16, 2016
Nintendo announced today that Yo-Kai Watch 2 will be released in America for the Nintendo 3DS on September 30. Unlike the first Yo-Kai game, it’ll be coming in two different versions, subtitled “Fleshy Souls” and “Bony Spirits,” and like Pokemon they will each contain their own exclusive ghosts. Why? Yo-Kai is why. September 30 is, […]

New Civilization Graphics Required New Focus On Art Assets

by Todd Blackon May 16, 2016
Civilization has changed dramatically in terms of visuals over the years. At times, they’ve even made brand new engines to launch their titles on. With Civilization VI, the team at Firaxis are not only making another new engine for the game, but also emphasizing things that they’ve never truly focused on in previous incarnations. “When we went […]

New Diplomacy Interface And Upgrades Coming To Civilization VI

by Todd Blackon May 14, 2016
While Diplomacy was one of the main focuses in the Civilization games, even allowing for a diplomatic victory rather than military takeover, it was hardly a favorable, or even wanted, path. Mainly because every nation acted the same when they weren’t controlled by a player. Firaxis aims to make this different in Civilization VI. “In […]

Revamped Tech Tree Coming To Civilization VI

by Todd Blackon May 14, 2016
The Tech Tree is not only one of the mainstays of the Civilization series, but also one of the most important. As the technology you gather and advance through determines how you proceed in the game. But, in previous incarnations, the tree was at times rigid. Almost always going the same way at the same […]

Civilization VI Getting Military Improvements

by Todd Blackon May 14, 2016
One of the funnest aspects of the Civilization franchise is the ability to create massive armies, and then send them on your foes and crush them. it’s a staple of the series. In Civilization VI, as revealed in an interview with IGN, the military aspect will be gaining new features. First, as cities will now be […]

New Districts Feature Coming To Civ VI

by Todd Blackon May 14, 2016
The construction of cities, and thus the growth of your empire, in Civilization has always been key in the franchise. But visual, it’s not the most entertaining aspect. With Civ VI, that will change. For now, you’re not only building cities, you’re going to be building districts that allow you certain bonuses, and if used correctly, […]

Sail The Seas Again In This Week’s Nintendo Download

by Peter Paltridgeon May 13, 2016
This week in the Nintendo Download, The Legend of Zelda: Phantom Hourglass has been added to the Wii U eShop! If you enjoyed Wind Waker (and who didn’t like Wind Waker) there’s more, provided you’re okay with pixely visuals. Originally created for the Nintendo DS, you can now search for the Phantom Hourglass on your […]

Madden NFL 17 First Look Trailer

by Alex Beanon May 13, 2016
EA Sports has provided you with your first look at the Madden NFL 17 trailer featuring – who else? – Gronk…. Be our first to comment

AI and Other Issues Fixed For Civilization VI

by Todd Blackon May 12, 2016
For the team at Firaxis, improving upon the faults of past Civilization games was key. Especially when making Civ VI, which aims to be the best and most balanced Civilization game ever. When Civilization V introduced the “more than one unit per tile” play, the AI of the game had problems compensating for that. Here […]

Civ 5 Features Included At Launch In Civilization VI

by Todd Blackon May 12, 2016
The news of Civilization VI coming this year has already gotten many excited for the true return of the series. In a discussion with IGN, many details were noted about the game from Lead Designer Ed Beach. Including what can be expected. In previous Civilization titles, there was mainly the “bare essentials” and then expansions […]