Today’s Bungie Weekly Update dropped several details about Destiny.
First, here’s Bungie’s response to Destiny being rated T for Teen by the ESRB.
“We’ve always set out to make games that lots of players can enjoy, and to build experiences that matter to people. For Destiny, we didn’t aggressively pursue one rating over another, though. We constructed foundational pillars that have guided development from start to finish. We wanted our worlds to be a place people felt good about spending time in. We wanted our worlds to be worthy of heroes. For us that meant Destiny would never be reprehensible, but rather bright, hopeful, and adventurous. That’s a world that resonates with us, and we hope it resonates with gamers, too.”
Bungie confirms that the only way to guarantee a spot in the beta is to pre-order Destiny at participating retailers. The beta starts July 17 on PS3 and PS4 and “shortly after” on Xbox 360 and Xbox One.
Bungie denies a rumor that Destiny cost $500 million to develop.
“For marketing you’d have to ask Activision people, but for development costs, not anything close to $500 million. I think that speaks a lot more to the long-term investment that we’re making in the future of the product,” said Bungie CEO Pete Parsons.
And Bungie shared at least some of the Xbox Live Achievements and PSN Trophies for the game, shown in the image below:
You can check out the full update here.