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"Captain America: Super Soldier" Video Game - Development Dossier 4 - Movie and Game

SEGA released a series of dossiers for the PS3 and 360 Captain America games discussing the studio’s thoughts behind various aspects of the game development. In the fourth dossier, the focus of discussion is the balance between the movie, game and comics. Captain America: Super Soldier is available now on the PS3, Xbox 360, Nintendo Wii and DS.


 

Captain
America: Super Soldier – Dossier 4 – Movie and Game

In this all new behind the scenes feature
for Captain America: Super Soldier, Game Director at Next Level Games, Brandon
Gill talks about the balancing movie, comic and video game in the creation of
Captain America: Super Soldier.

Written
by Brandon Gill, Game Director, Next Level Games

SEGA
and Marvel were excellent partners throughout the development of Captain
America: Super Soldier
. During our early prototype phases SEGA was highly
involved working together with Next Level Game’s philosophy of
“game-mechanics first”.


When
it came time to start work on the story, we were pleasantly surprised by
Marvel’s insistence that we not directly follow the plot of the movie. This
combination allowed us the freedom to assess the game as a stand-alone
experience and create a story to fit the game-play that we had developed.


Christos
Gage was a pleasure to work with. He brought his talents to the table after we
had already decided on many of the game-flows that fit with our prototyped
mechanics. Not only did he work around our existing needs, he went out of his
way to enhance all of our game-play by weaving it into the narrative. Every
enemy, weapon and piece of equipment in the game has a place within the story,
fleshed out and enhanced by his writing.

As
much as the game stands alone in plot, we certainly made every effort to have
it fit within the movie universe. It sits as a sort of side-story that was
unexplored in the film; like an “untold chapter”.

 

We
also maintained characters that appeared in both the movie and the game by
using the likeness of the actors. Wherever we could, we used the actors for
voice work as well. Chris Evans in particular did a wonderful job voicing Cap
for the game, creating a strong character connection from movie to game.


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